Player Matchup

Cerberus
Cerberus
Birol-6161
Cerberus
Level 69
God Stats
69W - 57L
1,674 SR
Queue Stats
419W - 413L
1,553 Elo+
Solo
Merlin
Merlin
Fpeanutbutter
Merlin
Level 121
God Stats
24W - 28L
1,507 SR
Queue Stats
486W - 483L
1,470 Elo+
Solo
Rama
Rama
GBABY41
Rama
Level 110
God Stats
4W - 5L
1,235 SR
Queue Stats
250W - 234L
1,485 Elo+
Solo
Nemesis
Nemesis
OmegaKidd
Nemesis
Level 122
God Stats
2W - 1L
1,723 SR
Queue Stats
102W - 74L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yomar023
Morgan Le Fay
Level 109
God Stats
6W - 7L
1,541 SR
Queue Stats
130W - 140L
1,458 Elo+
Solo
Team Averages
Level 106
1,536 SR
1,506 Elo+

VS

Team Averages
Level 85
1,581 SR
1,480 Elo+
Izanami
Izanami
Gnral V0DKA
Izanami
Level 117
God Stats
2W - 0L
1,344 SR
Queue Stats
15W - 10L
1,528 Elo+
Solo
Sylvanus
Sylvanus
Lord 2nd5547
Sylvanus
Level 48
God Stats
21W - 13L
1,781 SR
Queue Stats
57W - 64L
1,518 Elo+
Solo
Pele
Pele
Trae079
Pele
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 48L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xetross
Morgan Le Fay
Level 84
God Stats
11W - 12L
1,460 SR
Queue Stats
59W - 64L
1,384 Elo+
Solo
Susano
Susano
svndlion000
Susano
Level 69
God Stats
4W - 0L
1,818 SR
Queue Stats
109W - 87L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Birol-6161
Cerberus
11
0 / 2 / 1
5,852
390
6,230
17,573
13,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 2 / 1
6,717
448
7,550
9,941
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
GBABY41
Rama
12
0 / 1 / 0
6,810
454
7,272
11,461
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
OmegaKidd
Nemesis
14
4 / 2 / 0
7,438
496
11,587
15,879
15,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morgan Le Fay
Yomar023
Morgan Le Fay
11
0 / 2 / 1
6,771
451
4,596
5,930
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gnral V0DKA
Izanami
15
2 / 0 / 4
8,868
591
9,864
7,758
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Lord 2nd5547
Sylvanus
13
2 / 1 / 5
7,931
529
7,369
17,348
14,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Trae079
Pele
13
2 / 3 / 1
8,195
546
8,257
13,202
8,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Xetross
Morgan Le Fay
13
2 / 0 / 2
7,371
491
10,294
7,577
3,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
14
1 / 0 / 2
7,672
511
3,179
13,720
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
9
9
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Birol-6161
Cerberus
0
2
1
0.25
L
0
2
1
0.25
L
Rama
GBABY41
Rama
0
1
0
0
W
Izanami
Gnral V0DKA
Izanami
2
0
4
4
W
Sylvanus
Lord 2nd5547
Sylvanus
2
1
5
4.5
L
Nemesis
OmegaKidd
Nemesis
4
2
0
2
W
Pele
Trae079
Pele
2
3
1
0.83
W
Morgan Le Fay
Xetross
Morgan Le Fay
2
0
2
3
L
Morgan Le Fay
Yomar023
Morgan Le Fay
0
2
1
0.25
W
Susano
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
38,963
60,784
Taken
59,605
38,235
Mitigated
35,152
22,964
Healing
24,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Birol-6161
Cerberus
6,230
565
378
8,208
17,573
13,082
0
5,372
12,201
37,248
0
L
7,550
318
0
5,710
9,941
3,720
0
1,228
8,713
58,085
476
L
Rama
GBABY41
Rama
7,272
5,773
0
1,400
11,461
3,871
0
4,848
6,613
0
53,965
W
Izanami
Gnral V0DKA
Izanami
9,864
7,575
0
2,118
7,758
3,234
1,696
2,858
4,900
0
83,983
W
Sylvanus
Lord 2nd5547
Sylvanus
7,369
2,951
3,757
5,696
17,348
14,145
10
6,004
11,344
25,007
0
L
Nemesis
OmegaKidd
Nemesis
11,587
5,152
24
5,769
15,879
15,164
0
1,695
14,184
0
42,951
W
Pele
Trae079
Pele
8,257
1,957
0
2,717
13,202
8,215
0
1,906
11,296
0
55,492
W
Morgan Le Fay
Xetross
Morgan Le Fay
10,294
679
194
3,918
7,577
3,329
43
3,921
3,656
57,414
1,672
L
Morgan Le Fay
Yomar023
Morgan Le Fay
4,596
179
0
1,475
5,930
2,398
0
4,430
1,500
42,749
0
W
Susano
3,179
1,219
0
6,021
13,720
6,229
0
3,582
10,138
0
71,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,588
Gold Earned
40,037
362
Minions Killed
436
0
Camps Cleared
0
1,362,942
Distance Traveled
1,502,099
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,852
390
56
4
0
297,636
5
L
Merlin
6,717
448
87
6
0
312,550
0
L
Rama
6,810
454
96
6
0
257,076
0
W
Izanami
8,868
591
137
9
0
278,194
0
W
Sylvanus
7,931
529
30
2
0
272,628
6
L
Nemesis
7,438
496
54
4
0
297,260
0
W
Pele
8,195
546
83
6
0
312,479
2
W
Morgan Le Fay
7,371
491
80
5
0
318,519
2
L
Morgan Le Fay
6,771
451
69
5
0
198,420
0
W
Susano
7,672
511
106
7
0
320,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role