Player Matchup

Cabrakan
Cabrakan
NeonHood
Cabrakan
Level 76
God Stats
1W - 3L
1,743 SR
Queue Stats
125W - 120L
1,488 Elo+
Party 2
Rama
Rama
Pyrobotz
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 121L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
Rantanplan1502
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,290 Elo+
Solo
He Bo
He Bo
Svärok
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 138L
1,454 Elo+
Party 1
Charon
Charon
Tahitibob94
Charon
Level 68
God Stats
3W - 3L
1,757 SR
Queue Stats
173W - 183L
1,469 Elo+
Party 1
Team Averages
Level 64
1,600 SR
1,441 Elo+

VS

Team Averages
Level 84
1,493 SR
1,366 Elo+
Bakasura
Bakasura
Abdul3792
Bakasura
Level 83
God Stats
3W - 0L
1,701 SR
Queue Stats
485W - 471L
1,407 Elo+
Solo
Maui
Maui
WOLFERDRAGON64
Maui
Level 106
God Stats
4W - 2L
1,487 SR
Queue Stats
144W - 141L
1,431 Elo+
Solo
Ah Puch
Ah Puch
badboybeaver
Ah Puch
Level 119
God Stats
2W - 1L
1,279 SR
Queue Stats
80W - 67L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
konkonski
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,098 Elo+
Solo
Hercules
Hercules
kyrilljoker-aska
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NeonHood
Cabrakan
16
5 / 7 / 5
9,661
743
7,865
18,783
27,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
17
2 / 5 / 5
8,823
679
12,965
11,095
6,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 4
7,014
540
0
695
337
He Bo
Svärok
He Bo
13
1 / 10 / 6
7,908
608
10,913
13,777
6,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
17
2 / 7 / 4
9,423
725
8,763
15,914
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Abdul3792
Bakasura
18
8 / 4 / 9
11,207
862
10,163
15,371
10,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 2 / 21
9,592
738
5,262
15,591
19,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ah Puch
badboybeaver
Ah Puch
17
10 / 2 / 11
11,091
853
17,569
9,229
4,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baba Yaga
konkonski
Baba Yaga
18
6 / 1 / 16
11,265
867
11,085
10,332
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 3 / 17
10,140
780
10,181
27,227
28,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
10
Kills
29
29
Deaths
12
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Abdul3792
Bakasura
8
4
9
3.13
L
Cabrakan
NeonHood
Cabrakan
5
7
5
1.07
L
Rama
2
5
5
0.9
L
0
0
4
2
L
He Bo
Svärok
He Bo
1
10
6
0.4
L
Charon
2
7
4
0.57
W
1
2
21
5.75
W
Ah Puch
badboybeaver
Ah Puch
10
2
11
7.75
W
Baba Yaga
konkonski
Baba Yaga
6
1
16
14
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,506
Damage
54,260
60,264
Taken
77,750
55,635
Mitigated
69,629
6,113
Healing
35,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Abdul3792
Bakasura
10,163
6,339
1,179
5,056
15,371
10,875
3,387
4,928
9,899
0
19,219
L
Cabrakan
NeonHood
Cabrakan
7,865
815
277
2,533
18,783
27,139
0
9,433
8,512
11,344
0
L
Rama
12,965
8,933
201
1,061
11,095
6,103
0
5,155
5,800
0
33,626
L
0
0
0
0
695
337
0
377
318
0
0
L
He Bo
Svärok
He Bo
10,913
2,013
182
202
13,777
6,318
0
8,789
4,921
18,551
0
L
Charon
8,763
1,453
472
1,185
15,914
15,738
0
9,458
6,053
22,460
0
W
5,262
761
1,618
4,745
15,591
19,769
678
5,215
10,376
8,911
0
W
Ah Puch
badboybeaver
Ah Puch
17,569
1,149
1,783
1,913
9,229
4,635
2,322
4,760
4,469
36,838
0
W
Baba Yaga
konkonski
Baba Yaga
11,085
703
499
3,378
10,332
5,870
935
5,215
5,117
24,024
1,941
W
10,181
2,682
1,280
13,567
27,227
28,480
696
7,423
18,410
0
21,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,829
Gold Earned
53,295
90
Minions Killed
136
0
Camps Cleared
0
709,310
Distance Traveled
1,223,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,207
862
42
3
0
242,921
0
L
Cabrakan
9,661
743
5
0
0
176,380
0
L
Rama
8,823
679
50
4
0
177,923
0
L
Hou Yi
7,014
540
0
0
0
627
0
L
He Bo
7,908
608
23
2
0
169,596
0
L
Charon
9,423
725
12
1
0
184,784
0
W
Maui
9,592
738
3
0
0
253,102
0
W
Ah Puch
11,091
853
32
2
0
218,530
0
W
Baba Yaga
11,265
867
35
3
0
266,474
0
W
Hercules
10,140
780
24
2
0
242,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role