Player Matchup

Achilles
Achilles
Daddyhelm
Achilles
Level 5
God Stats
3W - 2L
1,538 SR
Queue Stats
13W - 13L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
KillerSantiago
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 31L
1,528 Elo+
Solo
Ishtar
Ishtar
acetego
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,415 Elo+
Party 1
Team Averages
Level 64
1,513 SR
1,470 Elo+

VS

Team Averages
Level 32
1,412 SR
1,349 Elo+
Loki
Loki
Amundrud_
Loki
Level 58
God Stats
2W - 2L
1,431 SR
Queue Stats
85W - 102L
1,361 Elo+
Party 2
Neith
Neith
DeadlyHunter4
Neith
Level 15
God Stats
7W - 8L
1,304 SR
Queue Stats
39W - 41L
1,328 Elo+
Party 2
Kuzenbo
Kuzenbo
FireSnow3277223
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 136L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daddyhelm
Achilles
10
0 / 1 / 1
6,012
601
3,055
4,480
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
KillerSantiago
Heimdallr
12
1 / 1 / 0
7,120
712
4,120
6,517
2,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ishtar
acetego
Ishtar
9
0 / 0 / 0
5,712
571
1,523
3,098
1,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 0 / 1
7,494
749
3,183
5,402
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
7,050
705
5,665
5,801
2,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
6,308
631
2,831
3,071
2,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
2
2
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
1
0
1
1.5
L
Achilles
Daddyhelm
Achilles
0
1
1
0.5
W
1
1
1
1.5
W
0
0
2
1
L
Heimdallr
KillerSantiago
Heimdallr
1
1
0
1
L
Ishtar
acetego
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,698
Damage
11,679
14,095
Taken
14,274
5,995
Mitigated
6,700
2,689
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,183
205
0
1,232
5,402
2,021
0
58
5,344
0
43,649
L
Achilles
Daddyhelm
Achilles
3,055
459
0
802
4,480
2,256
0
814
3,615
0
12,391
W
5,665
1,818
0
1,002
5,801
2,342
363
0
5,801
0
27,319
W
2,831
1,105
0
61
3,071
2,337
33
72
2,999
9,251
596
L
Heimdallr
KillerSantiago
Heimdallr
4,120
1,688
0
1,265
6,517
2,649
0
1,136
5,332
0
24,603
L
Ishtar
acetego
Ishtar
1,523
603
0
622
3,098
1,090
0
801
2,248
0
8,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,844
Gold Earned
20,852
95
Minions Killed
150
0
Camps Cleared
0
397,369
Distance Traveled
561,189
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,494
749
81
8
0
221,773
0
L
Achilles
6,012
601
25
3
0
129,621
0
W
Neith
7,050
705
53
5
0
159,084
0
W
Kuzenbo
6,308
631
16
2
0
180,332
0
L
Heimdallr
7,120
712
58
6
0
160,544
4
L
Ishtar
5,712
571
12
1
0
107,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role