Player Matchup

Skadi
Skadi
Dark_Gabriel20
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
OldAF
Agni
Level 17
God Stats
1W - 1L
1,706 SR
Queue Stats
18W - 20L
1,397 Elo+
Party 1
Terra
Terra
RobertoSGebara
Terra
Level 154
God Stats
0W - 3L
1,295 SR
Queue Stats
157W - 184L
1,393 Elo+
Solo
Geb
Geb
SlenderChris228
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,344 Elo+
Solo
Achilles
Achilles
tonyyyFTW
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,438 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,414 Elo+

VS

Team Averages
Level 30
1,436 SR
1,476 Elo+
Nu Wa
Nu Wa
AlphaNova27
Nu Wa
Level 64
God Stats
2W - 1L
1,256 SR
Queue Stats
87W - 72L
1,400 Elo+
Party 2
Terra
Terra
Asmoncopper
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 71L
1,593 Elo+
Solo
Arachne
Arachne
Jucabio21
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,547 Elo+
Solo
Janus
Janus
PHOENIX22xx
Janus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 142L
1,394 Elo+
Party 2
Discordia
Discordia
WaterYoshi120
Discordia
Level 27
God Stats
5W - 4L
1,423 SR
Queue Stats
153W - 200L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 6
9,905
619
9,497
17,251
7,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
OldAF
Agni
20
8 / 3 / 3
12,096
756
32,584
14,085
7,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

1
0 / 2 / 0
4,036
252
0
2,242
426
18
1 / 5 / 7
11,363
710
13,761
23,587
24,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
tonyyyFTW
Achilles
17
1 / 5 / 6
9,915
620
8,467
18,839
19,103
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 14
12,012
751
17,851
12,677
6,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 16
10,417
651
1,966
16,754
12,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Jucabio21
Arachne
19
8 / 4 / 8
13,380
836
11,910
16,009
9,745
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 5 / 10
11,440
715
14,944
16,012
7,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
WaterYoshi120
Discordia
19
5 / 2 / 13
11,584
724
24,971
13,453
7,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
12
Kills
23
23
Deaths
13
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
W
1
1
16
9
L
2
8
6
0.63
W
Arachne
Jucabio21
Arachne
8
4
8
3
L
Agni
OldAF
Agni
8
3
3
3.17
W
3
5
10
1.6
L
0
2
0
0
L
1
5
7
0.9
W
Discordia
WaterYoshi120
Discordia
5
2
13
5.75
L
Achilles
tonyyyFTW
Achilles
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,309
Damage
71,642
76,004
Taken
74,905
59,112
Mitigated
43,700
22,924
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,851
6,437
2,121
1,440
12,677
6,474
2,415
9,356
3,321
39,510
0
W
1,966
237
4,374
3,623
16,754
12,592
653
10,227
6,527
5,833
0
L
9,497
2,448
693
1,039
17,251
7,570
0
13,642
3,609
0
29,174
W
Arachne
Jucabio21
Arachne
11,910
7,596
1,703
4,544
16,009
9,745
694
7,865
8,144
0
21,061
L
Agni
OldAF
Agni
32,584
1,017
1,255
5,082
14,085
7,031
0
9,953
4,132
80,862
1,836
W
14,944
318
1,529
3,011
16,012
7,797
2,215
10,179
5,833
40,972
921
L
0
0
0
0
2,242
426
0
2,242
0
0
0
L
13,761
698
4,566
7,593
23,587
24,982
0
17,064
6,523
39,801
1,673
W
Discordia
WaterYoshi120
Discordia
24,971
284
1,010
1,195
13,453
7,092
1,301
7,854
5,599
48,263
870
L
Achilles
tonyyyFTW
Achilles
8,467
1,001
0
2,696
18,839
19,103
0
16,249
2,590
0
35,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
58,833
231
Minions Killed
168
0
Camps Cleared
0
1,128,636
Distance Traveled
1,450,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,012
751
35
2
0
282,587
0
W
Terra
10,417
651
7
0
0
295,375
0
L
Skadi
9,905
619
30
2
0
263,774
0
W
Arachne
13,380
836
27
2
0
295,133
0
L
Agni
12,096
756
111
7
0
295,847
0
W
Janus
11,440
715
49
3
0
287,221
0
L
Terra
4,036
252
0
0
0
255
0
L
Geb
11,363
710
51
3
0
284,833
0
W
Discordia
11,584
724
50
3
0
289,877
0
L
Achilles
9,915
620
39
2
0
283,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role