Player Matchup

Freya
Freya
Drixxy_Kills
Freya
Level 116
God Stats
4W - 5L
1,306 SR
Queue Stats
216W - 201L
1,475 Elo+
Party 4
Loki
Loki
ElVenomSneko
Loki
Level 42
God Stats
11W - 10L
1,404 SR
Queue Stats
59W - 73L
1,357 Elo+
Party 3
King Arthur
King Arthur
JibblieGibblies
King Arthur
Level 32
God Stats
3W - 7L
1,500 SR
Queue Stats
61W - 77L
1,417 Elo+
Solo
Vulcan
Vulcan
ThinkChicken56
Vulcan
Level 43
God Stats
3W - 2L
1,757 SR
Queue Stats
51W - 69L
1,291 Elo+
Party 3
Terra
Terra
dloodlust
Terra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 116L
1,425 Elo+
Party 4
Team Averages
Level 52
1,494 SR
1,393 Elo+

VS

Team Averages
Level 83
1,630 SR
1,471 Elo+
Ares
Ares
BuntCuster99
Ares
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 13L
1,525 Elo+
Party 2
Scylla
Scylla
Tuzohh
Scylla
Level 139
God Stats
2W - 2L
1,732 SR
Queue Stats
59W - 49L
1,432 Elo+
Party 2
Artemis
Artemis
WolfofBroadSt
Artemis
Level 29
God Stats
3W - 4L
1,551 SR
Queue Stats
72W - 60L
1,442 Elo+
Party 1
Mulan
Mulan
chiefshwaam
Mulan
Level 66
God Stats
27W - 18L
1,640 SR
Queue Stats
87W - 75L
1,455 Elo+
Party 1
Arachne
Arachne
hbunchh
Arachne
Level 144
God Stats
1W - 0L
1,727 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
4,923
547
5,701
6,940
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 0
5,600
622
4,884
6,839
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
JibblieGibblies
King Arthur
3
0 / 3 / 0
3,748
416
1,324
3,704
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
5,719
635
4,179
4,996
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
dloodlust
Terra
8
0 / 2 / 0
4,787
532
2,834
9,532
4,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,565
618
2,953
7,371
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Tuzohh
Scylla
11
2 / 1 / 0
6,192
688
3,188
5,382
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
9
5 / 1 / 0
5,470
608
6,878
6,391
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 0 / 0
7,276
808
1,807
6,275
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
hbunchh
Arachne
10
0 / 1 / 1
5,209
579
3,953
8,480
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
10
10
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
1
3
2
0.67
L
2
0
0
2
L
King Arthur
JibblieGibblies
King Arthur
0
3
0
0
L
1
2
0
0.5
W
Scylla
Tuzohh
Scylla
2
1
0
2
W
Artemis
5
1
0
5
W
3
0
0
3
L
Terra
dloodlust
Terra
0
2
0
0
W
Arachne
hbunchh
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
18,779
32,011
Taken
33,899
13,596
Mitigated
14,944
11,808
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,953
231
0
2,544
7,371
4,746
0
3,210
3,726
17,062
0
L
5,701
1,728
0
1,823
6,940
2,579
40
1,213
5,727
23,232
2,694
L
4,884
2,041
0
4,365
6,839
2,394
0
231
6,608
0
44,428
L
King Arthur
JibblieGibblies
King Arthur
1,324
452
0
310
3,704
1,869
0
0
3,704
0
9,042
L
4,179
168
20
1,024
4,996
1,962
105
2,998
1,998
33,570
1,231
W
Scylla
Tuzohh
Scylla
3,188
283
0
750
5,382
1,668
0
3,230
1,884
40,962
532
W
Artemis
6,878
3,370
0
3,511
6,391
2,496
0
3,369
2,650
0
30,468
W
1,807
555
0
2,009
6,275
2,557
179
0
6,275
0
54,111
L
Terra
dloodlust
Terra
2,834
670
1,486
2,780
9,532
4,792
0
1,699
7,833
16,441
0
W
Arachne
hbunchh
Arachne
3,953
2,545
0
3,359
8,480
3,477
0
1,223
7,092
0
38,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
29,712
226
Minions Killed
301
0
Camps Cleared
0
818,166
Distance Traveled
885,936
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,565
618
19
2
0
173,641
0
L
Freya
4,923
547
35
4
0
169,216
0
L
Loki
5,600
622
91
10
0
223,819
0
L
King Arthur
3,748
416
10
1
0
57,739
0
L
Vulcan
5,719
635
68
8
0
183,583
2
W
Scylla
6,192
688
87
10
0
157,078
2
W
Artemis
5,470
608
42
5
0
147,625
0
W
Mulan
7,276
808
89
10
0
182,431
0
L
Terra
4,787
532
22
2
0
183,809
0
W
Arachne
5,209
579
64
7
0
225,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role