Player Matchup

Cthulhu
Cthulhu
Diamond III
EternalBro
Cthulhu
Diamond III
Level 126
God Stats
4W - 4L
1,788 SR
Queue Stats
94W - 70L
2,310 MMR
Party 1
Eset
Eset
Diamond III
MrBigMike
Eset
Diamond III
Level 155
God Stats
10W - 6L
1,890 SR
Queue Stats
79W - 67L
2,310 MMR
Party 1
Anhur
Anhur
Diamond III
MrBigVinny
Anhur
Diamond III
Level 159
God Stats
8W - 5L
1,695 SR
Queue Stats
95W - 70L
2,310 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,791 SR
2,310 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,683 SR
2,266 MMR
Amaterasu
Amaterasu
Diamond III
Gamermanrare
Amaterasu
Diamond III
Level 116
God Stats
97W - 77L
1,680 SR
Queue Stats
106W - 93L
2,146 MMR
Solo
Chronos
Chronos
Platinum II
R4VENCL3W
Chronos
Platinum II
Level 128
God Stats
1W - 0L
1,567 SR
Queue Stats
42W - 29L
2,149 MMR
Solo
Geb
Geb
Diamond I
ƒrîž
Geb
Diamond I
Level 156
God Stats
2W - 3L
1,801 SR
Queue Stats
100W - 68L
2,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EternalBro
Cthulhu
18
1 / 3 / 6
12,182
717
17,455
23,526
29,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Eset
17
3 / 7 / 2
11,700
688
18,417
17,232
8,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
16
3 / 5 / 0
12,265
721
15,399
15,750
6,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AchillesFafnirHorusXing TianNe Zha

VS

Bans
KuzenboHou YiXbalanqueArtemisHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gamermanrare
Amaterasu
18
7 / 1 / 7
12,926
760
20,984
28,764
25,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
R4VENCL3W
Chronos
18
5 / 4 / 9
12,943
761
16,955
19,669
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Geb
18
3 / 2 / 11
12,311
724
12,929
21,249
26,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
15
15
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EternalBro
Cthulhu
1
3
6
1.33
W
Amaterasu
Gamermanrare
Amaterasu
7
1
7
10.5
L
Eset
3
7
2
0.57
L
Anhur
3
5
0
0.6
W
Chronos
R4VENCL3W
Chronos
5
4
9
2.38
W
Geb
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,271
Damage
50,868
56,508
Taken
69,682
44,525
Mitigated
60,359
14,896
Healing
26,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EternalBro
Cthulhu
17,455
1,487
317
6,968
23,526
29,766
143
11,395
11,433
45,067
1,629
W
Amaterasu
Gamermanrare
Amaterasu
20,984
7,995
0
17,650
28,764
25,770
1,091
12,561
15,393
0
53,118
L
Eset
18,417
726
372
4,610
17,232
8,519
442
9,389
7,562
46,243
1,107
L
Anhur
15,399
7,374
0
2,629
15,750
6,240
844
8,693
6,653
0
71,574
W
Chronos
R4VENCL3W
Chronos
16,955
4,619
0
3,452
19,669
7,851
2,638
11,529
7,506
78,772
0
W
Geb
12,929
2,023
0
5,165
21,249
26,738
12
8,304
12,216
41,887
2,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
38,180
219
Minions Killed
214
0
Camps Cleared
0
939,412
Distance Traveled
1,124,564
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,182
717
62
4
0
347,435
2
W
Amaterasu
12,926
760
67
4
0
410,720
0
L
Eset
11,700
688
68
4
0
308,798
1
L
Anhur
12,265
721
89
5
0
283,179
4
W
Chronos
12,943
761
107
6
0
346,659
0
W
Geb
12,311
724
40
2
0
367,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role