Player Matchup

Jormungandr
Jormungandr
AlPrinceOfWales
Jormungandr
Level 155
God Stats
1W - 2L
1,411 SR
Queue Stats
144W - 174L
1,397 Elo+
Party 1
Vulcan
Vulcan
Fguwopp
Vulcan
Level 128
God Stats
0W - 4L
1,168 SR
Queue Stats
74W - 94L
1,459 Elo+
Party 1
Izanami
Izanami
JAlxonsoo
Izanami
Level 149
God Stats
1W - 2L
1,773 SR
Queue Stats
176W - 205L
1,461 Elo+
Party 1
Team Averages
Level 144
1,451 SR
1,439 Elo+

VS

Team Averages
Level 128
1,433 SR
1,565 Elo+
Rama
Rama
KayTwelve
Rama
Level 117
God Stats
5W - 9L
1,371 SR
Queue Stats
307W - 325L
1,521 Elo+
Solo
Guan Yu
Guan Yu
Paeden
Guan Yu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,756 Elo+
Solo
Aphrodite
Aphrodite
ddon29
Aphrodite
Level 143
God Stats
13W - 11L
1,428 SR
Queue Stats
146W - 140L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlPrinceOfWales
Jormungandr
13
2 / 6 / 1
9,047
603
8,605
22,584
25,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Fguwopp
Vulcan
15
2 / 5 / 3
9,790
653
11,103
13,180
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JAlxonsoo
Izanami
15
2 / 3 / 2
9,957
664
13,877
17,326
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
6 / 2 / 8
11,499
767
19,219
13,362
6,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Guan Yu
Paeden
Guan Yu
18
6 / 0 / 8
11,286
752
18,014
22,084
26,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
ddon29
Aphrodite
15
2 / 4 / 10
10,304
687
10,771
14,283
7,881
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
14
14
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlPrinceOfWales
Jormungandr
2
6
1
0.42
L
Vulcan
Fguwopp
Vulcan
2
5
3
0.7
L
Izanami
JAlxonsoo
Izanami
2
3
2
1
W
Rama
6
2
8
5
W
Guan Yu
Paeden
Guan Yu
6
0
8
10
W
Aphrodite
ddon29
Aphrodite
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,585
Damage
48,004
53,090
Taken
49,729
36,907
Mitigated
41,068
3,841
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlPrinceOfWales
Jormungandr
8,605
984
336
1,330
22,584
25,656
0
5,011
16,878
20,943
2,674
L
Vulcan
Fguwopp
Vulcan
11,103
680
0
1,560
13,180
4,863
0
3,963
8,684
39,780
187
L
Izanami
JAlxonsoo
Izanami
13,877
8,913
0
615
17,326
6,388
203
1,839
15,000
0
46,431
W
Rama
19,219
13,694
0
2,370
13,362
6,602
1,793
4,668
8,694
0
85,869
W
Guan Yu
Paeden
Guan Yu
18,014
2,261
4,113
6,216
22,084
26,585
319
5,775
16,309
0
31,967
W
Aphrodite
ddon29
Aphrodite
10,771
682
5,617
4,275
14,283
7,881
450
6,710
7,573
31,007
232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
33,089
161
Minions Killed
191
0
Camps Cleared
0
678,934
Distance Traveled
806,269
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,047
603
33
2
0
194,048
0
L
Vulcan
9,790
653
58
4
0
230,746
1
L
Izanami
9,957
664
70
5
0
254,140
1
W
Rama
11,499
767
113
8
0
248,142
0
W
Guan Yu
11,286
752
22
1
0
306,591
0
W
Aphrodite
10,304
687
56
4
0
251,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role