Player Matchup

Danzaburou
Danzaburou
Gold I
BlankStare9
Danzaburou
Gold I
Level 158
God Stats
27W - 33L
1,550 SR
Queue Stats
277W - 269L
1,679 MMR
Solo
Susano
Susano
Silver I
Deathshøt
Susano
Silver I
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 8L
1,683 MMR
Solo
Raijin
Raijin
Platinum V
YELLERRR
Raijin
Platinum V
Level 87
God Stats
3W - 1L
1,638 SR
Queue Stats
88W - 85L
1,674 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
pkbrady1
Gilgamesh
Platinum V
Level 52
God Stats
3W - 2L
1,398 SR
Queue Stats
92W - 79L
1,679 MMR
Solo
Fafnir
Fafnir
Gold I
vikhang
Fafnir
Gold I
Level 148
God Stats
58W - 36L
1,676 SR
Queue Stats
425W - 418L
1,675 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,552 SR
1,678 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,602 SR
1,679 MMR
Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Platinum II
GSN Insanity
Shiva
Platinum II
Level 145
God Stats
179W - 148L
1,604 SR
Queue Stats
195W - 177L
1,879 MMR
Party 1
Neith
Neith
Gold I
PrinceAli51
Neith
Gold I
Level 129
God Stats
8W - 14L
1,558 SR
Queue Stats
151W - 166L
1,671 MMR
Solo
Artio
Artio
Gold I
RAMILLOS78
Artio
Gold I
Level 173
God Stats
1W - 1L
1,790 SR
Queue Stats
78W - 66L
1,671 MMR
Solo
Janus
Janus
Platinum III
seshful
Janus
Platinum III
Level 158
God Stats
45W - 46L
1,556 SR
Queue Stats
308W - 303L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlankStare9
Danzaburou
5
0 / 0 / 0
2,979
596
3,118
2,493
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Deathshøt
Susano
7
2 / 0 / 0
3,818
764
2,307
3,136
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
YELLERRR
Raijin
7
1 / 0 / 1
3,899
780
1,535
2,206
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
pkbrady1
Gilgamesh
6
0 / 0 / 0
3,177
635
1,944
5,698
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
vikhang
Fafnir
5
0 / 0 / 0
3,388
678
1,158
4,687
3,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
OdinKaliCthulhuKing Arthur

VS

Bans
ThanatosThorThothDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 0
3,239
648
992
4,693
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 0
3,635
727
3,864
3,931
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 0
3,100
620
2,567
2,357
750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
6
0 / 0 / 0
3,411
682
1,839
4,494
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
seshful
Janus
4
0 / 2 / 0
2,964
593
546
2,033
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
W
Danzaburou
BlankStare9
Danzaburou
0
0
0
0
W
Susano
Deathshøt
Susano
2
0
0
2
L
0
0
0
0
L
0
0
0
0
L
Artio
0
0
0
0
W
Raijin
YELLERRR
Raijin
1
0
1
1.5
W
Gilgamesh
pkbrady1
Gilgamesh
0
0
0
0
L
Janus
seshful
Janus
0
2
0
0
W
Fafnir
vikhang
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,062
Damage
9,808
18,220
Taken
17,508
8,435
Mitigated
7,284
5,326
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
992
462
0
1,144
4,693
1,841
0
504
4,189
0
13,499
W
Danzaburou
BlankStare9
Danzaburou
3,118
1,094
0
753
2,493
823
0
932
1,561
0
22,835
W
Susano
Deathshøt
Susano
2,307
1,021
0
782
3,136
1,154
0
213
2,891
0
18,324
L
3,864
1,096
0
1,048
3,931
1,370
0
0
3,931
0
20,722
L
2,567
672
0
899
2,357
750
0
363
1,994
0
22,016
L
Artio
1,839
239
110
2,428
4,494
2,739
0
795
3,699
8,896
0
W
Raijin
YELLERRR
Raijin
1,535
128
0
480
2,206
518
18
241
1,905
20,323
0
W
Gilgamesh
pkbrady1
Gilgamesh
1,944
524
0
1,469
5,698
1,947
0
0
5,698
0
14,428
L
Janus
seshful
Janus
546
140
0
285
2,033
584
0
1,031
1,002
8,482
0
W
Fafnir
vikhang
Fafnir
1,158
601
0
1,842
4,687
3,993
0
907
3,780
7,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,261
Gold Earned
16,349
144
Minions Killed
132
0
Camps Cleared
0
511,771
Distance Traveled
452,075
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,239
648
27
5
0
104,041
0
W
Danzaburou
2,979
596
40
8
0
91,587
0
W
Susano
3,818
764
36
7
0
115,654
0
L
Shiva
3,635
727
36
7
0
102,754
2
L
Neith
3,100
620
35
7
0
91,221
0
L
Artio
3,411
682
19
4
0
99,056
0
W
Raijin
3,899
780
38
8
0
95,337
0
W
Gilgamesh
3,177
635
22
4
0
109,237
0
L
Janus
2,964
593
15
3
0
55,003
0
W
Fafnir
3,388
678
8
2
0
99,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role