Player Matchup

Yu Huang
Yu Huang
Calahan
Yu Huang
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 345L
1,526 Elo+
Party 1
Chang'e
Chang'e
Clammers
Chang'e
Level 123
God Stats
17W - 32L
1,230 SR
Queue Stats
152W - 303L
1,457 Elo+
Party 1
Hun Batz
Hun Batz
Crunkfunkskunk
Hun Batz
Level 151
God Stats
1W - 2L
1,740 SR
Queue Stats
158W - 339L
1,425 Elo+
Party 1
Hercules
Hercules
Langlam
Hercules
Level 192
God Stats
1W - 2L
1,749 SR
Queue Stats
263W - 442L
1,424 Elo+
Party 1
Sol
Sol
ZarithaUK
Sol
Level 164
God Stats
8W - 9L
1,601 SR
Queue Stats
178W - 323L
1,526 Elo+
Party 1
Team Averages
Level 157
1,564 SR
1,471 Elo+

VS

Team Averages
Level 150
1,645 SR
1,561 Elo+
Horus
Horus
BabyWW
Horus
Level 144
God Stats
28W - 16L
1,690 SR
Queue Stats
111W - 100L
1,591 Elo+
Party 2
Osiris
Osiris
Geyzers
Osiris
Level 195
God Stats
6W - 3L
1,692 SR
Queue Stats
92W - 60L
1,550 Elo+
Solo
Ishtar
Ishtar
GotWife
Ishtar
Level 150
God Stats
3W - 3L
1,478 SR
Queue Stats
179W - 183L
1,565 Elo+
Party 2
Agni
Agni
PreciousMind
Agni
Level 100
God Stats
2W - 0L
1,838 SR
Queue Stats
42W - 31L
1,575 Elo+
Party 2
Ix Chel
Ix Chel
Vitas7Element
Ix Chel
Level 159
God Stats
3W - 8L
1,524 SR
Queue Stats
351W - 334L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Calahan
Yu Huang
10
2 / 3 / 0
5,679
568
4,102
6,121
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Clammers
Chang'e
7
0 / 5 / 0
4,736
474
1,537
8,475
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
9
0 / 4 / 2
5,013
501
3,354
8,916
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Langlam
Hercules
8
0 / 2 / 1
5,004
500
2,260
6,392
4,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 0
5,354
535
3,720
5,392
1,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BabyWW
Horus
10
0 / 0 / 5
5,728
573
2,910
6,684
4,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
Geyzers
Osiris
12
6 / 0 / 1
6,980
698
8,257
7,308
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
GotWife
Ishtar
11
1 / 1 / 4
5,765
577
3,175
4,751
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 2 / 2
6,011
601
3,686
6,232
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
13
7 / 0 / 3
6,833
683
5,314
6,929
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
BabyWW
Horus
0
0
5
2.5
L
Yu Huang
Calahan
Yu Huang
2
3
0
0.67
L
Chang'e
Clammers
Chang'e
0
5
0
0
L
Hun Batz
0
4
2
0.25
W
Osiris
Geyzers
Osiris
6
0
1
6.5
W
Ishtar
GotWife
Ishtar
1
1
4
3
L
Hercules
Langlam
Hercules
0
2
1
0.25
W
2
2
2
1.5
W
Ix Chel
7
0
3
8.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,973
Damage
23,342
35,296
Taken
31,904
12,894
Mitigated
16,015
6,699
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BabyWW
Horus
2,910
863
678
3,308
6,684
4,457
0
2,477
4,207
0
15,453
L
Yu Huang
Calahan
Yu Huang
4,102
255
0
525
6,121
1,979
0
4,863
1,258
34,528
478
L
Chang'e
Clammers
Chang'e
1,537
175
40
1,291
8,475
1,927
0
378
7,499
19,588
0
L
Hun Batz
3,354
849
0
500
8,916
3,241
0
2,253
6,533
0
36,973
W
Osiris
Geyzers
Osiris
8,257
1,616
0
4,431
7,308
5,008
0
1,537
5,771
0
44,893
W
Ishtar
GotWife
Ishtar
3,175
1,363
0
1,617
4,751
2,059
0
699
4,052
0
46,878
L
Hercules
Langlam
Hercules
2,260
241
0
2,095
6,392
4,381
0
456
5,936
0
12,916
W
3,686
280
0
1,227
6,232
1,931
0
3,221
2,555
37,756
1,026
W
Ix Chel
5,314
560
614
5,365
6,929
2,560
0
997
5,910
59,247
0
L
3,720
1,913
0
2,248
5,392
1,366
0
948
4,444
36,904
3,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
31,317
286
Minions Killed
341
0
Camps Cleared
0
984,334
Distance Traveled
1,043,460
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,728
573
31
3
0
220,203
0
L
Yu Huang
5,679
568
76
8
0
184,996
2
L
Chang'e
4,736
474
42
4
0
174,482
0
L
Hun Batz
5,013
501
61
6
0
224,913
0
W
Osiris
6,980
698
65
7
0
204,243
0
W
Ishtar
5,765
577
80
8
0
189,440
1
L
Hercules
5,004
500
26
3
0
212,137
2
W
Agni
6,011
601
65
7
0
198,004
2
W
Ix Chel
6,833
683
100
10
0
231,570
0
L
Sol
5,354
535
81
8
0
187,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role