Player Matchup

Atlas
Atlas
Bullseye2132
Atlas
Level 107
God Stats
4W - 3L
1,648 SR
Queue Stats
347W - 336L
1,507 Elo+
Party 3
Chang'e
Chang'e
DillW33D_666
Chang'e
Level 152
God Stats
0W - 2L
1,286 SR
Queue Stats
185W - 185L
1,443 Elo+
Solo
Jormungandr
Jormungandr
Griffindor2132
Jormungandr
Level 124
God Stats
7W - 5L
1,659 SR
Queue Stats
348W - 341L
1,508 Elo+
Party 3
Hercules
Hercules
mb24
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 49L
1,291 Elo+
Solo
Chiron
Chiron
thatwhitekid789
Chiron
Level 67
God Stats
3W - 4L
1,465 SR
Queue Stats
317W - 306L
1,522 Elo+
Solo
Team Averages
Level 98
1,512 SR
1,454 Elo+

VS

Team Averages
Level 64
1,511 SR
1,462 Elo+
Cernunnos
Cernunnos
HoracioDespacio
Cernunnos
Level 43
God Stats
4W - 3L
1,676 SR
Queue Stats
117W - 131L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
S3LF CARE
Sylvanus
Level 55
God Stats
3W - 2L
1,679 SR
Queue Stats
127W - 136L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
Tyrannyrex
Cthulhu
Level 38
God Stats
3W - 4L
1,279 SR
Queue Stats
213W - 206L
1,481 Elo+
Solo
Thanatos
Thanatos
XboxPlayer4lyfe
Thanatos
Level 67
God Stats
1W - 2L
1,115 SR
Queue Stats
53W - 39L
1,458 Elo+
Party 2
Hera
Hera
yeonss
Hera
Level 115
God Stats
4W - 1L
1,807 SR
Queue Stats
107W - 92L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 1
9,996
555
20,456
12,407
11,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
DillW33D_666
Chang'e
11
0 / 4 / 0
8,095
450
2,198
8,789
3,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Griffindor2132
Jormungandr
20
1 / 0 / 4
10,164
565
18,503
12,886
14,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
mb24
Hercules
16
0 / 3 / 2
8,894
494
8,962
32,527
25,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 4 / 1
10,598
589
25,091
19,285
8,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HoracioDespacio
Cernunnos
15
0 / 3 / 5
10,507
584
8,564
13,411
6,529
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
S3LF CARE
Sylvanus
19
4 / 1 / 5
12,656
703
6,625
24,875
20,233
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Tyrannyrex
Cthulhu
20
2 / 0 / 8
13,119
729
19,560
34,242
23,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
19
5 / 1 / 6
12,040
669
22,468
13,588
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
yeonss
Hera
19
0 / 1 / 6
11,454
636
23,517
11,020
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
11
11
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Chang'e
DillW33D_666
Chang'e
0
4
0
0
L
Jormungandr
Griffindor2132
Jormungandr
1
0
4
3
W
Cernunnos
HoracioDespacio
Cernunnos
0
3
5
0.83
W
Sylvanus
S3LF CARE
Sylvanus
4
1
5
6.5
W
Cthulhu
Tyrannyrex
Cthulhu
2
0
8
6
W
Thanatos
5
1
6
8
L
Hercules
mb24
Hercules
0
3
2
0.33
L
3
4
1
0.88
W
Hera
yeonss
Hera
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,210
Damage
80,734
85,894
Taken
97,136
62,879
Mitigated
62,336
45,774
Healing
68,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,456
7,247
3,478
5,531
12,407
11,741
0
6,396
6,011
41,653
660
L
Chang'e
DillW33D_666
Chang'e
2,198
100
2,968
1,541
8,789
3,190
0
4,968
3,821
9,028
0
L
Jormungandr
Griffindor2132
Jormungandr
18,503
1,387
1,020
4,377
12,886
14,196
0
7,677
5,209
39,826
622
W
Cernunnos
HoracioDespacio
Cernunnos
8,564
1,545
1,008
367
13,411
6,529
2,499
4,960
7,875
0
24,715
W
Sylvanus
S3LF CARE
Sylvanus
6,625
1,521
18,187
15,079
24,875
20,233
268
7,704
15,762
11,764
1,508
W
Cthulhu
Tyrannyrex
Cthulhu
19,560
1,019
3,077
15,457
34,242
23,749
93
12,995
19,565
41,431
1,515
W
Thanatos
22,468
3,242
2,437
9,062
13,588
6,718
1,135
5,365
7,504
0
40,839
L
Hercules
mb24
Hercules
8,962
2,021
1,443
18,498
32,527
25,403
0
17,124
15,403
0
17,184
L
25,091
4,259
2,955
3,963
19,285
8,349
0
12,748
6,537
0
45,578
W
Hera
yeonss
Hera
23,517
5,101
2,226
1,794
11,020
5,107
3,046
4,349
6,033
44,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
59,776
175
Minions Killed
208
0
Camps Cleared
0
1,738,378
Distance Traveled
1,695,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,996
555
46
3
0
365,198
0
L
Chang'e
8,095
450
20
1
0
320,138
0
L
Jormungandr
10,164
565
30
2
0
393,513
0
W
Cernunnos
10,507
584
48
3
0
266,493
0
W
Sylvanus
12,656
703
17
1
0
341,396
0
W
Cthulhu
13,119
729
55
3
0
356,035
0
W
Thanatos
12,040
669
42
2
0
384,179
0
L
Hercules
8,894
494
16
1
0
352,454
0
L
Chiron
10,598
589
63
4
0
307,075
0
W
Hera
11,454
636
46
3
0
347,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role