Player Matchup

Ix Chel
Ix Chel
SugaryGolf16
Ix Chel
Level 115
God Stats
33W - 23L
1,604 SR
Queue Stats
278W - 270L
1,493 Elo+
Solo
Fenrir
Fenrir
TatsuoJR
Fenrir
Level 106
God Stats
2W - 3L
1,750 SR
Queue Stats
68W - 55L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XGrimReaperX108
Tsukuyomi
Level 144
God Stats
3W - 6L
1,393 SR
Queue Stats
532W - 502L
1,556 Elo+
Solo
Hachiman
Hachiman
francot5909s
Hachiman
Level 58
God Stats
2W - 2L
1,635 SR
Queue Stats
58W - 56L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
swagyboy32
Jormungandr
Level 148
God Stats
280W - 234L
1,613 SR
Queue Stats
484W - 427L
1,597 Elo+
Solo
Team Averages
Level 114
1,599 SR
1,537 Elo+

VS

Team Averages
Level 151
1,552 SR
1,534 Elo+
Anubis
Anubis
CarltonDanks1
Anubis
Level 155
God Stats
7W - 6L
1,549 SR
Queue Stats
146W - 115L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
Danilo_Ribeiro_
Heimdallr
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 214L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElBestoFurro
Morgan Le Fay
Level 128
God Stats
22W - 31L
1,623 SR
Queue Stats
369W - 329L
1,506 Elo+
Solo
Pele
Pele
HillyTREV71
Pele
Level 158
God Stats
15W - 11L
1,591 SR
Queue Stats
109W - 89L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
eeclesiaste
Sylvanus
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 60L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SugaryGolf16
Ix Chel
10
1 / 4 / 0
5,445
545
5,680
8,162
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TatsuoJR
Fenrir
9
2 / 4 / 1
5,247
525
5,401
9,958
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
XGrimReaperX108
Tsukuyomi
10
0 / 2 / 1
5,494
549
3,272
8,482
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
francot5909s
Hachiman
6
0 / 3 / 1
4,255
426
2,166
4,180
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
swagyboy32
Jormungandr
9
1 / 2 / 1
5,390
539
3,737
10,632
7,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,237
724
6,841
6,903
3,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Danilo_Ribeiro_
Heimdallr
10
1 / 0 / 2
5,761
576
3,947
6,650
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
ElBestoFurro
Morgan Le Fay
9
4 / 3 / 5
5,702
570
5,847
9,681
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 3
6,350
635
4,692
6,965
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sylvanus
eeclesiaste
Sylvanus
11
0 / 1 / 2
6,374
637
3,992
5,995
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Heimdallr
Danilo_Ribeiro_
Heimdallr
1
0
2
2
W
Morgan Le Fay
ElBestoFurro
Morgan Le Fay
4
3
5
2.17
W
5
0
3
6.5
L
Ix Chel
SugaryGolf16
Ix Chel
1
4
0
0.25
L
Fenrir
TatsuoJR
Fenrir
2
4
1
0.63
L
Tsukuyomi
XGrimReaperX108
Tsukuyomi
0
2
1
0.25
W
Sylvanus
eeclesiaste
Sylvanus
0
1
2
1
L
Hachiman
francot5909s
Hachiman
0
3
1
0.17
L
Jormungandr
swagyboy32
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,256
Damage
25,319
41,414
Taken
36,194
19,157
Mitigated
16,217
9,077
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,841
455
0
4,607
6,903
3,399
71
3,816
2,703
57,772
3,031
W
Heimdallr
Danilo_Ribeiro_
Heimdallr
3,947
1,764
0
2,909
6,650
2,510
58
1,537
5,113
0
38,532
W
Morgan Le Fay
ElBestoFurro
Morgan Le Fay
5,847
855
0
2,317
9,681
4,725
0
3,064
6,501
17,916
420
W
4,692
1,428
0
3,796
6,965
2,413
0
432
6,421
0
46,634
L
Ix Chel
SugaryGolf16
Ix Chel
5,680
690
251
1,414
8,162
2,675
0
3,419
4,678
39,271
0
L
Fenrir
TatsuoJR
Fenrir
5,401
1,979
0
1,062
9,958
3,861
0
3,505
6,249
0
28,502
L
Tsukuyomi
XGrimReaperX108
Tsukuyomi
3,272
760
0
3,342
8,482
4,055
0
3,666
4,774
0
34,777
W
Sylvanus
eeclesiaste
Sylvanus
3,992
1,658
0
2,947
5,995
3,170
0
0
5,558
39,671
10,804
L
Hachiman
francot5909s
Hachiman
2,166
1,374
0
608
4,180
1,081
0
1,159
2,697
0
10,758
L
Jormungandr
swagyboy32
Jormungandr
3,737
1,315
0
2,400
10,632
7,485
0
2,932
7,446
44,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
31,424
268
Minions Killed
337
0
Camps Cleared
0
972,946
Distance Traveled
1,037,354
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,237
724
102
10
0
190,766
0
W
Heimdallr
5,761
576
57
6
0
196,062
0
W
Morgan Le Fay
5,702
570
22
2
0
198,889
1
W
Pele
6,350
635
74
7
0
266,046
2
L
Ix Chel
5,445
545
74
7
0
191,034
2
L
Fenrir
5,247
525
48
5
0
250,224
0
L
Tsukuyomi
5,494
549
68
7
0
198,511
1
W
Sylvanus
6,374
637
82
8
0
185,591
1
L
Hachiman
4,255
426
19
2
0
126,999
0
L
Jormungandr
5,390
539
59
6
0
206,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role