Player Matchup

Ix Chel
Ix Chel
Fondre
Ix Chel
Level 116
God Stats
3W - 1L
1,683 SR
Queue Stats
55W - 41L
1,506 Elo+
Party 2
Medusa
Medusa
GBABY41
Medusa
Level 110
God Stats
17W - 9L
1,617 SR
Queue Stats
250W - 234L
1,527 Elo+
Solo
Bellona
Bellona
PrincipeAzul312
Bellona
Level 127
God Stats
39W - 24L
1,673 SR
Queue Stats
151W - 139L
1,502 Elo+
Solo
Athena
Athena
big snackums
Athena
Level 126
God Stats
7W - 2L
1,587 SR
Queue Stats
54W - 66L
1,370 Elo+
Solo
Thanatos
Thanatos
mastachill
Thanatos
Level 128
God Stats
4W - 2L
1,349 SR
Queue Stats
48W - 43L
1,510 Elo+
Party 2
Team Averages
Level 121
1,582 SR
1,483 Elo+

VS

Team Averages
Level 118
1,630 SR
1,452 Elo+
Nike
Nike
CaMox70sSHOW
Nike
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 161L
1,368 Elo+
Solo
Yemoja
Yemoja
Jackinyobox2
Yemoja
Level 141
God Stats
2W - 1L
1,731 SR
Queue Stats
42W - 59L
1,445 Elo+
Solo
Ra
Ra
PedroGachas
Ra
Level 27
God Stats
3W - 3L
1,554 SR
Queue Stats
6W - 7L
1,457 Elo+
Party 1
Olorun
Olorun
Vitor8667
Olorun
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 111L
1,461 Elo+
Party 1
Bastet
Bastet
creamin
Bastet
Level 118
God Stats
7W - 3L
1,864 SR
Queue Stats
33W - 29L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fondre
Ix Chel
16
4 / 0 / 4
9,332
583
12,296
12,448
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GBABY41
Medusa
13
2 / 4 / 2
7,704
482
10,719
12,753
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 0
8,940
559
10,927
20,778
26,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
0 / 1 / 6
8,316
520
5,538
13,992
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
mastachill
Thanatos
14
4 / 5 / 1
8,336
521
6,950
17,111
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,509
532
13,002
16,479
15,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
9
1 / 0 / 0
6,697
419
2,661
7,652
3,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 5 / 2
8,165
510
9,827
12,002
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Vitor8667
Olorun
14
3 / 2 / 4
8,179
511
9,348
12,987
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
creamin
Bastet
15
6 / 3 / 0
8,522
533
11,522
17,770
8,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
11
Kills
11
11
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Ix Chel
Fondre
Ix Chel
4
0
4
6
W
Medusa
GBABY41
Medusa
2
4
2
0.75
L
Yemoja
1
0
0
1
L
0
5
2
0.2
W
1
1
0
1
L
Olorun
Vitor8667
Olorun
3
2
4
2.5
W
Athena
0
1
6
3
L
Bastet
creamin
Bastet
6
3
0
2
W
Thanatos
mastachill
Thanatos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,430
Damage
46,360
77,082
Taken
66,890
57,601
Mitigated
36,791
32,614
Healing
28,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,002
2,188
0
4,612
16,479
15,338
0
958
15,521
0
73,467
W
Ix Chel
Fondre
Ix Chel
12,296
1,714
2,234
4,788
12,448
5,294
385
6,621
5,827
82,286
1,099
W
Medusa
GBABY41
Medusa
10,719
3,004
0
3,191
12,753
5,118
0
6,105
6,648
0
67,583
L
Yemoja
2,661
426
2,536
3,054
7,652
3,251
0
2,202
5,450
15,777
1,548
L
9,827
521
384
4,400
12,002
4,648
0
6,753
5,249
69,033
0
W
10,927
3,622
0
10,412
20,778
26,659
0
0
20,778
0
74,940
L
Olorun
Vitor8667
Olorun
9,348
4,478
580
6,130
12,987
4,892
150
3,481
9,506
61,437
0
W
Athena
5,538
2,201
0
1,380
13,992
14,037
28
5,441
8,551
26,710
2,424
L
Bastet
creamin
Bastet
11,522
3,344
0
6,536
17,770
8,662
0
3,756
14,014
0
78,243
W
Thanatos
mastachill
Thanatos
6,950
1,620
0
10,609
17,111
6,493
0
3,413
13,698
0
50,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,628
Gold Earned
40,072
478
Minions Killed
465
0
Camps Cleared
0
1,594,854
Distance Traveled
1,392,675
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,509
532
124
8
0
280,737
0
W
Ix Chel
9,332
583
140
9
0
356,669
0
W
Medusa
7,704
482
84
5
0
266,258
1
L
Yemoja
6,697
419
27
2
0
177,072
1
L
Ra
8,165
510
114
7
0
317,927
0
W
Bellona
8,940
559
122
8
0
293,191
0
L
Olorun
8,179
511
96
6
0
273,253
0
W
Athena
8,316
520
60
4
0
348,974
1
L
Bastet
8,522
533
104
7
0
343,686
1
W
Thanatos
8,336
521
72
5
0
329,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role