Player Matchup

Scylla
Scylla
GMAN-23-
Scylla
Level 182
God Stats
24W - 19L
1,561 SR
Queue Stats
635W - 606L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
I Am Derick
Cthulhu
Level 132
God Stats
69W - 52L
1,607 SR
Queue Stats
115W - 113L
1,506 Elo+
Solo
Surtr
Surtr
SugonPatrick
Surtr
Level 103
God Stats
196W - 152L
1,576 SR
Queue Stats
320W - 300L
1,493 Elo+
Party 1
Anhur
Anhur
Vàpor
Anhur
Level 156
God Stats
8W - 5L
1,464 SR
Queue Stats
186W - 167L
1,513 Elo+
Solo
Skadi
Skadi
xSoulxBabyx13
Skadi
Level 148
God Stats
3W - 4L
1,155 SR
Queue Stats
360W - 353L
1,471 Elo+
Party 1
Team Averages
Level 144
1,473 SR
1,502 Elo+

VS

Team Averages
Level 134
1,639 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
BruhLord69
Morgan Le Fay
Level 128
God Stats
23W - 28L
1,509 SR
Queue Stats
261W - 247L
1,507 Elo+
Solo
Hercules
Hercules
Emperor-Bakugo
Hercules
Level 87
God Stats
14W - 8L
1,985 SR
Queue Stats
126W - 99L
1,527 Elo+
Solo
Khepri
Khepri
PipilasHardy
Khepri
Level 181
God Stats
2W - 1L
1,852 SR
Queue Stats
61W - 72L
1,477 Elo+
Solo
Thor
Thor
ROB THE COB
Thor
Level 144
God Stats
0W - 6L
1,339 SR
Queue Stats
237W - 214L
1,538 Elo+
Solo
Neith
Neith
kuromi612
Neith
Level 130
God Stats
6W - 4L
1,509 SR
Queue Stats
124W - 116L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GMAN-23-
Scylla
13
2 / 2 / 0
7,288
561
5,950
6,867
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
I Am Derick
Cthulhu
13
0 / 1 / 1
7,310
562
10,372
11,868
12,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 0 / 2
6,944
534
4,681
8,999
4,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
Vàpor
Anhur
11
1 / 2 / 3
6,254
481
8,324
8,745
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 0 / 1
8,109
624
4,658
3,077
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BruhLord69
Morgan Le Fay
13
3 / 1 / 1
7,406
570
9,008
7,428
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
13
1 / 0 / 0
7,269
559
8,791
15,937
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Khepri
10
0 / 2 / 1
6,054
466
1,898
10,928
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 1
6,255
481
2,168
10,425
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
kuromi612
Neith
13
1 / 1 / 1
7,028
541
2,805
7,999
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
5
5
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BruhLord69
Morgan Le Fay
3
1
1
3.5
L
Hercules
1
0
0
1
W
Scylla
GMAN-23-
Scylla
2
2
0
1
W
Cthulhu
I Am Derick
Cthulhu
0
1
1
0.5
L
Khepri
0
2
1
0.25
L
0
2
1
0.25
W
1
0
2
2
W
Anhur
Vàpor
Anhur
1
2
3
1.25
L
Neith
kuromi612
Neith
1
1
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,985
Damage
24,670
39,556
Taken
52,717
25,204
Mitigated
25,870
10,278
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BruhLord69
Morgan Le Fay
9,008
467
0
1,217
7,428
2,707
0
1,670
5,476
54,776
960
L
Hercules
8,791
2,929
0
8,082
15,937
8,775
0
8,899
5,858
0
57,881
W
Scylla
GMAN-23-
Scylla
5,950
485
0
1,107
6,867
2,222
0
4,466
2,401
54,915
0
W
Cthulhu
I Am Derick
Cthulhu
10,372
964
0
3,256
11,868
12,244
0
174
10,801
53,116
1,117
L
Khepri
1,898
83
0
1,462
10,928
7,216
0
1,960
8,342
21,910
939
L
2,168
539
0
2,257
10,425
4,459
0
2,104
7,952
0
52,134
W
4,681
1,796
0
3,200
8,999
4,803
12
1,736
7,216
1,662
65,149
W
Anhur
Vàpor
Anhur
8,324
2,608
0
1,736
8,745
4,766
0
4,021
4,724
0
27,201
L
Neith
kuromi612
Neith
2,805
591
0
2,819
7,999
2,713
0
28
7,710
0
59,898
W
4,658
1,147
0
979
3,077
1,169
640
144
2,933
0
80,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
34,012
487
Minions Killed
421
0
Camps Cleared
0
1,374,428
Distance Traveled
1,384,184
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,406
570
102
8
0
287,906
0
L
Hercules
7,269
559
98
8
0
257,446
0
W
Scylla
7,288
561
101
8
0
259,339
4
W
Cthulhu
7,310
562
105
8
0
280,222
0
L
Khepri
6,054
466
21
2
0
303,135
0
L
Thor
6,255
481
86
7
0
288,476
1
W
Surtr
6,944
534
101
8
0
328,640
0
W
Anhur
6,254
481
41
3
0
245,979
3
L
Neith
7,028
541
114
9
0
247,221
4
W
Skadi
8,109
624
139
11
0
260,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role