Player Matchup

Zhong Kui
Zhong Kui
Platinum III
AveryYellow
Zhong Kui
Platinum III
Level 68
God Stats
6W - 7L
1,532 SR
Queue Stats
94W - 87L
1,767 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
ChrisEmory
Danzaburou
Gold IV
Level 67
God Stats
55W - 48L
1,590 SR
Queue Stats
171W - 181L
1,434 MMR
Solo
Atlas
Atlas
Gold III
Hods
Atlas
Gold III
Level 105
God Stats
22W - 21L
1,486 SR
Queue Stats
154W - 171L
1,338 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 80
1,536 SR
1,513 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,495 SR
1,501 MMR
Baron Samedi
Baron Samedi
Bronze III
ImakilliaV2
Baron Samedi
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,564 MMR
Party 2
Fafnir
Fafnir
Gold III
Kungfumagoo
Fafnir
Gold III
Level 124
God Stats
3W - 5L
1,485 SR
Queue Stats
40W - 44L
1,376 MMR
Solo
Anhur
Anhur
Bronze III
SkittlesAttackz
Anhur
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,564 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AveryYellow
Zhong Kui
20
8 / 0 / 0
14,412
759
18,255
18,791
17,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
ChrisEmory
Danzaburou
19
0 / 1 / 8
12,896
679
19,298
12,933
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
Hods
Atlas
17
1 / 3 / 5
11,739
618
15,594
19,140
24,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ne ZhaAh Muzen CabAchillesKuzenboThoth

VS

Bans
VulcanCthulhuAresBacchusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImakilliaV2
Baron Samedi
18
3 / 2 / 1
12,057
635
18,106
15,302
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
15
0 / 4 / 4
10,807
569
9,412
23,981
30,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 3 / 3
11,269
593
14,494
19,935
10,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
4
4
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AveryYellow
Zhong Kui
8
0
0
8
W
Danzaburou
ChrisEmory
Danzaburou
0
1
8
4
W
Atlas
Hods
Atlas
1
3
5
1.17
L
Baron Samedi
ImakilliaV2
Baron Samedi
3
2
1
1.75
L
Fafnir
0
4
4
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,147
Damage
42,012
50,864
Taken
59,218
49,363
Mitigated
49,017
25,953
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AveryYellow
Zhong Kui
18,255
5,254
0
14,339
18,791
17,559
1,748
11,015
7,776
101,639
14,534
W
Danzaburou
ChrisEmory
Danzaburou
19,298
6,118
0
5,334
12,933
7,640
1,146
6,105
6,828
0
56,755
W
Atlas
Hods
Atlas
15,594
3,639
394
5,886
19,140
24,164
197
10,837
8,303
37,690
450
L
Baron Samedi
ImakilliaV2
Baron Samedi
18,106
243
3,409
6,122
15,302
8,220
0
7,105
7,061
62,783
0
L
Fafnir
9,412
2,343
0
4,227
23,981
30,616
0
13,254
8,793
25,176
0
L
14,494
9,696
0
6,886
19,935
10,181
0
10,187
8,748
0
53,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,047
Gold Earned
34,133
278
Minions Killed
210
0
Camps Cleared
0
987,268
Distance Traveled
1,045,456
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,412
759
165
9
0
324,015
0
W
Danzaburou
12,896
679
72
4
0
339,355
0
W
Atlas
11,739
618
41
2
0
323,898
6
L
Baron Samedi
12,057
635
87
5
0
358,635
0
L
Fafnir
10,807
569
37
2
0
355,707
0
L
Anhur
11,269
593
86
5
0
331,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role