Player Matchup

Medusa
Medusa
CelluLoid39
Medusa
Level 33
God Stats
3W - 3L
1,444 SR
Queue Stats
63W - 84L
1,394 Elo+
Party 1
Loki
Loki
Phanto_17
Loki
Level 91
God Stats
3W - 0L
1,823 SR
Queue Stats
207W - 190L
1,473 Elo+
Solo
He Bo
He Bo
RuMbLe98
He Bo
Level 143
God Stats
10W - 13L
1,538 SR
Queue Stats
173W - 167L
1,476 Elo+
Solo
Xing Tian
Xing Tian
TTVSlick_Knifer
Xing Tian
Level 65
God Stats
6W - 3L
1,576 SR
Queue Stats
88W - 97L
1,528 Elo+
Solo
Olorun
Olorun
deppnho
Olorun
Level 66
God Stats
5W - 2L
1,643 SR
Queue Stats
203W - 216L
1,419 Elo+
Party 1
Team Averages
Level 80
1,605 SR
1,458 Elo+

VS

Team Averages
Level 90
1,488 SR
1,401 Elo+
Anubis
Anubis
BadmanJSav
Anubis
Level 202
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 308L
1,470 Elo+
Solo
Cliodhna
Cliodhna
Duggyfresh247
Cliodhna
Level 36
God Stats
3W - 5L
1,500 SR
Queue Stats
32W - 52L
1,398 Elo+
Solo
Jormungandr
Jormungandr
LordSlaughter42
Jormungandr
Level 69
God Stats
2W - 4L
1,380 SR
Queue Stats
69W - 67L
1,401 Elo+
Solo
Rama
Rama
Xcellent208
Rama
Level 34
God Stats
5W - 6L
1,390 SR
Queue Stats
7W - 14L
1,178 Elo+
Solo
Guan Yu
Guan Yu
ZIKRAYATI
Guan Yu
Level 107
God Stats
8W - 6L
1,671 SR
Queue Stats
143W - 125L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 0 / 3
7,930
610
2,610
6,220
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
12
2 / 3 / 1
7,512
578
5,844
10,588
2,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
RuMbLe98
He Bo
14
6 / 0 / 3
7,700
592
8,626
8,257
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TTVSlick_Knifer
Xing Tian
10
0 / 0 / 4
6,470
498
5,336
12,467
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Olorun
deppnho
Olorun
12
1 / 0 / 2
7,229
556
6,450
5,175
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BadmanJSav
Anubis
14
0 / 3 / 1
7,575
583
3,747
6,529
3,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Duggyfresh247
Cliodhna
11
0 / 3 / 1
5,813
447
5,442
11,428
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
LordSlaughter42
Jormungandr
10
0 / 1 / 0
5,419
417
5,120
9,340
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,233
403
3,970
8,405
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ZIKRAYATI
Guan Yu
13
3 / 3 / 0
7,484
576
7,071
12,314
7,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
BadmanJSav
Anubis
0
3
1
0.17
W
Medusa
2
0
3
3.5
L
Cliodhna
Duggyfresh247
Cliodhna
0
3
1
0.17
L
Jormungandr
LordSlaughter42
Jormungandr
0
1
0
0
W
Loki
2
3
1
0.83
W
He Bo
RuMbLe98
He Bo
6
0
3
7.5
W
Xing Tian
TTVSlick_Knifer
Xing Tian
0
0
4
2
L
0
1
0
0
L
Guan Yu
ZIKRAYATI
Guan Yu
3
3
0
1
W
Olorun
deppnho
Olorun
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
25,350
42,707
Taken
48,016
20,399
Mitigated
25,228
17,554
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BadmanJSav
Anubis
3,747
0
0
2,049
6,529
3,232
0
1,794
4,735
70,084
1,767
W
Medusa
2,610
926
0
2,368
6,220
1,903
0
3,351
2,869
0
61,512
L
Cliodhna
Duggyfresh247
Cliodhna
5,442
616
0
3,551
11,428
4,527
0
5,584
5,844
0
46,644
L
Jormungandr
LordSlaughter42
Jormungandr
5,120
1,607
0
3,193
9,340
6,187
0
4,777
4,563
34,769
1,200
W
Loki
5,844
751
0
2,567
10,588
2,913
0
124
10,464
0
55,815
W
He Bo
RuMbLe98
He Bo
8,626
382
0
5,344
8,257
2,496
0
744
7,513
60,885
0
W
Xing Tian
TTVSlick_Knifer
Xing Tian
5,336
706
0
3,440
12,467
10,583
0
2,663
9,804
29,870
0
L
3,970
3,362
0
1,294
8,405
3,407
0
5,550
2,855
0
25,823
L
Guan Yu
ZIKRAYATI
Guan Yu
7,071
909
0
2,791
12,314
7,875
0
2,607
9,707
0
53,887
W
Olorun
deppnho
Olorun
6,450
2,951
60
3,775
5,175
2,504
464
1,773
3,402
59,455
4,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,841
Gold Earned
31,524
454
Minions Killed
396
0
Camps Cleared
0
1,341,797
Distance Traveled
1,211,540
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,575
583
133
10
0
215,016
2
W
Medusa
7,930
610
115
9
0
288,857
0
L
Cliodhna
5,813
447
75
6
0
282,391
0
L
Jormungandr
5,419
417
57
4
0
244,509
5
W
Loki
7,512
578
96
7
0
266,830
0
W
He Bo
7,700
592
91
7
0
286,291
3
W
Xing Tian
6,470
498
24
2
0
275,878
2
L
Rama
5,233
403
39
3
0
218,352
0
L
Guan Yu
7,484
576
92
7
0
251,272
0
W
Olorun
7,229
556
128
10
0
223,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role