Player Matchup

Amaterasu
Amaterasu
Kreamhole101
Amaterasu
Level 134
God Stats
2W - 2L
1,690 SR
Queue Stats
38W - 39L
1,532 Elo+
Party 1
Medusa
Medusa
ObiBenobi
Medusa
Level 106
God Stats
20W - 9L
1,707 SR
Queue Stats
70W - 56L
1,628 Elo+
Party 1
Atlas
Atlas
Sirfatius119
Atlas
Level 18
God Stats
2W - 3L
1,828 SR
Queue Stats
21W - 20L
1,588 Elo+
Party 1
Team Averages
Level 86
1,742 SR
1,582 Elo+

VS

Team Averages
Level 135
1,446 SR
1,567 Elo+
Ganesha
Ganesha
MagicDuckling28
Ganesha
Level 122
God Stats
0W - 1L
1,202 SR
Queue Stats
148W - 146L
1,575 Elo+
Party 2
Hun Batz
Hun Batz
MrGaliGoo
Hun Batz
Level 127
God Stats
13W - 11L
1,706 SR
Queue Stats
158W - 164L
1,566 Elo+
Party 2
Zhong Kui
Zhong Kui
gffytfytgfvy
Zhong Kui
Level 157
God Stats
7W - 5L
1,430 SR
Queue Stats
163W - 175L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kreamhole101
Amaterasu
18
4 / 3 / 10
11,108
793
13,290
19,815
15,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
ObiBenobi
Medusa
16
6 / 3 / 5
10,913
780
13,787
14,747
5,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 9
11,660
833
17,778
18,630
17,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
9,184
656
11,845
18,699
18,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
MrGaliGoo
Hun Batz
15
2 / 7 / 3
9,963
712
11,028
14,034
8,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
gffytfytgfvy
Zhong Kui
15
6 / 5 / 1
10,842
774
20,661
17,043
13,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
8
8
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Kreamhole101
Amaterasu
4
3
10
3
L
0
4
7
0.88
L
Hun Batz
MrGaliGoo
Hun Batz
2
7
3
0.5
W
Medusa
ObiBenobi
Medusa
6
3
5
2.83
W
6
2
9
5.25
L
Zhong Kui
gffytfytgfvy
Zhong Kui
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,855
Damage
43,534
53,192
Taken
49,776
38,753
Mitigated
39,628
16,972
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Kreamhole101
Amaterasu
13,290
5,949
0
7,948
19,815
15,309
1,482
10,894
8,501
0
26,923
L
11,845
984
0
1,423
18,699
18,403
0
6,030
11,247
23,671
1,223
L
Hun Batz
MrGaliGoo
Hun Batz
11,028
1,266
0
0
14,034
8,087
0
3,371
9,682
0
34,791
W
Medusa
ObiBenobi
Medusa
13,787
4,558
0
3,698
14,747
5,953
899
9,389
5,052
0
63,496
W
17,778
6,030
0
5,326
18,630
17,491
102
9,113
8,703
41,559
0
L
Zhong Kui
gffytfytgfvy
Zhong Kui
20,661
3,035
0
6,752
17,043
13,138
0
6,113
9,706
56,944
3,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
29,989
164
Minions Killed
158
0
Camps Cleared
0
848,371
Distance Traveled
747,541
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,108
793
33
2
0
290,489
0
L
Ganesha
9,184
656
2
0
0
239,574
0
L
Hun Batz
9,963
712
59
4
0
275,415
0
W
Medusa
10,913
780
87
6
0
282,564
5
W
Atlas
11,660
833
44
3
0
275,318
0
L
Zhong Kui
10,842
774
97
7
0
232,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role