Player Matchup

Loki
Loki
IamTheApHA
Loki
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
172W - 162L
1,390 Elo+
Party 1
Anhur
Anhur
MYBUSSYSTINKS
Anhur
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
398W - 366L
1,532 Elo+
Party 1
Vulcan
Vulcan
Oretsnom
Vulcan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 146L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
TEAMBLACK5287
Tsukuyomi
Level 68
God Stats
59W - 51L
1,551 SR
Queue Stats
360W - 321L
1,575 Elo+
Solo
Cthulhu
Cthulhu
spludgingSpoon
Cthulhu
Level 126
God Stats
28W - 13L
1,900 SR
Queue Stats
170W - 166L
1,512 Elo+
Party 1
Team Averages
Level 97
1,590 SR
1,509 Elo+

VS

Team Averages
Level 68
1,292 SR
1,492 Elo+
Tiamat
Tiamat
BEASTPOPER2828
Tiamat
Level 107
God Stats
0W - 4L
1,208 SR
Queue Stats
393W - 359L
1,480 Elo+
Solo
Tyr
Tyr
BillClint8043
Tyr
Level 41
God Stats
3W - 6L
1,194 SR
Queue Stats
50W - 76L
1,392 Elo+
Party 2
Chaac
Chaac
JawaJuice
Chaac
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 197L
1,572 Elo+
Solo
Sol
Sol
Trillclint
Sol
Level 20
God Stats
4W - 4L
1,469 SR
Queue Stats
15W - 27L
1,494 Elo+
Party 2
Mercury
Mercury
vulcan42069
Mercury
Level 69
God Stats
0W - 5L
1,091 SR
Queue Stats
153W - 152L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,799
600
1,297
5,468
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 1
4,432
554
5,640
4,392
1,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Oretsnom
Vulcan
10
1 / 0 / 1
5,429
679
3,608
2,947
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TEAMBLACK5287
Tsukuyomi
11
3 / 0 / 0
6,326
791
4,940
5,824
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 3
4,258
532
3,235
5,298
4,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,179
522
1,660
4,616
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 2
4,582
573
1,233
6,781
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
JawaJuice
Chaac
7
0 / 3 / 0
4,157
520
2,240
6,557
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 2 / 0
4,723
590
4,482
5,838
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
vulcan42069
Mercury
9
0 / 1 / 2
4,371
546
1,529
6,648
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
2
2
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
0
2
1
W
2
0
0
2
L
Chaac
JawaJuice
Chaac
0
3
0
0
W
2
1
1
2.5
W
Vulcan
Oretsnom
Vulcan
1
0
1
1.5
W
Tsukuyomi
TEAMBLACK5287
Tsukuyomi
3
0
0
3
L
2
2
0
1
W
0
1
3
1.5
L
Mercury
vulcan42069
Mercury
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,720
Damage
11,144
23,929
Taken
30,440
10,860
Mitigated
12,607
11,395
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,660
171
0
988
4,616
2,327
0
2,838
1,778
18,261
538
L
1,233
173
221
3,095
6,781
3,434
169
1,463
5,318
0
12,865
W
1,297
350
0
3,267
5,468
1,794
0
649
4,819
0
24,066
L
Chaac
JawaJuice
Chaac
2,240
217
0
1,830
6,557
3,018
0
0
6,038
0
19,544
W
5,640
3,386
0
2,487
4,392
1,490
0
2,009
2,383
0
24,317
W
Vulcan
Oretsnom
Vulcan
3,608
316
0
1,134
2,947
1,025
781
1,340
1,607
38,117
626
W
Tsukuyomi
TEAMBLACK5287
Tsukuyomi
4,940
760
0
3,442
5,824
2,427
0
0
5,395
0
41,440
L
4,482
1,833
234
3,180
5,838
1,402
950
1,372
4,466
33,445
549
W
3,235
317
0
1,065
5,298
4,124
0
1,814
3,484
19,675
0
L
Mercury
vulcan42069
Mercury
1,529
699
0
1,412
6,648
2,426
0
1,148
5,500
0
28,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
22,012
245
Minions Killed
198
0
Camps Cleared
0
831,787
Distance Traveled
756,594
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,179
522
42
5
0
120,466
1
L
Tyr
4,582
573
20
3
0
182,904
3
W
Loki
4,799
600
54
7
0
197,348
2
L
Chaac
4,157
520
30
4
0
141,290
0
W
Anhur
4,432
554
33
4
0
149,319
0
W
Vulcan
5,429
679
65
8
0
159,188
0
W
Tsukuyomi
6,326
791
69
9
0
163,735
0
L
Sol
4,723
590
58
7
0
134,024
4
W
Cthulhu
4,258
532
24
3
0
162,197
2
L
Mercury
4,371
546
48
6
0
177,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role