Player Matchup

Maui
Maui
 
Maui
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
CosmeFulanito01
Hercules
Level 132
God Stats
11W - 9L
1,328 SR
Queue Stats
212W - 196L
1,495 Elo+
Party 1
Fenrir
Fenrir
MasterLeo117
Fenrir
Level 172
God Stats
9W - 7L
1,522 SR
Queue Stats
293W - 290L
1,484 Elo+
Party 1
Agni
Agni
MasterLeo1171
Agni
Level 156
God Stats
5W - 1L
1,785 SR
Queue Stats
107W - 104L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
redwards2004
Cernunnos
Level 128
God Stats
4W - 4L
1,462 SR
Queue Stats
126W - 112L
1,470 Elo+
Party 3
Team Averages
Level 127
1,519 SR
1,484 Elo+

VS

Team Averages
Level 86
1,435 SR
1,436 Elo+
Erlang Shen
Erlang Shen
SmeefSmiffler
Erlang Shen
Level 14
God Stats
2W - 5L
1,318 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 2
Loki
Loki
TedySwoles
Loki
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,506 Elo+
Party 2
Janus
Janus
VileFonzanoon
Janus
Level 129
God Stats
0W - 1L
1,171 SR
Queue Stats
5W - 5L
1,523 Elo+
Party 2
Neith
Neith
tanakiiin
Neith
Level 16
God Stats
0W - 1L
1,514 SR
Queue Stats
4W - 8L
1,353 Elo+
Party 2
Zhong Kui
Zhong Kui
vvillastu
Zhong Kui
Level 156
God Stats
24W - 17L
1,671 SR
Queue Stats
106W - 98L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 0 / 2
6,189
563
2,112
5,476
3,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
12
3 / 1 / 0
7,739
704
6,045
7,498
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
12
2 / 0 / 1
6,314
574
3,608
9,706
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 0 / 1
7,373
670
6,408
5,375
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
redwards2004
Cernunnos
10
1 / 0 / 0
5,789
526
4,693
5,663
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SmeefSmiffler
Erlang Shen
9
1 / 3 / 0
5,110
465
3,445
11,619
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 0
4,962
451
2,323
9,132
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,624
329
0
0
0
Neith
tanakiiin
Neith
9
0 / 2 / 0
4,885
444
3,544
6,521
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
vvillastu
Zhong Kui
9
0 / 0 / 0
5,266
479
5,232
9,411
8,862
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
9
Kills
1
1
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
2
1
W
Hercules
3
1
0
3
W
Fenrir
2
0
1
2.5
W
3
0
1
3.5
L
Erlang Shen
SmeefSmiffler
Erlang Shen
1
3
0
0.33
L
0
4
0
0
L
0
0
0
0
W
Cernunnos
redwards2004
Cernunnos
1
0
0
1
L
Neith
tanakiiin
Neith
0
2
0
0
L
Zhong Kui
vvillastu
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
14,544
33,718
Taken
36,683
17,410
Mitigated
23,120
14,555
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,112
466
0
2,081
5,476
3,889
334
1,708
3,768
14,594
0
W
Hercules
6,045
2,232
0
2,278
7,498
5,601
0
0
7,498
4,189
54,266
W
Fenrir
3,608
911
0
6,648
9,706
4,146
0
1,334
8,372
0
51,933
W
6,408
565
0
712
5,375
1,878
83
568
4,807
55,333
1,082
L
Erlang Shen
SmeefSmiffler
Erlang Shen
3,445
2,059
0
2,082
11,619
8,927
0
513
10,691
0
22,760
L
2,323
745
0
1,968
9,132
3,117
0
4,470
4,172
0
28,448
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
redwards2004
Cernunnos
4,693
3,064
0
2,836
5,663
1,896
874
1,651
4,012
0
38,582
L
Neith
tanakiiin
Neith
3,544
901
0
1,457
6,521
2,214
0
999
5,522
0
31,576
L
Zhong Kui
vvillastu
Zhong Kui
5,232
856
56
5,596
9,411
8,862
0
2,337
6,970
30,631
3,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
23,847
408
Minions Killed
192
0
Camps Cleared
0
1,068,487
Distance Traveled
811,336
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,189
563
25
2
0
207,190
2
W
Hercules
7,739
704
104
9
0
200,213
0
W
Fenrir
6,314
574
93
8
0
241,545
0
W
Agni
7,373
670
106
10
0
221,179
2
L
Erlang Shen
5,110
465
33
3
0
195,352
0
L
Loki
4,962
451
47
4
0
226,344
0
L
Janus
3,624
329
0
0
0
0
0
W
Cernunnos
5,789
526
80
7
0
198,360
0
L
Neith
4,885
444
50
5
0
202,047
3
L
Zhong Kui
5,266
479
62
6
0
187,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role