Player Matchup

Medusa
Medusa
DsabE
Medusa
Level 142
God Stats
97W - 73L
1,759 SR
Queue Stats
147W - 138L
1,548 Elo+
Solo
Hades
Hades
Ducksareawesome7
Hades
Level 62
God Stats
3W - 1L
1,627 SR
Queue Stats
243W - 227L
1,470 Elo+
Party 2
Horus
Horus
Sp1tfire57
Horus
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 153L
1,554 Elo+
Party 2
Kuzenbo
Kuzenbo
TheReapingGecko
Kuzenbo
Level 86
God Stats
9W - 7L
1,710 SR
Queue Stats
205W - 184L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
pusaf
Ne Zha
Level 99
God Stats
6W - 0L
1,907 SR
Queue Stats
174W - 136L
1,556 Elo+
Party 2
Team Averages
Level 97
1,701 SR
1,533 Elo+

VS

Team Averages
Level 76
1,561 SR
1,505 Elo+
Anhur
Anhur
Alvirex
Anhur
Level 85
God Stats
5W - 9L
1,424 SR
Queue Stats
305W - 285L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
AndasaurusRex
Baron Samedi
Level 135
God Stats
0W - 1L
1,740 SR
Queue Stats
72W - 82L
1,493 Elo+
Solo
Mercury
Mercury
HUNTUDOWN145
Mercury
Level 47
God Stats
4W - 8L
1,402 SR
Queue Stats
295W - 274L
1,447 Elo+
Party 1
Sobek
Sobek
Savage oxo
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,621 Elo+
Solo
Ymir
Ymir
Tokage5432
Ymir
Level 7
God Stats
2W - 1L
1,740 SR
Queue Stats
8W - 12L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DsabE
Medusa
6
3 / 1 / 3
3,908
651
4,543
3,529
932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 1 / 1
3,714
619
1,277
3,415
995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
6
1 / 1 / 3
3,677
613
3,301
4,561
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 1 / 3
4,366
728
1,366
3,811
2,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
pusaf
Ne Zha
9
5 / 1 / 1
4,974
829
4,591
5,300
2,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alvirex
Anhur
7
1 / 1 / 1
3,961
660
2,413
3,581
979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
AndasaurusRex
Baron Samedi
4
0 / 2 / 0
3,117
520
601
2,531
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
HUNTUDOWN145
Mercury
6
1 / 4 / 0
3,713
619
1,509
6,224
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
8
3 / 2 / 0
4,821
804
3,524
5,411
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 2
3,668
611
2,123
6,075
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alvirex
Anhur
1
1
1
1.5
L
Baron Samedi
AndasaurusRex
Baron Samedi
0
2
0
0
W
Medusa
DsabE
Medusa
3
1
3
4.5
W
1
1
1
1.5
L
Mercury
HUNTUDOWN145
Mercury
1
4
0
0.25
L
Sobek
3
2
0
1.5
W
Horus
1
1
3
2.5
W
2
1
3
3.5
L
0
3
2
0.33
W
Ne Zha
pusaf
Ne Zha
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,078
Damage
10,170
20,616
Taken
23,822
8,369
Mitigated
11,789
6,621
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alvirex
Anhur
2,413
1,765
0
1,308
3,581
979
0
88
3,493
0
23,666
L
Baron Samedi
AndasaurusRex
Baron Samedi
601
40
0
731
2,531
811
0
0
2,531
7,643
0
W
Medusa
DsabE
Medusa
4,543
1,715
0
829
3,529
932
0
543
2,986
0
23,241
W
1,277
416
120
1,009
3,415
995
0
1,506
1,671
16,918
0
L
Mercury
HUNTUDOWN145
Mercury
1,509
842
0
830
6,224
2,137
0
149
6,075
0
19,232
L
Sobek
3,524
766
0
1,756
5,411
3,090
0
871
4,540
20,666
0
W
Horus
3,301
1,797
0
2,242
4,561
1,678
0
1,193
3,280
0
17,681
W
1,366
860
0
1,136
3,811
2,708
0
819
2,992
11,161
0
L
2,123
580
0
438
6,075
4,772
0
1,535
4,540
8,574
942
W
Ne Zha
pusaf
Ne Zha
4,591
1,857
0
1,285
5,300
2,056
0
1,656
3,471
0
25,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,639
Gold Earned
19,280
143
Minions Killed
158
0
Camps Cleared
0
680,630
Distance Traveled
534,072
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,961
660
49
8
0
119,037
0
L
Baron Samedi
3,117
520
11
2
0
61,760
0
W
Medusa
3,908
651
25
4
0
134,022
0
W
Hades
3,714
619
26
4
0
111,469
0
L
Mercury
3,713
619
37
6
0
118,815
0
L
Sobek
4,821
804
51
9
0
114,892
0
W
Horus
3,677
613
33
6
0
144,731
0
W
Kuzenbo
4,366
728
18
3
0
142,637
2
L
Ymir
3,668
611
10
2
0
119,568
0
W
Ne Zha
4,974
829
41
7
0
147,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role