Player Matchup

Ix Chel
Ix Chel
Silver III
 
Ix Chel
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver IV
TOMDOGGZ
Cernunnos
Silver IV
Level 52
God Stats
11W - 20L
1,404 SR
Queue Stats
29W - 60L
927 MMR
Party 2
Erlang Shen
Erlang Shen
Silver IV
xBlou1
Erlang Shen
Silver IV
Level 41
God Stats
23W - 52L
1,357 SR
Queue Stats
25W - 55L
910 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,420 SR
1,112 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,413 SR
1,239 MMR
Medusa
Medusa
Silver V
AlkoStas
Medusa
Silver V
Level 133
God Stats
20W - 49L
1,206 SR
Queue Stats
283W - 499L
867 MMR
Solo
Cthulhu
Cthulhu
Gold I
SiILka_
Cthulhu
Gold I
Level 124
God Stats
15W - 13L
1,609 SR
Queue Stats
112W - 126L
1,659 MMR
Party 1
Nike
Nike
Silver I
Vioblax1330
Nike
Silver I
Level 113
God Stats
3W - 3L
1,424 SR
Queue Stats
37W - 44L
1,193 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
2 / 5 / 4
9,036
753
9,500
11,493
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TOMDOGGZ
Cernunnos
11
2 / 6 / 2
7,833
653
5,975
12,025
4,874
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
xBlou1
Erlang Shen
14
3 / 2 / 2
8,392
699
6,953
14,939
13,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
VulcanBacchusYmirAchillesGeb

VS

Bans
AgniAnubisThothMorgan Le FayScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlkoStas
Medusa
13
2 / 5 / 9
8,993
749
10,413
10,646
5,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SiILka_
Cthulhu
16
7 / 1 / 6
10,599
883
13,771
10,967
11,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 9
9,775
815
7,313
12,560
12,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
13
13
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
4
0.8
W
Medusa
AlkoStas
Medusa
2
5
9
1.3
W
Cthulhu
SiILka_
Cthulhu
7
1
6
10
L
Cernunnos
TOMDOGGZ
Cernunnos
2
6
2
0.5
W
4
1
9
8.5
L
Erlang Shen
xBlou1
Erlang Shen
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,428
Damage
31,497
38,457
Taken
34,173
23,349
Mitigated
29,648
7,040
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,500
833
839
2,481
11,493
5,154
289
3,487
7,520
42,477
0
W
Medusa
AlkoStas
Medusa
10,413
3,935
0
599
10,646
5,158
1,628
2,595
8,051
0
40,093
W
Cthulhu
SiILka_
Cthulhu
13,771
709
827
1,808
10,967
11,845
0
4,132
6,828
43,737
2,988
L
Cernunnos
TOMDOGGZ
Cernunnos
5,975
2,368
0
744
12,025
4,874
0
3,978
7,771
0
25,057
W
7,313
640
0
2,265
12,560
12,645
148
2,790
9,770
0
26,674
L
Erlang Shen
xBlou1
Erlang Shen
6,953
4,010
0
2,976
14,939
13,321
211
4,814
9,648
0
24,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
29,367
130
Minions Killed
164
0
Camps Cleared
0
633,790
Distance Traveled
736,511
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,036
753
70
6
0
196,403
0
W
Medusa
8,993
749
48
4
0
219,231
2
W
Cthulhu
10,599
883
69
6
0
268,211
1
L
Cernunnos
7,833
653
35
3
0
206,772
0
W
Nike
9,775
815
47
4
0
249,069
5
L
Erlang Shen
8,392
699
25
2
0
230,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role