Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Humanoid333
Zhong Kui
Level 89
God Stats
48W - 25L
1,707 SR
Queue Stats
220W - 211L
1,649 Elo+
Solo
Cernunnos
Cernunnos
JuniorUsatiy
Cernunnos
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 188L
1,476 Elo+
Solo
Ullr
Ullr
scorp1onking
Ullr
Level 64
God Stats
4W - 12L
1,501 SR
Queue Stats
159W - 148L
1,450 Elo+
Solo
Aphrodite
Aphrodite
shiddeeuss
Aphrodite
Level 54
God Stats
4W - 2L
1,854 SR
Queue Stats
24W - 24L
1,440 Elo+
Solo
Team Averages
Level 127
1,612 SR
1,503 Elo+

VS

Team Averages
Level 70
1,574 SR
1,505 Elo+
Fafnir
Fafnir
Gordopilo
Fafnir
Level 126
God Stats
18W - 15L
1,733 SR
Queue Stats
663W - 593L
1,569 Elo+
Solo
Apollo
Apollo
LadySheik
Apollo
Level 60
God Stats
14W - 14L
1,486 SR
Queue Stats
127W - 135L
1,500 Elo+
Party 1
Da Ji
Da Ji
RapsBK
Da Ji
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,545 Elo+
Party 1
Amaterasu
Amaterasu
TheDemonWithin8
Amaterasu
Level 49
God Stats
31W - 19L
1,581 SR
Queue Stats
164W - 203L
1,407 Elo+
Solo
Olorun
Olorun
chinorawrr
Olorun
Level 57
God Stats
12W - 10L
1,572 SR
Queue Stats
241W - 252L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 3 / 3
7,702
550
6,597
11,455
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Humanoid333
Zhong Kui
15
5 / 2 / 1
9,128
652
16,071
11,005
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
JuniorUsatiy
Cernunnos
11
0 / 3 / 1
6,306
450
6,862
10,677
4,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 1
6,689
478
8,866
12,352
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
shiddeeuss
Aphrodite
11
0 / 4 / 2
6,509
465
4,299
12,918
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gordopilo
Fafnir
13
0 / 1 / 9
8,317
594
7,142
15,116
19,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
LadySheik
Apollo
13
1 / 1 / 3
7,502
536
6,415
9,146
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
RapsBK
Da Ji
15
9 / 2 / 2
8,785
628
11,049
13,618
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
TheDemonWithin8
Amaterasu
15
3 / 1 / 2
9,254
661
9,025
15,643
14,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
chinorawrr
Olorun
14
2 / 3 / 2
8,214
587
7,033
13,398
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
15
15
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
3
1.17
W
Fafnir
Gordopilo
Fafnir
0
1
9
4.5
L
Zhong Kui
Humanoid333
Zhong Kui
5
2
1
2.75
L
Cernunnos
JuniorUsatiy
Cernunnos
0
3
1
0.17
W
Apollo
LadySheik
Apollo
1
1
3
2.5
W
Da Ji
RapsBK
Da Ji
9
2
2
5
W
Amaterasu
TheDemonWithin8
Amaterasu
3
1
2
4
W
Olorun
chinorawrr
Olorun
2
3
2
1
L
1
3
1
0.5
L
Aphrodite
shiddeeuss
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,695
Damage
40,664
58,407
Taken
66,921
32,486
Mitigated
51,372
17,293
Healing
24,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,597
1,381
0
892
11,455
4,554
93
2,582
8,801
0
53,443
W
Fafnir
Gordopilo
Fafnir
7,142
1,584
0
3,771
15,116
19,361
130
4,940
10,176
22,025
1,185
L
Zhong Kui
Humanoid333
Zhong Kui
16,071
5,060
0
3,964
11,005
8,943
0
4,844
6,161
74,396
15,024
L
Cernunnos
JuniorUsatiy
Cernunnos
6,862
2,806
0
2,653
10,677
4,272
587
3,597
7,080
0
46,234
W
Apollo
LadySheik
Apollo
6,415
3,561
0
4,418
9,146
4,196
918
2,299
6,847
0
68,017
W
Da Ji
RapsBK
Da Ji
11,049
2,668
0
1,050
13,618
7,333
0
4,000
9,618
0
68,339
W
Amaterasu
TheDemonWithin8
Amaterasu
9,025
4,084
0
8,798
15,643
14,008
102
1,375
14,268
0
76,474
W
Olorun
chinorawrr
Olorun
7,033
3,312
360
6,277
13,398
6,474
846
6,584
6,814
68,100
0
L
8,866
4,015
0
1,702
12,352
4,492
0
495
11,110
0
43,533
L
Aphrodite
shiddeeuss
Aphrodite
4,299
650
2,364
5,718
12,918
10,225
0
2,570
10,348
26,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
42,072
382
Minions Killed
470
0
Camps Cleared
0
1,325,653
Distance Traveled
1,462,662
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,702
550
66
5
0
294,252
0
W
Fafnir
8,317
594
19
1
0
289,464
4
L
Zhong Kui
9,128
652
159
11
0
261,951
0
L
Cernunnos
6,306
450
65
5
0
260,903
0
W
Apollo
7,502
536
107
8
0
264,303
2
W
Da Ji
8,785
628
100
7
0
328,136
0
W
Amaterasu
9,254
661
124
9
0
319,104
0
W
Olorun
8,214
587
120
9
0
261,655
0
L
Ullr
6,689
478
60
4
0
246,244
0
L
Aphrodite
6,509
465
32
2
0
262,303
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role