Player Matchup

Ishtar
Ishtar
ALBAFICA129
Ishtar
Level 159
God Stats
7W - 7L
1,650 SR
Queue Stats
141W - 121L
1,525 Elo+
Party 1
Bake Kujira
Bake Kujira
EmperorFrost909
Bake Kujira
Level 156
God Stats
8W - 7L
1,540 SR
Queue Stats
274W - 269L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
LMPX1
Baron Samedi
Level 127
God Stats
2W - 1L
1,730 SR
Queue Stats
45W - 48L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
Raog01
Sylvanus
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 94L
1,578 Elo+
Party 1
Bastet
Bastet
SpiritualUdoku
Bastet
Level 127
God Stats
1W - 0L
1,357 SR
Queue Stats
127W - 115L
1,539 Elo+
Party 2
Team Averages
Level 144
1,555 SR
1,545 Elo+

VS

Team Averages
Level 161
1,565 SR
1,520 Elo+
Medusa
Medusa
BIGDOEBEEZY
Medusa
Level 159
God Stats
122W - 115L
1,551 SR
Queue Stats
124W - 121L
1,513 Elo+
Party 3
King Arthur
King Arthur
IIDamon
King Arthur
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,367 Elo+
Solo
Mercury
Mercury
KRIZSTIAN
Mercury
Level 147
God Stats
21W - 21L
1,620 SR
Queue Stats
77W - 71L
1,619 Elo+
Party 4
Baron Samedi
Baron Samedi
ShootinDXcloud
Baron Samedi
Level 184
God Stats
1W - 2L
1,657 SR
Queue Stats
277W - 245L
1,489 Elo+
Party 3
Zeus
Zeus
rikinal
Zeus
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 32L
1,611 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
4 / 1 / 2
8,067
504
11,420
13,235
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
EmperorFrost909
Bake Kujira
16
1 / 1 / 1
9,678
605
6,002
11,139
12,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LMPX1
Baron Samedi
13
2 / 0 / 0
7,874
492
5,285
8,988
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Raog01
Sylvanus
13
0 / 2 / 7
7,112
445
6,896
15,833
13,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
4 / 2 / 2
7,946
497
7,444
14,482
6,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 2 / 1
7,487
468
11,507
10,251
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
IIDamon
King Arthur
13
1 / 0 / 0
7,804
488
4,815
9,989
7,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
KRIZSTIAN
Mercury
13
1 / 3 / 1
7,184
449
6,061
14,828
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ShootinDXcloud
Baron Samedi
11
0 / 3 / 3
7,314
457
7,586
12,504
13,318
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
rikinal
Zeus
14
2 / 3 / 0
8,220
514
10,088
8,598
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
1
2
5
L
Medusa
2
2
1
1.25
W
Bake Kujira
EmperorFrost909
Bake Kujira
1
1
1
1.5
L
King Arthur
IIDamon
King Arthur
1
0
0
1
L
Mercury
KRIZSTIAN
Mercury
1
3
1
0.5
W
Baron Samedi
LMPX1
Baron Samedi
2
0
0
2
W
Sylvanus
Raog01
Sylvanus
0
2
7
1.75
L
Baron Samedi
ShootinDXcloud
Baron Samedi
0
3
3
0.5
W
4
2
2
2.5
L
Zeus
rikinal
Zeus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,047
Damage
40,057
63,677
Taken
56,170
42,762
Mitigated
34,924
22,139
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
11,420
7,245
0
6,258
13,235
6,143
154
2,274
10,919
0
71,022
L
Medusa
11,507
5,256
0
2,333
10,251
3,835
456
1,931
8,320
0
68,477
W
Bake Kujira
EmperorFrost909
Bake Kujira
6,002
2,692
0
1,795
11,139
12,673
504
1,509
9,544
68,724
4,555
L
King Arthur
IIDamon
King Arthur
4,815
609
0
1,036
9,989
7,694
0
3,180
6,403
0
56,234
L
Mercury
KRIZSTIAN
Mercury
6,061
3,805
0
2,700
14,828
6,721
0
2,667
12,161
0
67,525
W
Baron Samedi
LMPX1
Baron Samedi
5,285
323
196
3,006
8,988
4,140
0
4,363
4,231
56,075
0
W
Sylvanus
Raog01
Sylvanus
6,896
2,072
1,874
4,935
15,833
13,384
0
5,945
9,782
27,862
8,291
L
Baron Samedi
ShootinDXcloud
Baron Samedi
7,586
904
954
4,919
12,504
13,318
3
3,553
8,951
24,574
1,059
W
7,444
1,532
0
4,075
14,482
6,422
0
2,009
12,317
0
65,160
L
Zeus
rikinal
Zeus
10,088
1,691
0
1,460
8,598
3,356
0
5,166
3,374
57,337
2,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
38,009
494
Minions Killed
451
0
Camps Cleared
0
1,572,432
Distance Traveled
1,497,001
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,067
504
110
7
0
304,376
0
L
Medusa
7,487
468
104
7
0
279,087
0
W
Bake Kujira
9,678
605
156
10
0
301,286
0
L
King Arthur
7,804
488
101
6
0
286,346
4
L
Mercury
7,184
449
95
6
0
347,823
0
W
Baron Samedi
7,874
492
91
6
0
322,004
0
W
Sylvanus
7,112
445
56
4
0
288,950
1
L
Baron Samedi
7,314
457
43
3
0
266,720
0
W
Bastet
7,946
497
81
5
0
355,816
0
L
Zeus
8,220
514
108
7
0
317,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role