Player Matchup

Atlas
Atlas
Abbadeer
Atlas
Level 127
God Stats
23W - 19L
1,435 SR
Queue Stats
427W - 438L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
CallMePePe
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 41L
1,181 Elo+
Solo
Odin
Odin
MattChicken
Odin
Level 157
God Stats
2W - 0L
1,536 SR
Queue Stats
103W - 83L
1,540 Elo+
Solo
Geb
Geb
RampageCC
Geb
Level 134
God Stats
20W - 15L
1,782 SR
Queue Stats
599W - 631L
1,563 Elo+
Party 1
Chang'e
Chang'e
Rhandaltor
Chang'e
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 145L
1,518 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,470 Elo+

VS

Team Averages
Level 140
1,527 SR
1,533 Elo+
Chang'e
Chang'e
Higurama
Chang'e
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 98L
1,470 Elo+
Solo
Chernobog
Chernobog
NotGMFabi
Chernobog
Level 99
God Stats
3W - 2L
1,637 SR
Queue Stats
104W - 135L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
Ulis00
Hun Batz
Level 110
God Stats
9W - 3L
1,668 SR
Queue Stats
295W - 311L
1,572 Elo+
Solo
Poseidon
Poseidon
WeedSmooker420
Poseidon
Level 141
God Stats
1W - 6L
1,292 SR
Queue Stats
145W - 153L
1,541 Elo+
Solo
Artemis
Artemis
freesty1er
Artemis
Level 197
God Stats
0W - 2L
1,537 SR
Queue Stats
89W - 92L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Abbadeer
Atlas
18
5 / 2 / 19
10,996
785
25,389
18,273
24,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
CallMePePe
Hun Batz
19
11 / 2 / 13
12,117
866
17,506
22,489
14,141
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 1 / 23
10,766
769
6,962
14,273
11,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 16
11,449
818
15,294
20,562
23,950
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Rhandaltor
Chang'e
17
4 / 3 / 17
10,986
785
13,748
19,779
9,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Higurama
Chang'e
15
1 / 4 / 7
8,900
636
6,688
16,383
6,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
NotGMFabi
Chernobog
15
1 / 4 / 7
9,142
653
10,996
15,459
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Ulis00
Hun Batz
13
0 / 8 / 4
8,379
599
19,809
20,017
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Poseidon
18
5 / 6 / 5
10,684
763
15,418
14,303
6,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
freesty1er
Artemis
15
5 / 5 / 3
9,780
699
19,649
17,739
7,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
26
Kills
12
12
Deaths
27
88
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
Abbadeer
Atlas
5
2
19
7.25
W
Hun Batz
CallMePePe
Hun Batz
11
2
13
8.75
L
Chang'e
Higurama
Chang'e
1
4
7
1.13
W
2
1
23
13.5
L
Chernobog
NotGMFabi
Chernobog
1
4
7
1.13
W
4
4
16
3
W
Chang'e
Rhandaltor
Chang'e
4
3
17
4.17
L
Hun Batz
Ulis00
Hun Batz
0
8
4
0.25
L
Poseidon
5
6
5
1.25
L
Artemis
freesty1er
Artemis
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,899
Damage
72,560
95,376
Taken
83,901
83,260
Mitigated
38,229
53,452
Healing
34,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Abbadeer
Atlas
25,389
5,823
1,098
1,944
18,273
24,073
1,290
5,077
13,196
35,356
2,546
W
Hun Batz
CallMePePe
Hun Batz
17,506
1,096
391
3,556
22,489
14,141
762
6,922
15,567
0
45,639
L
Chang'e
Higurama
Chang'e
6,688
112
15,156
7,598
16,383
6,756
170
10,699
5,535
15,980
0
W
6,962
362
1,938
2,674
14,273
11,924
1,536
2,012
12,261
0
17,066
L
Chernobog
NotGMFabi
Chernobog
10,996
5,682
243
1,302
15,459
6,787
315
10,633
4,551
0
19,222
W
15,294
107
2,121
3,116
20,562
23,950
560
3,313
17,249
25,733
345
W
Chang'e
Rhandaltor
Chang'e
13,748
1,044
24,760
11,854
19,779
9,172
2,277
4,782
14,997
35,260
716
L
Hun Batz
Ulis00
Hun Batz
19,809
961
1,086
3,177
20,017
10,529
0
10,783
8,738
0
31,417
L
Poseidon
15,418
1,005
28
803
14,303
6,279
132
8,215
5,736
39,699
0
L
Artemis
freesty1er
Artemis
19,649
6,533
2,423
3,020
17,739
7,878
219
11,509
5,707
0
31,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,314
Gold Earned
46,885
173
Minions Killed
143
0
Camps Cleared
0
1,378,642
Distance Traveled
1,196,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,996
785
27
2
0
263,083
0
W
Hun Batz
12,117
866
47
3
0
285,529
0
L
Chang'e
8,900
636
25
2
0
251,529
0
W
Odin
10,766
769
24
2
0
291,283
0
L
Chernobog
9,142
653
20
1
0
224,092
0
W
Geb
11,449
818
21
2
0
252,246
0
W
Chang'e
10,986
785
54
4
0
286,501
0
L
Hun Batz
8,379
599
22
2
0
236,646
0
L
Poseidon
10,684
763
50
4
0
224,205
0
L
Artemis
9,780
699
26
2
0
259,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role