Player Matchup

Anubis
Anubis
TAMAS59
Anubis
Level 103
God Stats
179W - 192L
1,525 SR
Queue Stats
179W - 192L
1,483 Elo+
Solo
Danzaburou
Danzaburou
TeriBanana
Danzaburou
Level 132
God Stats
49W - 31L
1,607 SR
Queue Stats
128W - 127L
1,502 Elo+
Solo
King Arthur
King Arthur
laostiaa73
King Arthur
Level 87
God Stats
2W - 5L
1,451 SR
Queue Stats
107W - 111L
1,462 Elo+
Solo
Team Averages
Level 107
1,528 SR
1,482 Elo+

VS

Team Averages
Level 65
1,557 SR
1,338 Elo+
Discordia
Discordia
DanieDummy
Discordia
Level 32
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 53L
1,246 Elo+
Party 1
Athena
Athena
grahara
Athena
Level 142
God Stats
73W - 47L
1,672 SR
Queue Stats
220W - 214L
1,523 Elo+
Solo
Anhur
Anhur
keeskees112
Anhur
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 113L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TAMAS59
Anubis
16
2 / 4 / 2
10,723
715
5,413
12,600
6,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TeriBanana
Danzaburou
13
1 / 2 / 2
9,413
628
7,817
14,296
5,473
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
laostiaa73
King Arthur
16
4 / 6 / 3
10,592
706
15,010
21,835
19,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DanieDummy
Discordia
17
5 / 2 / 6
11,535
769
18,296
7,884
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
grahara
Athena
19
4 / 0 / 8
11,737
782
14,391
16,156
19,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 4
10,778
719
7,501
12,051
5,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
12
12
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
DanieDummy
Discordia
5
2
6
4
L
Anubis
TAMAS59
Anubis
2
4
2
0.75
L
Danzaburou
TeriBanana
Danzaburou
1
2
2
1
W
Athena
grahara
Athena
4
0
8
8
W
3
5
4
1
L
King Arthur
laostiaa73
King Arthur
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
40,188
48,731
Taken
36,091
32,299
Mitigated
29,400
9,339
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DanieDummy
Discordia
18,296
1,340
0
1,735
7,884
4,388
102
1,517
6,184
63,373
0
L
Anubis
TAMAS59
Anubis
5,413
743
0
3,849
12,600
6,990
217
10,655
1,847
57,102
0
L
Danzaburou
TeriBanana
Danzaburou
7,817
2,522
0
3,579
14,296
5,473
360
8,700
5,485
0
42,857
W
Athena
grahara
Athena
14,391
2,767
0
4,210
16,156
19,727
0
2,597
12,979
41,576
2,520
W
7,501
4,757
0
2,571
12,051
5,285
1,065
1,351
10,397
0
30,997
L
King Arthur
laostiaa73
King Arthur
15,010
906
0
1,911
21,835
19,836
0
12,007
9,601
0
27,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
34,050
187
Minions Killed
205
0
Camps Cleared
0
806,883
Distance Traveled
878,683
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,535
769
112
7
0
282,993
1
L
Anubis
10,723
715
96
6
0
246,365
4
L
Danzaburou
9,413
628
55
4
0
291,199
3
W
Athena
11,737
782
47
3
0
362,227
5
W
Anhur
10,778
719
46
3
0
233,463
0
L
King Arthur
10,592
706
36
2
0
269,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role