Player Matchup

Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Akadosh
Erlang Shen
Platinum III
Level 125
God Stats
8W - 8L
1,678 SR
Queue Stats
120W - 106L
1,827 MMR
Solo
Hachiman
Hachiman
Platinum III
FranckoMobius
Hachiman
Platinum III
Level 159
God Stats
69W - 39L
1,726 SR
Queue Stats
140W - 131L
1,929 MMR
Solo
Pele
Pele
Platinum III
Nobodyiz
Pele
Platinum III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 102L
1,822 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,581 SR
1,716 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,438 SR
1,775 MMR
Rama
Rama
Platinum II
 
Rama
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum IV
Ajez26
Ra
Platinum IV
Level 148
God Stats
2W - 3L
1,153 SR
Queue Stats
141W - 135L
1,848 MMR
Solo
Loki
Loki
Diamond V
Bragify
Loki
Diamond V
Level 158
God Stats
78W - 40L
1,715 SR
Queue Stats
127W - 113L
1,915 MMR
Solo
Cerberus
Cerberus
Platinum V
PauIHay
Cerberus
Platinum V
Level 52
God Stats
1W - 1L
1,325 SR
Queue Stats
37W - 18L
1,820 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
THECRAZYZEEBRA
Gilgamesh
Platinum III
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
141W - 135L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 0 / 0
4,587
655
2,255
5,814
5,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
 
Chang'e
8
0 / 1 / 0
4,162
595
2,720
4,063
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Akadosh
Erlang Shen
8
0 / 3 / 0
4,096
585
2,508
8,398
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
FranckoMobius
Hachiman
6
0 / 1 / 0
3,664
523
2,921
2,604
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pele
7
0 / 2 / 0
3,848
550
2,136
6,051
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThorLancelotBellonaSusano

VS

Bans
AthenaAgniCharonAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 0 / 0
4,322
617
2,519
3,655
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
9
0 / 0 / 1
4,824
689
2,075
2,737
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Loki
Bragify
Loki
9
3 / 0 / 1
4,735
676
1,945
5,376
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
PauIHay
Cerberus
8
1 / 0 / 1
4,579
654
2,212
6,243
3,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
THECRAZYZEEBRA
Gilgamesh
9
2 / 1 / 2
5,680
811
6,277
7,038
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
0
1
L
Chang'e
 
Chang'e
0
1
0
0
W
Rama
 
Rama
1
0
0
1
W
Ra
0
0
1
0.5
L
Erlang Shen
Akadosh
Erlang Shen
0
3
0
0
W
Loki
Bragify
Loki
3
0
1
3.5
L
Hachiman
FranckoMobius
Hachiman
0
1
0
0
L
Pele
0
2
0
0
W
Cerberus
PauIHay
Cerberus
1
0
1
1.5
W
Gilgamesh
THECRAZYZEEBRA
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,540
Damage
15,028
26,930
Taken
25,049
14,075
Mitigated
10,346
10,821
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,255
782
0
1,822
5,814
5,268
0
1,470
4,317
10,631
0
L
Chang'e
 
Chang'e
2,720
185
264
1,406
4,063
1,204
0
982
3,072
30,061
0
W
Rama
 
Rama
2,519
2,043
0
2,286
3,655
1,212
0
122
3,533
0
33,529
W
Ra
2,075
216
348
1,734
2,737
923
34
1,374
1,363
41,676
0
L
Erlang Shen
Akadosh
Erlang Shen
2,508
1,412
0
3,672
8,398
5,101
0
0
8,398
0
22,737
W
Loki
Bragify
Loki
1,945
587
0
1,838
5,376
1,626
0
1,185
4,191
0
26,764
L
Hachiman
FranckoMobius
Hachiman
2,921
1,855
0
1,023
2,604
712
0
707
1,897
0
25,398
L
Pele
2,136
633
0
2,634
6,051
1,790
0
969
5,082
0
26,054
W
Cerberus
PauIHay
Cerberus
2,212
96
0
2,400
6,243
3,551
0
1,829
4,414
15,591
1,985
W
Gilgamesh
THECRAZYZEEBRA
Gilgamesh
6,277
2,618
0
1,508
7,038
3,034
0
465
6,573
0
37,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,357
Gold Earned
24,140
200
Minions Killed
277
0
Camps Cleared
0
714,983
Distance Traveled
765,824
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,587
655
17
2
0
153,340
4
L
Chang'e
4,162
595
56
8
0
147,398
1
W
Rama
4,322
617
51
7
0
140,081
0
W
Ra
4,824
689
76
11
0
162,782
0
L
Erlang Shen
4,096
585
38
5
0
150,809
2
W
Loki
4,735
676
54
8
0
172,377
2
L
Hachiman
3,664
523
43
6
0
100,822
0
L
Pele
3,848
550
46
7
0
162,614
0
W
Cerberus
4,579
654
29
4
0
161,348
2
W
Gilgamesh
5,680
811
67
10
0
129,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role