Player Matchup

Athena
Athena
Gold IV
PulseJackel
Athena
Gold IV
Level 103
God Stats
2W - 0L
1,938 SR
Queue Stats
48W - 48L
1,491 MMR
Party 1
Charybdis
Charybdis
Gold III
raymelwazhere
Charybdis
Gold III
Level 102
God Stats
7W - 6L
1,466 SR
Queue Stats
84W - 86L
1,542 MMR
Party 1
Discordia
Discordia
Silver I
zombietiger04
Discordia
Silver I
Level 186
God Stats
36W - 27L
1,562 SR
Queue Stats
132W - 121L
1,088 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,655 SR
1,374 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,512 SR
1,388 MMR
Baba Yaga
Baba Yaga
Gold V
Fernkelz_
Baba Yaga
Gold V
Level 138
God Stats
0W - 5L
1,181 SR
Queue Stats
311W - 307L
1,333 MMR
Solo
Chernobog
Chernobog
Silver III
PrimeGee
Chernobog
Silver III
Level 62
God Stats
13W - 6L
1,712 SR
Queue Stats
24W - 25L
1,402 MMR
Solo
Ymir
Ymir
Bronze III
TSY_Omar_
Ymir
Bronze III
Level 108
God Stats
2W - 2L
1,643 SR
Queue Stats
9W - 13L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
3 / 1 / 4
11,074
692
12,805
21,957
32,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
raymelwazhere
Charybdis
17
4 / 2 / 4
11,609
726
22,379
12,719
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
zombietiger04
Discordia
16
1 / 3 / 7
10,818
676
14,347
13,038
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AchillesBastetKuzenboGebAres

VS

Bans
MartichorasPersephoneBaron SamediNoxNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fernkelz_
Baba Yaga
17
1 / 2 / 3
10,581
661
15,328
12,652
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
PrimeGee
Chernobog
16
2 / 3 / 3
10,713
670
16,156
23,179
14,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ymir
14
3 / 3 / 1
10,090
631
8,433
21,984
22,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
8
Kills
6
6
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Fernkelz_
Baba Yaga
1
2
3
1.25
L
Chernobog
PrimeGee
Chernobog
2
3
3
1.17
W
Athena
3
1
4
5
L
Ymir
3
3
1
1.17
W
Charybdis
raymelwazhere
Charybdis
4
2
4
3
W
Discordia
zombietiger04
Discordia
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,531
Damage
39,917
47,714
Taken
57,815
44,918
Mitigated
43,626
11,037
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Fernkelz_
Baba Yaga
15,328
660
0
3,246
12,652
7,111
0
5,872
6,324
60,643
0
L
Chernobog
PrimeGee
Chernobog
16,156
9,314
0
5,452
23,179
14,096
1,069
11,131
11,157
0
51,631
W
Athena
12,805
2,663
0
4,407
21,957
32,014
337
6,722
14,796
22,919
934
L
Ymir
8,433
1,104
0
450
21,984
22,419
150
7,518
13,494
22,531
710
W
Charybdis
raymelwazhere
Charybdis
22,379
11,109
0
2,529
12,719
6,389
2,173
8,042
4,663
0
66,638
W
Discordia
zombietiger04
Discordia
14,347
609
0
4,101
13,038
6,515
623
8,426
4,605
43,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
31,384
177
Minions Killed
173
0
Camps Cleared
0
904,574
Distance Traveled
852,381
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,581
661
74
5
0
297,487
1
L
Chernobog
10,713
670
55
3
0
271,516
2
W
Athena
11,074
692
31
2
0
341,876
0
L
Ymir
10,090
631
44
3
0
283,378
0
W
Charybdis
11,609
726
86
5
0
279,146
0
W
Discordia
10,818
676
60
4
0
283,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role