Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GeroA
Sun Wukong
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 113L
1,505 Elo+
Solo
Cabrakan
Cabrakan
RASinicOLA
Cabrakan
Level 253
God Stats
6W - 5L
1,669 SR
Queue Stats
529W - 520L
1,486 Elo+
Party 1
Ishtar
Ishtar
iSLeeeeB
Ishtar
Level 146
God Stats
3W - 2L
1,612 SR
Queue Stats
296W - 297L
1,437 Elo+
Party 1
Team Averages
Level 180
1,556 SR
1,486 Elo+

VS

Team Averages
Level 98
1,493 SR
1,504 Elo+
Mercury
Mercury
 
Mercury
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dklinix
Kukulkan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
MedoWw
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SempreGamers
Danzaburou
Level 135
God Stats
31W - 30L
1,524 SR
Queue Stats
80W - 79L
1,562 Elo+
Solo
Nu Wa
Nu Wa
lemillion73
Nu Wa
Level 149
God Stats
5W - 6L
1,440 SR
Queue Stats
251W - 240L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 0
4,779
797
1,756
3,841
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
 
Awilix
8
2 / 0 / 3
4,473
746
2,564
3,085
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
GeroA
Sun Wukong
7
3 / 0 / 2
4,480
747
3,414
3,897
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
RASinicOLA
Cabrakan
7
2 / 1 / 3
3,936
656
1,865
3,834
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ishtar
iSLeeeeB
Ishtar
7
1 / 1 / 0
4,197
700
2,311
3,515
1,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 2 / 1
3,254
542
996
4,376
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Dklinix
Kukulkan
5
0 / 2 / 0
3,138
523
916
2,764
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MedoWw
Artemis
5
1 / 2 / 0
3,492
582
1,138
2,569
581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
SempreGamers
Danzaburou
7
0 / 2 / 1
3,641
607
2,287
3,822
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 1
3,871
645
4,445
3,818
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
2
2
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
0
1
W
Awilix
 
Awilix
2
0
3
3.5
L
Mercury
 
Mercury
0
2
1
0.25
L
Kukulkan
Dklinix
Kukulkan
0
2
0
0
W
Sun Wukong
GeroA
Sun Wukong
3
0
2
4
L
Artemis
MedoWw
Artemis
1
2
0
0.5
W
Cabrakan
RASinicOLA
Cabrakan
2
1
3
3.5
L
Danzaburou
SempreGamers
Danzaburou
0
2
1
0.25
W
Ishtar
iSLeeeeB
Ishtar
1
1
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,910
Damage
9,782
18,172
Taken
17,349
7,839
Mitigated
5,006
4,550
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,756
801
155
2,008
3,841
1,649
552
1,662
1,992
24,866
9,179
W
Awilix
 
Awilix
2,564
1,363
0
0
3,085
1,182
0
774
2,186
0
25,986
L
Mercury
 
Mercury
996
678
0
738
4,376
1,447
0
1,019
3,229
0
14,681
L
Kukulkan
Dklinix
Kukulkan
916
223
0
260
2,764
698
0
347
2,367
5,806
0
W
Sun Wukong
GeroA
Sun Wukong
3,414
627
0
750
3,897
1,747
0
1,115
2,688
0
19,376
L
Artemis
MedoWw
Artemis
1,138
768
0
284
2,569
581
0
182
2,383
0
10,107
W
Cabrakan
RASinicOLA
Cabrakan
1,865
363
0
453
3,834
2,087
0
982
2,741
9,666
0
L
Danzaburou
SempreGamers
Danzaburou
2,287
998
0
1,045
3,822
1,294
0
0
3,822
0
20,641
W
Ishtar
iSLeeeeB
Ishtar
2,311
1,283
0
1,184
3,515
1,174
0
175
3,289
0
26,178
L
4,445
1,227
0
670
3,818
986
0
1,649
2,089
19,186
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,865
Gold Earned
17,396
200
Minions Killed
115
0
Camps Cleared
0
611,357
Distance Traveled
556,559
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,779
797
57
10
0
104,786
0
W
Awilix
4,473
746
44
7
0
142,669
0
L
Mercury
3,254
542
28
5
0
107,587
0
L
Kukulkan
3,138
523
9
2
0
117,412
0
W
Sun Wukong
4,480
747
33
6
0
132,482
0
L
Artemis
3,492
582
19
3
0
108,507
0
W
Cabrakan
3,936
656
18
3
0
118,806
0
L
Danzaburou
3,641
607
20
3
0
101,415
0
W
Ishtar
4,197
700
48
8
0
112,614
0
L
Nu Wa
3,871
645
39
7
0
121,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role