Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
McLen777
Cthulhu
Gold II
Level 150
God Stats
16W - 18L
1,669 SR
Queue Stats
70W - 78L
1,743 MMR
Party 1
Aphrodite
Aphrodite
Gold II
NORCONTA
Aphrodite
Gold II
Level 149
God Stats
0W - 1L
1,616 SR
Queue Stats
71W - 79L
1,743 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,595 SR
1,662 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,608 SR
1,889 MMR
Medusa
Medusa
Diamond V
SleepForDinner
Medusa
Diamond V
Level 67
God Stats
18W - 10L
1,700 SR
Queue Stats
90W - 68L
2,079 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
Wolmen27
Gilgamesh
Platinum III
Level 162
God Stats
52W - 26L
1,675 SR
Queue Stats
129W - 115L
1,640 MMR
Party 2
Tiamat
Tiamat
Platinum III
ZhØrs3n
Tiamat
Platinum III
Level 159
God Stats
6W - 2L
1,449 SR
Queue Stats
24W - 16L
1,950 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 4 / 0
5,250
750
3,238
8,827
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
McLen777
Cthulhu
9
0 / 3 / 1
5,042
720
5,602
7,445
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
NORCONTA
Aphrodite
9
0 / 4 / 1
5,510
787
2,993
8,084
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
PersephoneThothAthenaNe ZhaDiscordia

VS

Bans
CharonAgniXbalanqueHelOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,933
990
7,284
5,461
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Wolmen27
Gilgamesh
11
8 / 0 / 3
7,388
1,055
6,793
8,365
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
ZhØrs3n
Tiamat
11
1 / 1 / 7
6,557
937
4,885
4,449
2,850
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
L
Cthulhu
McLen777
Cthulhu
0
3
1
0.17
L
Aphrodite
NORCONTA
Aphrodite
0
4
1
0.13
W
2
0
5
4.5
W
Gilgamesh
Wolmen27
Gilgamesh
8
0
3
9.5
W
Tiamat
ZhØrs3n
Tiamat
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,833
Damage
18,962
24,356
Taken
18,275
14,340
Mitigated
10,004
5,871
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,238
642
0
594
8,827
4,732
0
1,088
7,546
0
9,191
L
Cthulhu
McLen777
Cthulhu
5,602
55
290
920
7,445
6,462
75
2,197
4,940
17,256
0
L
Aphrodite
NORCONTA
Aphrodite
2,993
352
1,523
2,544
8,084
3,146
58
1,341
6,549
17,554
0
W
7,284
2,535
0
2,134
5,461
2,104
824
2,988
2,315
0
35,460
W
Gilgamesh
Wolmen27
Gilgamesh
6,793
2,006
0
2,942
8,365
5,050
1,129
2,662
5,480
0
23,509
W
Tiamat
ZhØrs3n
Tiamat
4,885
344
0
984
4,449
2,850
718
2,458
1,790
19,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,802
Gold Earned
20,878
77
Minions Killed
123
0
Camps Cleared
0
419,291
Distance Traveled
481,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,250
750
11
2
0
142,542
0
L
Cthulhu
5,042
720
23
3
0
138,250
0
L
Aphrodite
5,510
787
43
6
0
138,499
0
W
Medusa
6,933
990
55
8
0
167,599
0
W
Gilgamesh
7,388
1,055
24
3
0
166,466
0
W
Tiamat
6,557
937
44
6
0
147,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role