Player Matchup

Ao Kuang
Ao Kuang
ArticStorm22
Ao Kuang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
Fatalist01
Hun Batz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 218L
1,529 Elo+
Party 1
Chiron
Chiron
cryo_dr3ad
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Sun Wukong
Sun Wukong
frilly-straw21
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,310 Elo+
Party 1
Poseidon
Poseidon
winterfox7277
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,384 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,387 Elo+

VS

Team Averages
Level 102
1,501 SR
1,546 Elo+
Nemesis
Nemesis
 
Nemesis
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Its_GrimReaper2
Cthulhu
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 157L
1,566 Elo+
Solo
Discordia
Discordia
LeKingWasp
Discordia
Level 135
God Stats
1W - 3L
1,113 SR
Queue Stats
135W - 133L
1,534 Elo+
Party 2
Ganesha
Ganesha
MedjaySamson
Ganesha
Level 22
God Stats
2W - 0L
1,690 SR
Queue Stats
52W - 50L
1,600 Elo+
Party 2
Danzaburou
Danzaburou
XxChevalierxX
Danzaburou
Level 156
God Stats
13W - 5L
1,701 SR
Queue Stats
332W - 322L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArticStorm22
Ao Kuang
13
6 / 4 / 1
7,279
1,040
7,271
9,539
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hun Batz
Fatalist01
Hun Batz
11
1 / 4 / 6
6,396
914
7,481
7,990
4,605
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
cryo_dr3ad
Chiron
11
0 / 4 / 4
5,878
840
3,638
5,769
2,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
frilly-straw21
Sun Wukong
12
3 / 3 / 1
6,381
912
4,586
7,128
6,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
winterfox7277
Poseidon
8
0 / 3 / 2
5,317
760
2,210
3,471
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 3 / 8
7,506
1,072
5,127
9,126
5,509
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
4 / 1 / 9
7,356
1,051
6,095
6,937
6,166
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
LeKingWasp
Discordia
14
6 / 1 / 9
7,688
1,098
8,947
4,141
1,640
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
MedjaySamson
Ganesha
12
0 / 3 / 16
7,092
1,013
2,951
10,457
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
XxChevalierxX
Danzaburou
13
3 / 2 / 10
7,257
1,037
7,808
6,723
3,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
10
Kills
18
18
Deaths
10
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
8
3
L
Ao Kuang
ArticStorm22
Ao Kuang
6
4
1
1.63
L
Hun Batz
Fatalist01
Hun Batz
1
4
6
1
W
4
1
9
8.5
W
Discordia
LeKingWasp
Discordia
6
1
9
10.5
W
Ganesha
MedjaySamson
Ganesha
0
3
16
2.67
W
Danzaburou
XxChevalierxX
Danzaburou
3
2
10
4
L
Chiron
cryo_dr3ad
Chiron
0
4
4
0.5
L
Sun Wukong
frilly-straw21
Sun Wukong
3
3
1
1.17
L
Poseidon
winterfox7277
Poseidon
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,186
Damage
30,928
33,897
Taken
37,384
19,869
Mitigated
23,763
6,883
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,127
2,729
1,276
3,008
9,126
5,509
0
1,988
7,138
0
7,205
L
Ao Kuang
ArticStorm22
Ao Kuang
7,271
1,725
0
2,773
9,539
4,642
0
3,773
5,654
12,665
0
L
Hun Batz
Fatalist01
Hun Batz
7,481
819
770
1,477
7,990
4,605
0
3,715
4,168
0
14,423
W
6,095
195
769
1,108
6,937
6,166
0
1,982
4,955
12,539
870
W
Discordia
LeKingWasp
Discordia
8,947
61
498
1,016
4,141
1,640
300
1,138
3,003
12,625
476
W
Ganesha
MedjaySamson
Ganesha
2,951
101
0
3,009
10,457
7,162
0
2,742
7,715
6,617
1,041
W
Danzaburou
XxChevalierxX
Danzaburou
7,808
2,918
1,212
2,772
6,723
3,286
120
1,631
5,092
0
20,984
L
Chiron
cryo_dr3ad
Chiron
3,638
563
529
443
5,769
2,409
0
2,970
2,641
0
9,266
L
Sun Wukong
frilly-straw21
Sun Wukong
4,586
366
113
778
7,128
6,853
0
3,173
3,843
0
9,432
L
Poseidon
winterfox7277
Poseidon
2,210
203
0
0
3,471
1,360
0
2,380
1,066
5,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
36,899
56
Minions Killed
73
0
Camps Cleared
0
589,303
Distance Traveled
731,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,506
1,072
7
1
0
170,313
0
L
Ao Kuang
7,279
1,040
11
2
0
126,236
0
L
Hun Batz
6,396
914
14
2
0
121,960
0
W
Cthulhu
7,356
1,051
17
2
0
151,897
0
W
Discordia
7,688
1,098
13
2
0
150,374
0
W
Ganesha
7,092
1,013
2
0
0
132,955
0
W
Danzaburou
7,257
1,037
34
5
0
125,720
0
L
Chiron
5,878
840
11
2
0
140,678
0
L
Sun Wukong
6,381
912
13
2
0
128,192
0
L
Poseidon
5,317
760
7
1
0
72,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role