Player Matchup

Hun Batz
Hun Batz
FreshBagOfZaza
Hun Batz
Level 139
God Stats
1W - 1L
1,263 SR
Queue Stats
12W - 15L
1,460 Elo+
Party 2
Mulan
Mulan
Little frog5593
Mulan
Level 128
God Stats
10W - 3L
1,613 SR
Queue Stats
77W - 81L
1,481 Elo+
Solo
Surtr
Surtr
Pheraspi
Surtr
Level 122
God Stats
4W - 1L
1,442 SR
Queue Stats
12W - 15L
1,460 Elo+
Party 2
Tiamat
Tiamat
primeers1
Tiamat
Level 108
God Stats
3W - 0L
1,867 SR
Queue Stats
12W - 13L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
tropsimm
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,460 Elo+
Party 2
Team Averages
Level 123
1,537 SR
1,465 Elo+

VS

Team Averages
Level 116
1,522 SR
1,446 Elo+
Nut
Nut
DreamGeekGal
Nut
Level 129
God Stats
0W - 2L
1,586 SR
Queue Stats
22W - 32L
1,432 Elo+
Party 1
Tiamat
Tiamat
Patana7
Tiamat
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 94L
1,432 Elo+
Party 1
Yu Huang
Yu Huang
Readytoplay
Yu Huang
Level 116
God Stats
5W - 6L
1,523 SR
Queue Stats
127W - 124L
1,442 Elo+
Solo
Mulan
Mulan
flashrobbin
Mulan
Level 69
God Stats
1W - 2L
1,447 SR
Queue Stats
41W - 57L
1,412 Elo+
Solo
Arachne
Arachne
tete75a
Arachne
Level 121
God Stats
8W - 11L
1,552 SR
Queue Stats
167W - 146L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 1 / 6
8,326
925
8,076
7,671
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 6
8,501
945
3,323
7,047
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
Pheraspi
Surtr
15
5 / 0 / 5
9,395
1,044
6,361
8,999
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
primeers1
Tiamat
15
3 / 0 / 4
9,035
1,004
3,249
4,774
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
tropsimm
Baron Samedi
13
2 / 1 / 6
7,983
887
4,579
4,041
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,219
802
1,820
6,632
2,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Patana7
Tiamat
13
0 / 0 / 0
7,650
850
2,367
3,113
1,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Readytoplay
Yu Huang
15
2 / 3 / 0
8,542
949
10,276
8,189
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 6 / 1
7,225
803
6,230
11,743
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
tete75a
Arachne
9
0 / 1 / 0
6,636
737
0
935
371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
2
2
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hun Batz
2
1
6
5
W
2
0
6
5
L
Tiamat
Patana7
Tiamat
0
0
0
0
W
Surtr
Pheraspi
Surtr
5
0
5
7.5
L
Yu Huang
Readytoplay
Yu Huang
2
3
0
0.67
L
0
6
1
0.08
W
Tiamat
primeers1
Tiamat
3
0
4
5
L
Arachne
tete75a
Arachne
0
1
0
0
W
Baron Samedi
tropsimm
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,588
Damage
20,693
32,532
Taken
30,612
20,838
Mitigated
17,583
8,227
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,820
1,051
0
709
6,632
2,597
0
1,256
5,081
0
14,476
W
Hun Batz
8,076
2,282
0
1,000
7,671
3,356
1,511
2,783
4,379
0
19,727
W
3,323
598
0
2,177
7,047
5,098
273
1,766
4,934
0
12,492
L
Tiamat
Patana7
Tiamat
2,367
296
0
369
3,113
1,443
0
355
2,539
16,552
0
W
Surtr
Pheraspi
Surtr
6,361
1,620
0
1,869
8,999
8,269
2,369
3,353
5,266
944
23,220
L
Yu Huang
Readytoplay
Yu Huang
10,276
753
0
500
8,189
3,644
0
2,659
5,084
30,141
493
L
6,230
709
0
620
11,743
9,528
0
3,033
8,129
0
13,704
W
Tiamat
primeers1
Tiamat
3,249
267
0
1,550
4,774
2,278
1,006
2,335
2,028
24,582
996
L
Arachne
tete75a
Arachne
0
0
0
0
935
371
0
256
644
0
0
W
Baron Samedi
tropsimm
Baron Samedi
4,579
262
527
1,104
4,041
1,837
463
1,061
2,793
12,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
37,272
201
Minions Killed
151
0
Camps Cleared
0
954,450
Distance Traveled
648,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,219
802
29
3
0
160,673
0
W
Hun Batz
8,326
925
43
5
0
200,537
0
W
Mulan
8,501
945
21
2
0
199,517
0
L
Tiamat
7,650
850
39
4
0
156,718
0
W
Surtr
9,395
1,044
44
5
0
205,938
0
L
Yu Huang
8,542
949
69
8
0
183,431
0
L
Mulan
7,225
803
14
2
0
133,353
0
W
Tiamat
9,035
1,004
75
8
0
208,121
0
L
Arachne
6,636
737
0
0
0
14,699
0
W
Baron Samedi
7,983
887
18
2
0
140,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role