Player Matchup

Raijin
Raijin
Aivzz
Raijin
Level 187
God Stats
1W - 0L
1,414 SR
Queue Stats
29W - 26L
1,484 Elo+
Party 3
Chaac
Chaac
ArmLikeBuddy
Chaac
Level 126
God Stats
22W - 16L
1,598 SR
Queue Stats
158W - 167L
1,498 Elo+
Party 4
Fenrir
Fenrir
Banglorius
Fenrir
Level 194
God Stats
4W - 7L
1,354 SR
Queue Stats
160W - 146L
1,576 Elo+
Party 3
Hou Yi
Hou Yi
JTFlasha
Hou Yi
Level 152
God Stats
7W - 8L
1,641 SR
Queue Stats
109W - 95L
1,537 Elo+
Party 4
Artio
Artio
lalo75319l
Artio
Level 125
God Stats
5W - 3L
1,727 SR
Queue Stats
52W - 47L
1,557 Elo+
Solo
Team Averages
Level 157
1,547 SR
1,530 Elo+

VS

Team Averages
Level 125
1,563 SR
1,521 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Axew11
Skadi
Level 126
God Stats
18W - 14L
1,648 SR
Queue Stats
59W - 47L
1,595 Elo+
Party 2
Bellona
Bellona
BellonaCarry
Bellona
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,283 Elo+
Solo
Anubis
Anubis
zFrosted
Anubis
Level 133
God Stats
0W - 1L
1,615 SR
Queue Stats
62W - 50L
1,588 Elo+
Party 2
Khepri
Khepri
ºKoneko
Khepri
Level 155
God Stats
6W - 8L
1,551 SR
Queue Stats
127W - 98L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aivzz
Raijin
7
2 / 0 / 0
3,612
722
1,185
2,222
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,441
688
1,324
4,098
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Banglorius
Fenrir
6
1 / 0 / 2
3,404
681
1,755
4,516
1,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
JTFlasha
Hou Yi
6
1 / 0 / 2
3,526
705
2,642
2,398
631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
6
1 / 1 / 0
3,726
745
1,868
3,411
1,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
1 / 0 / 0
3,445
689
1,455
2,247
555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Axew11
Skadi
6
0 / 2 / 0
3,257
651
838
3,331
1,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
BellonaCarry
Bellona
3
0 / 1 / 0
2,777
555
378
1,903
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
zFrosted
Anubis
5
0 / 2 / 0
3,014
603
1,026
1,793
879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
ºKoneko
Khepri
6
0 / 1 / 0
3,428
686
1,548
3,911
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
0
1
W
Raijin
Aivzz
Raijin
2
0
0
2
W
1
0
1
1.5
L
Skadi
Axew11
Skadi
0
2
0
0
W
Fenrir
Banglorius
Fenrir
1
0
2
2
L
Bellona
BellonaCarry
Bellona
0
1
0
0
W
Hou Yi
JTFlasha
Hou Yi
1
0
2
2
W
Artio
1
1
0
1
L
Anubis
zFrosted
Anubis
0
2
0
0
L
Khepri
ºKoneko
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,774
Damage
5,245
16,645
Taken
13,185
6,671
Mitigated
5,460
6,330
Healing
3,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,455
483
0
685
2,247
555
0
706
1,354
13,495
1,949
W
Raijin
Aivzz
Raijin
1,185
279
0
111
2,222
481
0
0
2,222
18,620
0
W
1,324
161
0
1,429
4,098
1,947
0
489
3,609
0
15,491
L
Skadi
Axew11
Skadi
838
292
0
313
3,331
1,061
0
1,185
2,146
0
18,433
W
Fenrir
Banglorius
Fenrir
1,755
769
0
1,668
4,516
1,762
0
2,048
2,468
0
7,882
L
Bellona
BellonaCarry
Bellona
378
215
0
860
1,903
765
0
755
1,011
0
6,092
W
Hou Yi
JTFlasha
Hou Yi
2,642
1,202
0
1,376
2,398
631
0
404
1,994
0
20,650
W
Artio
1,868
209
0
1,746
3,411
1,850
0
899
2,512
15,145
398
L
Anubis
zFrosted
Anubis
1,026
188
0
154
1,793
879
0
0
1,793
15,544
0
L
Khepri
ºKoneko
Khepri
1,548
443
0
1,138
3,911
2,200
0
0
3,911
9,171
1,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,709
Gold Earned
15,921
139
Minions Killed
114
0
Camps Cleared
0
490,664
Distance Traveled
436,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,445
689
27
5
0
119,072
0
W
Raijin
3,612
722
30
6
0
82,992
0
W
Chaac
3,441
688
30
6
0
114,992
0
L
Skadi
3,257
651
27
5
0
91,013
0
W
Fenrir
3,404
681
16
3
0
120,449
0
L
Bellona
2,777
555
14
3
0
38,055
0
W
Hou Yi
3,526
705
33
7
0
84,305
0
W
Artio
3,726
745
30
6
0
87,926
0
L
Anubis
3,014
603
31
6
0
92,797
0
L
Khepri
3,428
686
15
3
0
95,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role