Player Matchup

Anhur
Anhur
BrunooPaciencia
Anhur
Level 138
God Stats
4W - 2L
1,707 SR
Queue Stats
32W - 29L
1,553 Elo+
Party 1
Anubis
Anubis
Cpt Dirovisk
Anubis
Level 104
God Stats
5W - 5L
1,373 SR
Queue Stats
7W - 11L
1,262 Elo+
Party 1
Shiva
Shiva
Furulitess
Shiva
Level 136
God Stats
13W - 9L
1,549 SR
Queue Stats
31W - 25L
1,590 Elo+
Party 1
Team Averages
Level 126
1,543 SR
1,468 Elo+

VS

Team Averages
Level 93
1,484 SR
1,267 Elo+
Bellona
Bellona
HAMERSTEEL
Bellona
Level 106
God Stats
6W - 5L
1,453 SR
Queue Stats
11W - 21L
1,273 Elo+
Solo
Artio
Artio
Layrhon
Artio
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 12L
1,097 Elo+
Solo
Nu Wa
Nu Wa
WolftCrazy
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
10,094
776
8,372
12,980
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
14
2 / 1 / 6
9,320
717
10,104
7,056
3,559
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
15
0 / 0 / 8
9,010
693
9,931
11,479
8,870
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HAMERSTEEL
Bellona
11
0 / 1 / 1
7,218
555
8,042
12,937
10,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artio
Layrhon
Artio
11
0 / 4 / 1
7,217
555
3,034
13,595
10,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
12
1 / 3 / 0
7,816
601
10,032
8,058
2,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Anubis
2
1
6
5
W
Shiva
0
0
8
4
L
Bellona
HAMERSTEEL
Bellona
0
1
1
0.5
L
Artio
Layrhon
Artio
0
4
1
0.13
L
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,407
Damage
21,108
31,515
Taken
34,590
17,727
Mitigated
23,719
11,030
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,372
4,059
0
3,963
12,980
5,298
1,896
3,499
9,425
0
50,235
W
Anubis
10,104
388
182
2,340
7,056
3,559
260
2,531
4,518
52,082
856
W
Shiva
9,931
1,384
1,979
2,566
11,479
8,870
434
7,143
4,322
576
25,998
L
Bellona
HAMERSTEEL
Bellona
8,042
2,466
0
1,612
12,937
10,340
0
4,171
8,726
0
24,504
L
Artio
Layrhon
Artio
3,034
0
697
1,859
13,595
10,768
0
4,118
9,445
10,387
94
L
Nu Wa
10,032
2,930
0
250
8,058
2,611
0
2,332
5,720
40,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,424
Gold Earned
22,251
166
Minions Killed
89
0
Camps Cleared
0
721,385
Distance Traveled
675,862
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,094
776
65
5
0
223,697
4
W
Anubis
9,320
717
78
6
0
229,852
0
W
Shiva
9,010
693
23
2
0
267,836
2
L
Bellona
7,218
555
33
3
0
251,699
0
L
Artio
7,217
555
9
1
0
212,406
0
L
Nu Wa
7,816
601
47
4
0
211,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role