Player Matchup

Thor
Thor
 
Thor
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CFN-_-Kenny-_-
Surtr
Level 65
God Stats
6W - 9L
1,383 SR
Queue Stats
69W - 85L
1,320 Elo+
Solo
Skadi
Skadi
DiickRichards
Skadi
Level 63
God Stats
1W - 4L
1,182 SR
Queue Stats
76W - 66L
1,475 Elo+
Party 2
Zeus
Zeus
bl4cksheeplive
Zeus
Level 46
God Stats
12W - 13L
1,444 SR
Queue Stats
85W - 78L
1,461 Elo+
Party 2
Kuzenbo
Kuzenbo
rafoltax_
Kuzenbo
Level 69
God Stats
4W - 5L
1,555 SR
Queue Stats
395W - 358L
1,383 Elo+
Solo
Team Averages
Level 75
1,413 SR
1,428 Elo+

VS

Team Averages
Level 79
1,507 SR
1,428 Elo+
Surtr
Surtr
Ken8932
Surtr
Level 65
God Stats
3W - 9L
1,341 SR
Queue Stats
59W - 57L
1,384 Elo+
Solo
Maman Brigitte
Maman Brigitte
ManuCGmer
Maman Brigitte
Level 105
God Stats
1W - 1L
1,747 SR
Queue Stats
86W - 79L
1,436 Elo+
Party 1
Xing Tian
Xing Tian
SPIDERSLOTH808
Xing Tian
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,499 Elo+
Solo
Fenrir
Fenrir
TSRoi
Fenrir
Level 49
God Stats
25W - 19L
1,612 SR
Queue Stats
266W - 275L
1,407 Elo+
Solo
Nut
Nut
Zepirox
Nut
Level 109
God Stats
18W - 34L
1,336 SR
Queue Stats
178W - 190L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 1 / 5
7,108
474
2,513
11,008
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 0
8,243
550
8,024
16,795
14,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
8 / 5 / 4
8,060
537
14,925
11,550
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 0 / 0
9,365
624
5,722
6,832
2,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
rafoltax_
Kuzenbo
12
5 / 1 / 8
8,780
585
6,157
10,552
11,435
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ken8932
Surtr
14
2 / 1 / 1
8,215
548
11,635
13,469
11,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
ManuCGmer
Maman Brigitte
13
0 / 7 / 1
7,302
487
1,871
9,966
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
SPIDERSLOTH808
Xing Tian
10
2 / 2 / 3
6,762
451
6,403
16,437
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
TSRoi
Fenrir
8
0 / 4 / 1
5,672
378
1,526
8,609
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nut
11
5 / 8 / 1
7,422
495
6,585
13,673
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
22
Kills
9
9
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
5
2.5
W
1
2
0
0.5
W
8
5
4
2
L
Surtr
Ken8932
Surtr
2
1
1
2.5
L
Maman Brigitte
ManuCGmer
Maman Brigitte
0
7
1
0.07
L
Xing Tian
SPIDERSLOTH808
Xing Tian
2
2
3
1.75
L
Fenrir
TSRoi
Fenrir
0
4
1
0.13
L
Nut
5
8
1
0.69
W
8
0
0
8
W
Kuzenbo
rafoltax_
Kuzenbo
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
28,020
56,737
Taken
62,154
38,500
Mitigated
37,534
15,561
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,513
798
45
1,879
11,008
5,330
0
1,171
9,749
0
55,523
W
8,024
2,983
0
4,724
16,795
14,228
0
959
14,783
1,539
60,173
W
14,925
7,638
0
1,599
11,550
4,891
1,457
3,111
8,439
0
52,258
L
Surtr
Ken8932
Surtr
11,635
4,736
0
5,272
13,469
11,567
0
386
13,083
2,946
63,557
L
Maman Brigitte
ManuCGmer
Maman Brigitte
1,871
31
0
557
9,966
3,498
0
4,365
5,601
46,170
0
L
Xing Tian
SPIDERSLOTH808
Xing Tian
6,403
825
0
933
16,437
13,894
0
3,062
13,375
23,069
0
L
Fenrir
TSRoi
Fenrir
1,526
509
0
2,110
8,609
3,051
0
1,715
6,894
0
27,254
L
Nut
6,585
2,582
0
1,999
13,673
5,524
12
2,183
11,490
0
38,560
W
5,722
1,634
0
3,769
6,832
2,616
292
1,080
5,752
72,575
2,964
W
Kuzenbo
rafoltax_
Kuzenbo
6,157
2,875
0
3,545
10,552
11,435
377
3,036
7,516
21,803
2,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
35,373
423
Minions Killed
323
0
Camps Cleared
0
1,384,898
Distance Traveled
1,213,463
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,108
474
87
6
0
293,891
0
W
Surtr
8,243
550
122
8
0
276,264
0
W
Skadi
8,060
537
78
5
0
263,492
0
L
Surtr
8,215
548
112
7
0
263,057
0
L
Maman Brigitte
7,302
487
76
5
0
249,561
2
L
Xing Tian
6,762
451
22
1
0
298,247
0
L
Fenrir
5,672
378
55
4
0
176,330
0
L
Nut
7,422
495
58
4
0
226,268
0
W
Zeus
9,365
624
111
7
0
266,432
4
W
Kuzenbo
8,780
585
25
2
0
284,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role