Player Matchup

Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Killer0instant0
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,486 Elo+
Party 2
Jormungandr
Jormungandr
ceryouss
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,489 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,492 Elo+

VS

Team Averages
Level 117
1,596 SR
1,517 Elo+
Amaterasu
Amaterasu
BigOlNute
Amaterasu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
Malice Max
Xbalanque
Level 120
God Stats
24W - 19L
1,534 SR
Queue Stats
128W - 131L
1,523 Elo+
Solo
Discordia
Discordia
Phluffy Phish
Discordia
Level 108
God Stats
5W - 5L
1,755 SR
Queue Stats
34W - 47L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 4 / 4
7,977
725
5,957
9,796
6,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Killer0instant0
King Arthur
13
3 / 4 / 6
8,483
771
5,953
12,595
8,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
ceryouss
Jormungandr
13
5 / 3 / 3
8,787
799
8,690
10,691
5,743
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigOlNute
Amaterasu
13
4 / 3 / 5
8,672
788
8,996
12,394
8,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Malice Max
Xbalanque
14
4 / 3 / 7
9,656
878
10,378
9,305
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Phluffy Phish
Discordia
13
3 / 5 / 6
8,455
769
7,146
8,144
2,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
10
Kills
11
11
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
4
1
W
Amaterasu
BigOlNute
Amaterasu
4
3
5
2.17
L
King Arthur
Killer0instant0
King Arthur
3
4
6
1.5
W
Xbalanque
Malice Max
Xbalanque
4
3
7
2.5
W
Discordia
Phluffy Phish
Discordia
3
5
6
1.2
L
Jormungandr
ceryouss
Jormungandr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
26,520
33,082
Taken
29,843
21,051
Mitigated
14,425
3,576
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,957
2,361
0
1,586
9,796
6,684
198
2,761
6,903
0
30,143
W
Amaterasu
BigOlNute
Amaterasu
8,996
3,734
0
3,916
12,394
8,539
823
3,722
8,658
0
20,042
L
King Arthur
Killer0instant0
King Arthur
5,953
1,354
0
1,531
12,595
8,624
0
3,073
9,094
0
22,951
W
Xbalanque
Malice Max
Xbalanque
10,378
6,156
0
697
9,305
3,499
1,789
2,617
6,672
0
40,665
W
Discordia
Phluffy Phish
Discordia
7,146
505
351
1,285
8,144
2,387
480
2,244
5,900
26,638
274
L
Jormungandr
ceryouss
Jormungandr
8,690
1,375
0
459
10,691
5,743
0
1,273
9,243
31,824
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
26,783
132
Minions Killed
128
0
Camps Cleared
0
526,140
Distance Traveled
560,577
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,977
725
49
4
0
158,463
0
W
Amaterasu
8,672
788
26
2
0
211,820
0
L
King Arthur
8,483
771
38
3
0
183,872
0
W
Xbalanque
9,656
878
62
6
0
174,887
1
W
Discordia
8,455
769
40
4
0
173,870
0
L
Jormungandr
8,787
799
45
4
0
183,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role