Player Matchup

Thor
Thor
Gold IV
 
Thor
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum III
Z0RBO
Baba Yaga
Platinum III
Level 159
God Stats
28W - 23L
1,627 SR
Queue Stats
723W - 701L
1,921 MMR
Party 2
Achilles
Achilles
Gold IV
stoneynano
Achilles
Gold IV
Level 149
God Stats
64W - 57L
1,634 SR
Queue Stats
366W - 357L
1,368 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,587 SR
1,596 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,506 SR
1,632 MMR
Nu Wa
Nu Wa
Gold II
Billz_Ross
Nu Wa
Gold II
Level 124
God Stats
91W - 50L
1,500 SR
Queue Stats
530W - 562L
1,493 MMR
Party 1
Hercules
Hercules
Gold II
LeonFlex
Hercules
Gold II
Level 65
God Stats
4W - 8L
1,398 SR
Queue Stats
167W - 190L
1,616 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
popmonster9
Ah Muzen Cab
Platinum IV
Level 130
God Stats
50W - 39L
1,622 SR
Queue Stats
92W - 101L
1,786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 6 / 5
7,224
722
8,727
14,864
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Z0RBO
Baba Yaga
13
2 / 3 / 0
7,522
752
7,016
8,700
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
stoneynano
Achilles
13
3 / 3 / 2
7,783
778
7,808
13,178
13,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BastetBacchusHeraNe ZhaThoth

VS

Bans
GilgameshAgniVulcanIx ChelMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
7 / 1 / 5
9,597
960
12,920
5,517
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
LeonFlex
Hercules
13
2 / 1 / 8
8,412
841
9,672
14,270
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
popmonster9
Ah Muzen Cab
13
3 / 3 / 5
8,282
828
9,439
10,875
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
6
5
0.42
W
Nu Wa
7
1
5
9.5
W
Hercules
LeonFlex
Hercules
2
1
8
6
L
Baba Yaga
Z0RBO
Baba Yaga
2
3
0
0.67
W
Ah Muzen Cab
popmonster9
Ah Muzen Cab
3
3
5
1.83
L
Achilles
stoneynano
Achilles
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
32,031
36,742
Taken
30,662
24,496
Mitigated
17,089
4,530
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,727
2,036
0
979
14,864
7,274
0
5,033
9,085
0
23,757
W
Nu Wa
12,920
4,956
0
1,162
5,517
1,743
1,116
1,315
3,583
37,295
0
W
Hercules
LeonFlex
Hercules
9,672
2,612
0
5,147
14,270
11,607
27
2,893
10,029
0
20,295
L
Baba Yaga
Z0RBO
Baba Yaga
7,016
566
0
1,113
8,700
3,701
0
2,263
5,956
41,074
2,304
W
Ah Muzen Cab
popmonster9
Ah Muzen Cab
9,439
5,360
0
1,854
10,875
3,739
1,727
1,940
8,215
0
31,546
L
Achilles
stoneynano
Achilles
7,808
1,165
0
2,438
13,178
13,521
0
4,547
7,577
0
17,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,529
Gold Earned
26,291
152
Minions Killed
129
0
Camps Cleared
0
596,839
Distance Traveled
597,586
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,224
722
33
3
0
183,747
1
W
Nu Wa
9,597
960
69
7
0
187,703
0
W
Hercules
8,412
841
38
4
0
197,800
0
L
Baba Yaga
7,522
752
86
9
0
190,745
2
W
Ah Muzen Cab
8,282
828
22
2
0
212,083
0
L
Achilles
7,783
778
33
3
0
222,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role