Player Matchup

Guan Yu
Guan Yu
Artik Apollo
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 100L
1,593 Elo+
Solo
Cupid
Cupid
BlazingNinja55
Cupid
Level 157
God Stats
1W - 2L
1,688 SR
Queue Stats
34W - 32L
1,548 Elo+
Party 2
Awilix
Awilix
Cheempunk
Awilix
Level 89
God Stats
0W - 2L
1,784 SR
Queue Stats
10W - 9L
1,580 Elo+
Party 2
Tiamat
Tiamat
GerFlakBirt
Tiamat
Level 216
God Stats
8W - 5L
1,736 SR
Queue Stats
477W - 396L
1,609 Elo+
Solo
Fafnir
Fafnir
imaginek
Fafnir
Level 69
God Stats
1W - 1L
1,768 SR
Queue Stats
82W - 48L
1,616 Elo+
Party 2
Team Averages
Level 136
1,695 SR
1,589 Elo+

VS

Team Averages
Level 162
1,560 SR
1,590 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
MrBean2022
Hades
Level 163
God Stats
5W - 8L
1,545 SR
Queue Stats
139W - 129L
1,621 Elo+
Party 3
Heimdallr
Heimdallr
Rithrum
Heimdallr
Level 207
God Stats
17W - 9L
1,646 SR
Queue Stats
180W - 178L
1,620 Elo+
Party 1
Surtr
Surtr
Såir
Surtr
Level 148
God Stats
10W - 9L
1,789 SR
Queue Stats
83W - 87L
1,577 Elo+
Party 1
Tiamat
Tiamat
aaronmudkip
Tiamat
Level 146
God Stats
1W - 1L
1,321 SR
Queue Stats
220W - 198L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Artik Apollo
Guan Yu
3
0 / 1 / 0
4,239
353
533
1,935
842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 2
4,930
411
910
4,465
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Cheempunk
Awilix
12
4 / 3 / 1
6,479
540
9,613
11,990
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
12
2 / 2 / 2
6,620
552
12,024
8,441
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fafnir
imaginek
Fafnir
10
2 / 0 / 3
6,591
549
5,760
9,546
10,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 3
7,094
591
5,633
9,468
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
14
3 / 1 / 2
7,340
612
5,665
8,946
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Rithrum
Heimdallr
14
1 / 2 / 1
7,204
600
6,478
10,317
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Såir
Surtr
12
2 / 3 / 2
7,059
588
5,860
12,684
10,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
11
1 / 1 / 1
6,569
547
2,314
7,624
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
8
8
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Guan Yu
Artik Apollo
Guan Yu
0
1
0
0
L
0
2
2
0.5
L
Awilix
Cheempunk
Awilix
4
3
1
1.5
L
Tiamat
2
2
2
1.5
W
Hades
3
1
2
4
W
Heimdallr
Rithrum
Heimdallr
1
2
1
0.75
W
Surtr
Såir
Surtr
2
3
2
1
W
Tiamat
1
1
1
1.5
L
Fafnir
imaginek
Fafnir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,840
Damage
25,950
36,377
Taken
49,039
24,278
Mitigated
28,994
6,189
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,633
639
81
2,627
9,468
7,193
112
4,146
5,114
28,925
3,312
L
Guan Yu
Artik Apollo
Guan Yu
533
146
0
856
1,935
842
0
100
1,835
0
6,528
L
910
499
54
1,245
4,465
1,744
0
1,319
3,146
0
18,980
L
Awilix
Cheempunk
Awilix
9,613
3,791
0
750
11,990
5,667
0
4,316
7,674
0
49,258
L
Tiamat
12,024
879
0
1,502
8,441
5,438
0
4,322
4,119
43,034
1,427
W
Hades
5,665
1,201
630
5,393
8,946
4,146
41
2,021
6,828
65,808
0
W
Heimdallr
Rithrum
Heimdallr
6,478
4,107
0
3,300
10,317
4,365
1,483
4,171
5,823
0
66,705
W
Surtr
Såir
Surtr
5,860
2,046
0
3,254
12,684
10,087
365
1,707
10,759
1,648
38,186
W
Tiamat
2,314
317
0
1,396
7,624
3,203
96
4,260
2,772
39,508
484
L
Fafnir
imaginek
Fafnir
5,760
2,821
0
1,782
9,546
10,587
0
3,892
5,654
23,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
35,266
248
Minions Killed
428
0
Camps Cleared
0
1,019,262
Distance Traveled
1,147,655
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,094
591
39
3
0
224,193
0
L
Guan Yu
4,239
353
15
1
0
44,706
0
L
Cupid
4,930
411
37
3
0
144,797
0
L
Awilix
6,479
540
76
6
0
296,197
0
L
Tiamat
6,620
552
92
8
0
247,152
1
W
Hades
7,340
612
112
9
0
260,337
0
W
Heimdallr
7,204
600
116
10
0
211,313
0
W
Surtr
7,059
588
71
6
0
210,876
0
W
Tiamat
6,569
547
90
8
0
240,936
0
L
Fafnir
6,591
549
28
2
0
286,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role