Player Matchup

Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
RK8I
Aphrodite
Gold III
Level 67
God Stats
39W - 27L
1,695 SR
Queue Stats
203W - 215L
1,482 MMR
Solo
Osiris
Osiris
Gold V
Rampage76
Osiris
Gold V
Level 129
God Stats
14W - 5L
1,663 SR
Queue Stats
48W - 49L
1,486 MMR
Party 3
Neith
Neith
Gold V
hotpocket5752
Neith
Gold V
Level 54
God Stats
17W - 17L
1,559 SR
Queue Stats
66W - 68L
1,482 MMR
Solo
Yu Huang
Yu Huang
Silver I
rollhogs
Yu Huang
Silver I
Level 159
God Stats
6W - 5L
1,730 SR
Queue Stats
60W - 62L
1,475 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,629 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,607 SR
1,483 MMR
Ullr
Ullr
Silver I
Incvgnito
Ullr
Silver I
Level 87
God Stats
1W - 1L
1,716 SR
Queue Stats
32W - 34L
1,477 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Lordanghelo
Cthulhu
Gold IV
Level 136
God Stats
16W - 16L
1,638 SR
Queue Stats
69W - 71L
1,300 MMR
Party 2
Thoth
Thoth
Gold I
betfast
Thoth
Gold I
Level 129
God Stats
2W - 2L
1,602 SR
Queue Stats
55W - 48L
1,678 MMR
Party 2
Thanatos
Thanatos
Gold V
convexcougar89
Thanatos
Gold V
Level 128
God Stats
6W - 4L
1,673 SR
Queue Stats
62W - 79L
1,454 MMR
Party 1
Cabrakan
Cabrakan
Gold V
lmzcronoz
Cabrakan
Gold V
Level 149
God Stats
2W - 5L
1,406 SR
Queue Stats
63W - 77L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
7 / 4 / 1
8,948
559
11,524
18,411
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
RK8I
Aphrodite
11
0 / 3 / 3
7,315
457
4,794
9,833
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Rampage76
Osiris
15
0 / 1 / 0
9,005
563
8,617
17,975
13,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 3
8,821
551
8,186
7,442
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
rollhogs
Yu Huang
13
0 / 2 / 2
8,092
506
7,998
6,791
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AgniBellonaBake Kujira

VS

Bans
FenrirAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 2 / 1
6,018
376
1,986
6,673
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Lordanghelo
Cthulhu
16
1 / 0 / 0
8,795
550
11,585
13,465
13,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
betfast
Thoth
14
2 / 3 / 4
8,104
507
9,086
9,562
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
13
5 / 1 / 1
7,976
499
5,637
13,320
6,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
lmzcronoz
Cabrakan
10
1 / 3 / 3
6,888
431
4,747
14,088
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
9
10
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
4
1
1.88
L
Ullr
0
2
1
0.25
L
Cthulhu
Lordanghelo
Cthulhu
1
0
0
1
W
Aphrodite
RK8I
Aphrodite
0
3
3
0.5
W
Osiris
Rampage76
Osiris
0
1
0
0
L
Thoth
betfast
Thoth
2
3
4
1.33
L
Thanatos
5
1
1
5.5
W
2
0
3
3.5
L
Cabrakan
lmzcronoz
Cabrakan
1
3
3
0.83
W
Yu Huang
rollhogs
Yu Huang
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,119
Damage
33,041
60,452
Taken
57,108
32,612
Mitigated
36,437
27,581
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,524
8,376
0
9,873
18,411
7,099
0
5,958
12,343
0
80,435
L
Ullr
1,986
556
0
637
6,673
2,310
0
477
6,196
0
28,847
L
Cthulhu
Lordanghelo
Cthulhu
11,585
1,675
110
3,349
13,465
13,613
0
583
12,882
72,287
3,739
W
Aphrodite
RK8I
Aphrodite
4,794
430
2,241
3,406
9,833
6,962
0
3,877
5,912
24,462
372
W
Osiris
Rampage76
Osiris
8,617
4,412
0
9,667
17,975
13,619
340
7,751
9,168
232
79,069
L
Thoth
betfast
Thoth
9,086
317
0
260
9,562
3,237
0
5,690
3,872
70,968
24
L
Thanatos
5,637
1,426
0
9,535
13,320
6,209
0
2,631
10,689
0
67,877
W
8,186
2,715
0
1,894
7,442
2,900
2,726
2,198
5,244
0
82,371
L
Cabrakan
lmzcronoz
Cabrakan
4,747
976
0
3,216
14,088
11,068
0
3,205
10,883
20,463
0
W
Yu Huang
rollhogs
Yu Huang
7,998
584
0
500
6,791
2,032
494
3,678
3,113
61,324
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
37,781
536
Minions Killed
459
0
Camps Cleared
0
1,514,207
Distance Traveled
1,467,925
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,948
559
102
6
0
325,369
0
L
Ullr
6,018
376
58
4
0
155,992
0
L
Cthulhu
8,795
550
135
8
0
321,695
4
W
Aphrodite
7,315
457
33
2
0
315,332
2
W
Osiris
9,005
563
143
9
0
308,894
5
L
Thoth
8,104
507
131
8
0
334,986
0
L
Thanatos
7,976
499
108
7
0
365,092
7
W
Neith
8,821
551
132
8
0
261,739
0
L
Cabrakan
6,888
431
27
2
0
290,160
2
W
Yu Huang
8,092
506
126
8
0
302,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role