Player Matchup

Ne Zha
Ne Zha
Forevernin
Ne Zha
Level 125
God Stats
13W - 15L
1,472 SR
Queue Stats
412W - 392L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
PrimeGee
Sun Wukong
Level 63
God Stats
5W - 0L
1,960 SR
Queue Stats
165W - 152L
1,521 Elo+
Solo
Xing Tian
Xing Tian
SFS Walkz
Xing Tian
Level 48
God Stats
4W - 2L
1,497 SR
Queue Stats
22W - 14L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saucy Diablo
Ah Muzen Cab
Level 105
God Stats
19W - 18L
1,482 SR
Queue Stats
81W - 89L
1,384 Elo+
Solo
Zeus
Zeus
Sleep_Token-Wshp
Zeus
Level 58
God Stats
27W - 22L
1,544 SR
Queue Stats
34W - 44L
1,404 Elo+
Solo
Team Averages
Level 80
1,591 SR
1,450 Elo+

VS

Team Averages
Level 87
1,578 SR
1,404 Elo+
Ares
Ares
BrudasDad
Ares
Level 78
God Stats
28W - 34L
1,422 SR
Queue Stats
380W - 376L
1,423 Elo+
Solo
Thor
Thor
Crazy85000
Thor
Level 62
God Stats
3W - 3L
1,579 SR
Queue Stats
413W - 418L
1,396 Elo+
Solo
Danzaburou
Danzaburou
DoofyDog6572
Danzaburou
Level 120
God Stats
16W - 16L
1,692 SR
Queue Stats
76W - 79L
1,388 Elo+
Solo
Xbalanque
Xbalanque
GuiRope21
Xbalanque
Level 108
God Stats
2W - 3L
1,674 SR
Queue Stats
50W - 55L
1,352 Elo+
Solo
Geb
Geb
Kevdhobbit
Geb
Level 68
God Stats
10W - 9L
1,524 SR
Queue Stats
121W - 116L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Forevernin
Ne Zha
10
2 / 1 / 2
5,556
617
1,547
6,589
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
PrimeGee
Sun Wukong
11
1 / 0 / 1
5,961
662
3,168
5,798
5,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SFS Walkz
Xing Tian
8
0 / 1 / 1
5,156
573
1,926
9,307
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Saucy Diablo
Ah Muzen Cab
9
1 / 1 / 1
5,408
601
5,808
6,310
2,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 0
5,615
624
3,087
4,014
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 2 / 1
4,148
461
2,151
9,163
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 1 / 0
4,765
529
3,035
7,806
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
DoofyDog6572
Danzaburou
8
0 / 2 / 0
4,324
480
2,609
5,957
2,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
GuiRope21
Xbalanque
10
1 / 1 / 1
5,171
575
2,458
5,333
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
1,661
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
5
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
1
2
1
0.75
L
2
1
0
2
L
Danzaburou
DoofyDog6572
Danzaburou
0
2
0
0
W
Ne Zha
Forevernin
Ne Zha
2
1
2
3
L
Xbalanque
GuiRope21
Xbalanque
1
1
1
1.5
L
0
0
0
0
W
Sun Wukong
PrimeGee
Sun Wukong
1
0
1
1.5
W
Xing Tian
SFS Walkz
Xing Tian
0
1
1
0.5
W
Ah Muzen Cab
Saucy Diablo
Ah Muzen Cab
1
1
1
1.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
10,253
32,018
Taken
28,259
16,441
Mitigated
14,051
8,039
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,151
93
0
766
9,163
6,836
0
1,272
7,891
10,651
0
L
3,035
828
0
1,025
7,806
3,247
0
1,413
6,393
0
30,943
L
Danzaburou
DoofyDog6572
Danzaburou
2,609
636
0
1,400
5,957
2,114
0
0
5,957
0
24,030
W
Ne Zha
Forevernin
Ne Zha
1,547
283
0
354
6,589
2,993
0
34
6,555
0
34,279
L
Xbalanque
GuiRope21
Xbalanque
2,458
1,371
0
1,486
5,333
1,854
0
2,328
3,005
0
29,622
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
PrimeGee
Sun Wukong
3,168
680
0
750
5,798
5,655
612
0
5,798
0
39,043
W
Xing Tian
SFS Walkz
Xing Tian
1,926
195
0
3,262
9,307
4,560
450
1,063
8,244
13,851
0
W
Ah Muzen Cab
Saucy Diablo
Ah Muzen Cab
5,808
3,806
0
2,814
6,310
2,153
1,473
1,054
5,256
0
41,791
W
3,087
261
0
859
4,014
1,080
0
0
4,014
32,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
20,069
244
Minions Killed
138
0
Camps Cleared
0
846,306
Distance Traveled
660,579
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,148
461
6
1
0
165,797
0
L
Thor
4,765
529
48
5
0
196,386
0
L
Danzaburou
4,324
480
34
4
0
152,429
2
W
Ne Zha
5,556
617
65
7
0
189,170
0
L
Xbalanque
5,171
575
50
6
0
145,967
0
L
Geb
1,661
185
0
0
0
0
0
W
Sun Wukong
5,961
662
57
6
0
173,214
0
W
Xing Tian
5,156
573
18
2
0
162,887
0
W
Ah Muzen Cab
5,408
601
62
7
0
151,555
0
W
Zeus
5,615
624
42
5
0
169,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role