Player Matchup

Anhur
Anhur
Diipsyy__
Anhur
Level 58
God Stats
4W - 5L
1,295 SR
Queue Stats
147W - 136L
1,396 Elo+
Party 2
Janus
Janus
GWFQ8
Janus
Level 18
God Stats
5W - 3L
1,663 SR
Queue Stats
87W - 68L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HHQ44
Cu Chulainn
Level 147
God Stats
53W - 29L
1,588 SR
Queue Stats
484W - 519L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
NoKronos
Xbalanque
Level 48
God Stats
13W - 7L
1,624 SR
Queue Stats
27W - 24L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
RazyzeRaz
Nu Wa
Level 159
God Stats
285W - 208L
1,515 SR
Queue Stats
651W - 652L
1,374 Elo+
Solo
Team Averages
Level 86
1,537 SR
1,444 Elo+

VS

Team Averages
Level 77
1,447 SR
1,477 Elo+
Set
Set
Dr Duebob
Set
Level 83
God Stats
0W - 2L
1,278 SR
Queue Stats
270W - 288L
1,463 Elo+
Solo
Cthulhu
Cthulhu
GloBanks
Cthulhu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 93L
1,559 Elo+
Solo
Loki
Loki
Lilith9997544
Loki
Level 67
God Stats
13W - 17L
1,443 SR
Queue Stats
204W - 244L
1,444 Elo+
Solo
Bacchus
Bacchus
datable_square
Bacchus
Level 128
God Stats
6W - 9L
1,514 SR
Queue Stats
229W - 217L
1,419 Elo+
Solo
Hachiman
Hachiman
logan241103
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Diipsyy__
Anhur
10
0 / 0 / 1
5,556
505
3,434
4,734
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
GWFQ8
Janus
12
4 / 0 / 3
7,096
645
7,431
8,131
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
HHQ44
Cu Chulainn
12
0 / 0 / 0
6,957
632
3,342
7,391
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
NoKronos
Xbalanque
10
0 / 0 / 1
5,689
517
3,706
3,550
1,277
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
RazyzeRaz
Nu Wa
13
6 / 1 / 1
7,996
727
7,290
3,219
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,574
416
1,497
6,930
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
GloBanks
Cthulhu
10
0 / 1 / 0
5,604
509
3,223
8,925
8,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
5,659
514
1,772
9,142
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
5,178
471
4,218
9,559
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
logan241103
Hachiman
8
0 / 1 / 0
4,799
436
2,239
6,127
1,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
1
1
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Diipsyy__
Anhur
0
0
1
0.5
L
0
4
1
0.13
W
Janus
GWFQ8
Janus
4
0
3
5.5
L
Cthulhu
GloBanks
Cthulhu
0
1
0
0
W
Cu Chulainn
HHQ44
Cu Chulainn
0
0
0
0
L
1
3
0
0.33
W
Xbalanque
NoKronos
Xbalanque
0
0
1
0.5
W
Nu Wa
RazyzeRaz
Nu Wa
6
1
1
6.5
L
0
1
1
0.5
L
Hachiman
logan241103
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,203
Damage
12,949
27,025
Taken
40,683
11,579
Mitigated
23,654
10,530
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Diipsyy__
Anhur
3,434
1,375
0
1,215
4,734
1,680
370
1,696
3,038
0
27,635
L
1,497
438
0
1,496
6,930
2,328
0
3,606
3,324
0
17,305
W
Janus
GWFQ8
Janus
7,431
1,039
0
4,578
8,131
2,749
0
778
7,353
49,384
0
L
Cthulhu
GloBanks
Cthulhu
3,223
755
0
3,102
8,925
8,716
0
1,832
7,093
34,355
1,326
W
Cu Chulainn
HHQ44
Cu Chulainn
3,342
639
0
2,125
7,391
4,712
0
2,720
4,671
0
51,167
L
1,772
64
0
3,172
9,142
3,123
0
3,868
5,274
0
37,553
W
Xbalanque
NoKronos
Xbalanque
3,706
1,790
0
1,654
3,550
1,277
2,951
1,285
2,265
0
34,156
W
Nu Wa
RazyzeRaz
Nu Wa
7,290
2,700
0
958
3,219
1,161
3,451
658
2,561
46,489
4,680
L
4,218
143
235
3,417
9,559
7,809
0
3,993
5,566
26,563
0
L
Hachiman
logan241103
Hachiman
2,239
1,557
0
2,011
6,127
1,678
0
1,358
4,769
0
21,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
25,814
342
Minions Killed
214
0
Camps Cleared
0
1,041,977
Distance Traveled
1,015,238
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,556
505
36
3
0
205,123
5
L
Set
4,574
416
29
3
0
161,069
0
W
Janus
7,096
645
79
7
0
253,973
0
L
Cthulhu
5,604
509
53
5
0
193,043
1
W
Cu Chulainn
6,957
632
84
8
0
202,465
0
L
Loki
5,659
514
71
6
0
247,681
0
W
Xbalanque
5,689
517
47
4
0
205,466
0
W
Nu Wa
7,996
727
96
9
0
174,950
0
L
Bacchus
5,178
471
23
2
0
204,814
0
L
Hachiman
4,799
436
38
3
0
208,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role