Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DmBrAnDoN20
Ne Zha
Level 119
God Stats
3W - 3L
1,502 SR
Queue Stats
62W - 49L
1,567 Elo+
Solo
Surtr
Surtr
choffa_Boy93
Surtr
Level 124
God Stats
2W - 2L
1,613 SR
Queue Stats
121W - 112L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
huskiestbuhl
Kumbhakarna
Level 146
God Stats
7W - 6L
1,377 SR
Queue Stats
73W - 55L
1,557 Elo+
Solo
Ra
Ra
lingeringjam
Ra
Level 129
God Stats
13W - 7L
1,800 SR
Queue Stats
417W - 359L
1,562 Elo+
Solo
Team Averages
Level 123
1,558 SR
1,540 Elo+

VS

Team Averages
Level 146
1,551 SR
1,522 Elo+
Ra
Ra
BadmanJSav
Ra
Level 202
God Stats
4W - 7L
1,377 SR
Queue Stats
302W - 308L
1,500 Elo+
Solo
Osiris
Osiris
CreeperDesttre
Osiris
Level 145
God Stats
9W - 9L
1,566 SR
Queue Stats
397W - 382L
1,508 Elo+
Solo
Arachne
Arachne
Mindfreak_AVP
Arachne
Level 141
God Stats
2W - 2L
1,609 SR
Queue Stats
29W - 25L
1,531 Elo+
Solo
Anhur
Anhur
TKG XGorilla
Anhur
Level 88
God Stats
13W - 14L
1,564 SR
Queue Stats
287W - 266L
1,500 Elo+
Solo
Sylvanus
Sylvanus
jesus123941
Sylvanus
Level 155
God Stats
2W - 2L
1,641 SR
Queue Stats
191W - 170L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 2 / 0
6,144
512
3,849
6,806
2,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
12
3 / 3 / 3
6,845
570
7,819
11,135
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 2 / 4
7,149
596
6,809
10,770
6,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
huskiestbuhl
Kumbhakarna
10
1 / 0 / 1
6,534
545
2,643
10,798
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 2
8,116
676
6,836
4,836
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,398
617
5,175
7,204
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 3 / 2
6,449
537
6,139
10,417
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
12
2 / 5 / 1
6,216
518
3,556
12,839
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 1
6,372
531
6,040
6,663
2,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
jesus123941
Sylvanus
11
1 / 1 / 2
6,786
566
5,380
11,158
8,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
7
7
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
2
0
0
L
2
2
1
1.25
L
1
3
2
0.67
W
Ne Zha
3
3
3
1.5
L
Arachne
2
5
1
0.5
L
1
0
1
1.5
W
2
2
4
2
W
Kumbhakarna
huskiestbuhl
Kumbhakarna
1
0
1
1.5
L
Sylvanus
jesus123941
Sylvanus
1
1
2
2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
26,290
44,345
Taken
48,281
22,907
Mitigated
25,248
16,795
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,849
1,690
0
1,349
6,806
2,331
1,088
1,172
5,634
0
44,825
L
5,175
304
782
2,699
7,204
2,812
0
1,745
5,317
65,136
1,441
L
6,139
2,245
0
4,066
10,417
7,369
0
1,760
8,601
0
45,111
W
Ne Zha
7,819
2,962
0
4,398
11,135
4,668
0
1,952
8,899
0
50,433
L
Arachne
3,556
2,142
0
5,645
12,839
4,293
0
1,901
10,762
0
44,110
L
6,040
3,429
0
2,493
6,663
2,304
653
717
5,944
0
45,286
W
6,809
2,853
0
4,936
10,770
6,800
408
1,764
8,276
1,275
42,735
W
Kumbhakarna
huskiestbuhl
Kumbhakarna
2,643
598
0
3,352
10,798
7,087
0
2,423
8,375
24,539
0
L
Sylvanus
jesus123941
Sylvanus
5,380
1,581
1,165
3,926
11,158
8,470
0
3,069
7,951
21,805
2,190
W
6,836
1,007
935
1,825
4,836
2,021
403
1,857
2,751
60,009
1,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
33,221
407
Minions Killed
389
0
Camps Cleared
0
1,238,674
Distance Traveled
1,121,931
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,144
512
98
8
0
229,375
5
L
Ra
7,398
617
119
10
0
237,149
1
L
Osiris
6,449
537
87
7
0
184,154
4
W
Ne Zha
6,845
570
76
6
0
257,573
0
L
Arachne
6,216
518
66
6
0
251,862
1
L
Anhur
6,372
531
82
7
0
227,665
2
W
Surtr
7,149
596
72
6
0
229,860
0
W
Kumbhakarna
6,534
545
31
3
0
237,204
5
L
Sylvanus
6,786
566
35
3
0
221,101
1
W
Ra
8,116
676
130
11
0
284,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role