Player Matchup

Artio
Artio
Aston
Artio
Level 149
God Stats
0W - 2L
1,280 SR
Queue Stats
41W - 46L
1,533 Elo+
Party 1
Anhur
Anhur
Brownycakes
Anhur
Level 150
God Stats
2W - 1L
1,605 SR
Queue Stats
19W - 19L
1,605 Elo+
Party 1
Anubis
Anubis
VanillaGorillaX1
Anubis
Level 144
God Stats
7W - 6L
1,676 SR
Queue Stats
49W - 52L
1,533 Elo+
Party 1
Team Averages
Level 148
1,520 SR
1,557 Elo+

VS

Team Averages
Level 185
1,591 SR
1,743 Elo+
Thor
Thor
CraZyBeShO
Thor
Level 200
God Stats
9W - 14L
1,354 SR
Queue Stats
101W - 92L
1,548 Elo+
Party 2
Ao Kuang
Ao Kuang
Néeau
Ao Kuang
Level 229
God Stats
1W - 0L
1,921 SR
Queue Stats
35W - 4L
2,005 Elo+
Party 2
Ra
Ra
TippiestSteak50
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aston
Artio
10
0 / 3 / 4
6,325
633
3,827
11,560
9,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
2 / 4 / 1
6,577
658
3,756
9,442
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 1
7,079
708
4,113
8,693
2,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
7,778
778
10,234
5,760
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ao Kuang
Néeau
Ao Kuang
13
3 / 2 / 5
7,901
790
6,082
6,213
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
6 / 1 / 6
8,762
876
9,037
3,916
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
Aston
Artio
0
3
4
0.67
L
2
4
1
0.63
W
2
2
9
3.25
W
Ao Kuang
Néeau
Ao Kuang
3
2
5
2.75
W
6
1
6
9
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,696
Damage
25,353
29,695
Taken
15,889
15,113
Mitigated
5,877
6,462
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aston
Artio
3,827
36
635
2,856
11,560
9,911
0
6,146
4,233
9,230
0
L
3,756
1,446
0
1,153
9,442
2,389
0
4,076
4,603
0
26,561
W
10,234
510
0
801
5,760
2,679
391
2,307
3,453
393
14,803
W
Ao Kuang
Néeau
Ao Kuang
6,082
380
0
2,969
6,213
1,922
0
2,869
3,344
31,378
319
W
9,037
540
786
1,640
3,916
1,276
501
2,825
1,091
41,463
1,106
L
4,113
359
0
1,818
8,693
2,813
25
3,347
4,623
23,810
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,981
Gold Earned
24,441
106
Minions Killed
159
0
Camps Cleared
0
474,477
Distance Traveled
582,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,325
633
9
1
0
166,047
0
L
Anhur
6,577
658
49
5
0
159,812
0
W
Thor
7,778
778
20
2
0
174,355
0
W
Ao Kuang
7,901
790
56
6
0
208,599
0
W
Ra
8,762
876
83
8
0
199,777
0
L
Anubis
7,079
708
48
5
0
148,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role