Player Matchup

Thoth
Thoth
Berethor1991
Thoth
Level 153
God Stats
0W - 1L
1,495 SR
Queue Stats
13W - 23L
1,285 Elo+
Party 3
Surtr
Surtr
Krueptus
Surtr
Level 149
God Stats
12W - 7L
1,636 SR
Queue Stats
192W - 205L
1,416 Elo+
Party 3
Danzaburou
Danzaburou
NaGi-SaKi-
Danzaburou
Level 77
God Stats
3W - 11L
1,526 SR
Queue Stats
35W - 45L
1,425 Elo+
Party 3
Zhong Kui
Zhong Kui
valkyree
Zhong Kui
Level 118
God Stats
5W - 4L
1,624 SR
Queue Stats
180W - 191L
1,426 Elo+
Party 3
Yemoja
Yemoja
xX_Pascal_7_Xx
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,408 Elo+
Party 3
Team Averages
Level 131
1,556 SR
1,392 Elo+

VS

Team Averages
Level 92
1,454 SR
1,357 Elo+
Sylvanus
Sylvanus
CalwezzyXO
Sylvanus
Level 129
God Stats
3W - 2L
1,604 SR
Queue Stats
98W - 99L
1,503 Elo+
Solo
Janus
Janus
Madman182
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,160 Elo+
Party 2
Tyr
Tyr
OihanGamer
Tyr
Level 83
God Stats
15W - 26L
1,434 SR
Queue Stats
32W - 37L
1,520 Elo+
Party 1
Fenrir
Fenrir
Sharp36
Fenrir
Level 16
God Stats
1W - 2L
1,185 SR
Queue Stats
1W - 13L
1,040 Elo+
Party 2
Charybdis
Charybdis
fluffi95
Charybdis
Level 176
God Stats
16W - 10L
1,549 SR
Queue Stats
289W - 287L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,327
490
5,154
3,868
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Krueptus
Surtr
14
0 / 2 / 0
8,109
477
11,266
14,725
15,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
NaGi-SaKi-
Danzaburou
13
0 / 1 / 0
6,851
403
2,614
13,177
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
valkyree
Zhong Kui
12
4 / 2 / 0
7,604
447
11,086
12,566
9,139
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
7,562
445
4,316
14,852
11,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CalwezzyXO
Sylvanus
13
1 / 1 / 5
7,316
430
5,379
11,175
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
Madman182
Janus
15
3 / 2 / 3
8,849
521
7,316
6,347
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 3
9,760
574
7,707
17,253
15,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Sharp36
Fenrir
14
1 / 2 / 1
7,725
454
4,616
13,833
7,640
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
fluffi95
Charybdis
17
1 / 0 / 4
9,431
555
14,385
9,551
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
7
7
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Sylvanus
CalwezzyXO
Sylvanus
1
1
5
3.5
L
Surtr
Krueptus
Surtr
0
2
0
0
W
Janus
Madman182
Janus
3
2
3
2.25
L
Danzaburou
NaGi-SaKi-
Danzaburou
0
1
0
0
W
1
0
3
2.5
W
Fenrir
Sharp36
Fenrir
1
2
1
0.75
W
Charybdis
fluffi95
Charybdis
1
0
4
3
L
Zhong Kui
valkyree
Zhong Kui
4
2
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,436
Damage
39,403
59,188
Taken
58,159
42,368
Mitigated
39,918
23,151
Healing
24,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,154
165
0
1,000
3,868
1,416
0
1,350
2,416
69,499
601
W
Sylvanus
CalwezzyXO
Sylvanus
5,379
1,721
2,291
3,790
11,175
9,343
0
4,811
6,364
33,492
16,809
L
Surtr
Krueptus
Surtr
11,266
4,306
0
3,878
14,725
15,076
48
1,179
13,506
3,047
61,636
W
Janus
Madman182
Janus
7,316
469
0
750
6,347
2,602
150
5,251
1,096
60,418
1,206
L
Danzaburou
NaGi-SaKi-
Danzaburou
2,614
677
0
3,598
13,177
4,988
0
1,842
11,335
0
51,712
W
7,707
724
0
8,387
17,253
15,982
0
3,285
13,968
79
88,753
W
Fenrir
Sharp36
Fenrir
4,616
743
0
2,808
13,833
7,640
0
3,641
10,192
0
71,211
W
Charybdis
fluffi95
Charybdis
14,385
7,743
0
6,032
9,551
4,351
373
3,868
5,683
59
98,169
L
Zhong Kui
valkyree
Zhong Kui
11,086
1,766
0
6,783
12,566
9,139
174
3,653
8,523
57,602
1,105
L
4,316
1,101
4,617
3,275
14,852
11,749
25
3,523
11,129
34,583
1,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
43,081
467
Minions Killed
630
0
Camps Cleared
0
1,441,525
Distance Traveled
1,696,507
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,327
490
127
7
0
346,437
6
W
Sylvanus
7,316
430
67
4
0
312,430
8
L
Surtr
8,109
477
120
7
0
324,774
0
W
Janus
8,849
521
124
7
0
359,437
0
L
Danzaburou
6,851
403
78
5
0
266,358
0
W
Tyr
9,760
574
158
9
0
341,476
0
W
Fenrir
7,725
454
104
6
0
381,347
0
W
Charybdis
9,431
555
177
10
0
301,817
0
L
Zhong Kui
7,604
447
87
5
0
233,203
1
L
Yemoja
7,562
445
55
3
0
270,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role