Player Matchup

Sol
Sol
DarkestPheonix
Sol
Level 129
God Stats
0W - 2L
1,686 SR
Queue Stats
56W - 59L
1,599 Elo+
Party 2
Discordia
Discordia
MikeOxlong6969
Discordia
Level 68
God Stats
9W - 7L
1,608 SR
Queue Stats
33W - 33L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
MistaMojoRising
Jormungandr
Level 158
God Stats
2W - 1L
1,670 SR
Queue Stats
42W - 35L
1,595 Elo+
Party 2
Team Averages
Level 118
1,655 SR
1,573 Elo+

VS

Team Averages
Level 133
1,443 SR
1,508 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
WyanWenalds
King Arthur
Level 123
God Stats
1W - 2L
1,239 SR
Queue Stats
44W - 40L
1,541 Elo+
Party 1
Agni
Agni
coolie174
Agni
Level 152
God Stats
72W - 50L
1,589 SR
Queue Stats
269W - 278L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,724
672
5,153
10,091
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
MikeOxlong6969
Discordia
11
1 / 3 / 0
6,871
687
4,336
6,529
2,572
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MistaMojoRising
Jormungandr
11
0 / 4 / 1
6,715
672
6,587
10,933
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 1 / 5
7,529
753
4,074
7,404
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
WyanWenalds
King Arthur
13
7 / 0 / 2
8,868
887
9,410
10,310
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
15
3 / 0 / 4
8,751
875
10,117
6,258
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
5
3.5
L
0
4
1
0.13
L
Discordia
MikeOxlong6969
Discordia
1
3
0
0.33
L
Jormungandr
MistaMojoRising
Jormungandr
0
4
1
0.13
W
King Arthur
WyanWenalds
King Arthur
7
0
2
8
W
Agni
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,076
Damage
23,601
27,553
Taken
23,972
12,890
Mitigated
12,949
7,131
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,074
722
0
439
7,404
3,714
530
5,616
1,788
0
23,571
L
5,153
1,992
174
4,471
10,091
3,833
0
4,202
5,353
28,334
1,820
L
Discordia
MikeOxlong6969
Discordia
4,336
176
0
634
6,529
2,572
0
955
5,464
19,856
0
L
Jormungandr
MistaMojoRising
Jormungandr
6,587
1,990
0
1,852
10,933
6,485
0
3,788
6,731
20,246
1,280
W
King Arthur
WyanWenalds
King Arthur
9,410
1,025
0
1,619
10,310
6,710
114
5,275
5,035
0
32,639
W
Agni
10,117
816
0
1,210
6,258
2,525
641
4,559
1,699
29,021
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,310
Gold Earned
25,148
123
Minions Killed
148
0
Camps Cleared
0
600,774
Distance Traveled
641,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,529
753
38
4
0
224,893
0
L
Sol
6,724
672
48
5
0
184,839
0
L
Discordia
6,871
687
43
4
0
196,498
0
L
Jormungandr
6,715
672
32
3
0
219,437
0
W
King Arthur
8,868
887
39
4
0
214,999
0
W
Agni
8,751
875
71
7
0
201,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role