Player Matchup

Cernunnos
Cernunnos
Dmetrius
Cernunnos
Level 102
God Stats
5W - 2L
1,729 SR
Queue Stats
295W - 279L
1,515 Elo+
Party 3
Fenrir
Fenrir
Freeze Beachh
Fenrir
Level 128
God Stats
1W - 5L
1,135 SR
Queue Stats
402W - 404L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Mudshovel
Ah Puch
Level 108
God Stats
3W - 1L
1,707 SR
Queue Stats
18W - 13L
1,722 Elo+
Party 2
Guan Yu
Guan Yu
Nokturnel
Guan Yu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,837 Elo+
Party 2
Bacchus
Bacchus
cynical-torment4
Bacchus
Level 120
God Stats
5W - 6L
1,391 SR
Queue Stats
384W - 392L
1,510 Elo+
Party 3
Team Averages
Level 120
1,492 SR
1,608 Elo+

VS

Team Averages
Level 135
1,497 SR
1,507 Elo+
Chang'e
Chang'e
Agent42zer0
Chang'e
Level 101
God Stats
4W - 3L
1,612 SR
Queue Stats
238W - 225L
1,574 Elo+
Solo
Thor
Thor
AndresLs1
Thor
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 189L
1,461 Elo+
Solo
Hachiman
Hachiman
TehWrexxor
Hachiman
Level 149
God Stats
1W - 5L
1,263 SR
Queue Stats
159W - 151L
1,544 Elo+
Party 1
Ishtar
Ishtar
webmonkee
Ishtar
Level 143
God Stats
10W - 9L
1,608 SR
Queue Stats
530W - 562L
1,503 Elo+
Solo
Thanatos
Thanatos
xl D Wiggles lx
Thanatos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dmetrius
Cernunnos
19
13 / 3 / 9
11,772
981
19,015
15,630
7,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 3 / 13
9,733
811
9,186
13,398
15,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ah Puch
Mudshovel
Ah Puch
17
4 / 2 / 23
10,581
882
15,938
15,253
8,351
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Nokturnel
Guan Yu
17
5 / 3 / 19
10,414
868
11,968
18,583
25,629
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 3 / 15
9,580
798
8,836
18,110
28,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Agent42zer0
Chang'e
12
0 / 4 / 4
7,196
600
5,417
10,841
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
15
4 / 7 / 4
9,194
766
12,717
17,976
7,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
TehWrexxor
Hachiman
15
3 / 6 / 7
8,610
718
14,405
14,538
6,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
webmonkee
Ishtar
12
0 / 7 / 3
7,097
591
9,397
14,266
5,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
16
5 / 4 / 4
9,106
759
9,846
13,128
6,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
28
Kills
12
14
Deaths
28
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Agent42zer0
Chang'e
0
4
4
0.5
L
Thor
4
7
4
0.86
W
Cernunnos
Dmetrius
Cernunnos
13
3
9
5.83
W
5
3
13
3.83
W
Ah Puch
Mudshovel
Ah Puch
4
2
23
7.75
W
Guan Yu
Nokturnel
Guan Yu
5
3
19
4.83
L
Hachiman
TehWrexxor
Hachiman
3
6
7
1.08
W
1
3
15
2.83
L
Ishtar
webmonkee
Ishtar
0
7
3
0.21
L
Thanatos
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,943
Damage
51,782
80,974
Taken
70,749
85,890
Mitigated
30,082
34,252
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Agent42zer0
Chang'e
5,417
129
7,647
3,616
10,841
4,030
0
4,446
6,395
9,655
0
L
Thor
12,717
1,336
581
1,538
17,976
7,836
0
6,030
11,946
0
27,030
W
Cernunnos
Dmetrius
Cernunnos
19,015
8,947
946
3,638
15,630
7,927
3,377
0
15,630
0
44,102
W
9,186
974
565
971
13,398
15,031
1,526
1,470
11,928
0
13,643
W
Ah Puch
Mudshovel
Ah Puch
15,938
1,614
1,286
3,916
15,253
8,351
810
722
14,531
30,700
0
W
Guan Yu
Nokturnel
Guan Yu
11,968
1,406
10,388
7,373
18,583
25,629
792
2,015
16,568
5,755
16,132
L
Hachiman
TehWrexxor
Hachiman
14,405
7,996
856
868
14,538
6,115
0
5,803
8,735
0
26,151
W
8,836
277
1,918
3,251
18,110
28,952
462
1,210
16,900
15,968
1,697
L
Ishtar
webmonkee
Ishtar
9,397
2,744
151
1,275
14,266
5,843
0
6,124
8,142
0
16,510
L
Thanatos
9,846
919
2,056
5,689
13,128
6,258
0
4,354
8,774
0
20,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,080
Gold Earned
41,203
116
Minions Killed
136
0
Camps Cleared
0
1,191,203
Distance Traveled
938,345
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,196
600
22
2
0
160,338
0
L
Thor
9,194
766
32
3
0
189,954
1
W
Cernunnos
11,772
981
45
4
0
225,176
0
W
Fenrir
9,733
811
9
1
0
245,368
0
W
Ah Puch
10,581
882
34
3
0
235,513
0
W
Guan Yu
10,414
868
15
1
0
250,233
0
L
Hachiman
8,610
718
39
3
0
163,005
0
W
Bacchus
9,580
798
13
1
0
234,913
0
L
Ishtar
7,097
591
14
1
0
193,106
0
L
Thanatos
9,106
759
29
2
0
231,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role