Player Matchup

Charon
Charon
HaRdxCLUCH
Charon
Level 146
God Stats
5W - 4L
1,463 SR
Queue Stats
110W - 127L
1,389 Elo+
Party 1
Nut
Nut
Hordy J
Nut
Level 103
God Stats
13W - 8L
1,511 SR
Queue Stats
111W - 109L
1,447 Elo+
Party 1
Achilles
Achilles
HotPocket1247
Achilles
Level 48
God Stats
23W - 31L
1,610 SR
Queue Stats
202W - 255L
1,512 Elo+
Solo
Surtr
Surtr
SlayOfTheLand
Surtr
Level 155
God Stats
1W - 0L
1,265 SR
Queue Stats
134W - 139L
1,409 Elo+
Party 1
Ao Kuang
Ao Kuang
cynns
Ao Kuang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Solo
Team Averages
Level 115
1,470 SR
1,426 Elo+

VS

Team Averages
Level 111
1,558 SR
1,455 Elo+
Vulcan
Vulcan
AtreusGodOfWar
Vulcan
Level 103
God Stats
0W - 3L
1,585 SR
Queue Stats
4W - 5L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
GreenLanternO1
Tsukuyomi
Level 153
God Stats
1W - 2L
1,601 SR
Queue Stats
101W - 95L
1,516 Elo+
Solo
Fenrir
Fenrir
IsaihTheHamster
Fenrir
Level 124
God Stats
3W - 8L
1,661 SR
Queue Stats
252W - 268L
1,474 Elo+
Solo
Olorun
Olorun
Jugador 15343
Olorun
Level 40
God Stats
0W - 2L
1,257 SR
Queue Stats
98W - 107L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Pentacreme
Danzaburou
Level 135
God Stats
2W - 5L
1,686 SR
Queue Stats
74W - 72L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
HaRdxCLUCH
Charon
7
0 / 1 / 2
3,856
551
3,011
3,333
2,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
7
1 / 1 / 2
4,031
576
3,213
3,820
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
HotPocket1247
Achilles
8
2 / 0 / 0
4,838
691
2,384
5,616
3,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
2 / 1 / 2
5,115
731
2,658
6,440
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
cynns
Ao Kuang
9
3 / 0 / 1
4,783
683
2,472
4,698
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,872
553
1,441
2,920
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
GreenLanternO1
Tsukuyomi
10
1 / 1 / 0
4,675
668
3,543
6,340
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 1 / 1
4,203
600
1,995
6,089
3,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
0 / 1 / 0
3,035
434
66
1,308
290
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Pentacreme
Danzaburou
7
0 / 2 / 2
4,010
573
3,641
5,250
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Tsukuyomi
GreenLanternO1
Tsukuyomi
1
1
0
1
W
Charon
HaRdxCLUCH
Charon
0
1
2
1
W
Nut
1
1
2
2
W
Achilles
HotPocket1247
Achilles
2
0
0
2
L
2
1
1
2.5
L
0
1
0
0
L
Danzaburou
Pentacreme
Danzaburou
0
2
2
0.5
W
2
1
2
3
W
Ao Kuang
cynns
Ao Kuang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,738
Damage
10,686
23,907
Taken
21,907
11,686
Mitigated
8,407
7,058
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,441
239
0
230
2,920
727
0
26
2,894
17,182
0
L
Tsukuyomi
GreenLanternO1
Tsukuyomi
3,543
740
0
3,936
6,340
2,443
0
1,409
4,931
0
33,825
W
Charon
HaRdxCLUCH
Charon
3,011
462
48
1,165
3,333
2,008
0
66
3,267
11,873
0
W
Nut
3,213
2,143
0
1,386
3,820
1,208
0
0
3,820
0
18,074
W
Achilles
HotPocket1247
Achilles
2,384
744
0
1,962
5,616
3,521
0
1,361
4,255
0
30,675
L
1,995
416
0
1,344
6,089
3,160
0
2,075
3,643
0
6,015
L
66
66
0
0
1,308
290
0
169
1,106
1,170
190
L
Danzaburou
Pentacreme
Danzaburou
3,641
1,215
0
959
5,250
1,787
0
1,271
3,803
0
23,622
W
2,658
629
0
1,608
6,440
3,002
0
80
6,360
174
29,102
W
Ao Kuang
cynns
Ao Kuang
2,472
427
0
889
4,698
1,947
0
0
4,698
26,471
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,623
Gold Earned
19,795
193
Minions Killed
143
0
Camps Cleared
0
758,103
Distance Traveled
686,039
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,872
553
25
4
0
154,111
0
L
Tsukuyomi
4,675
668
67
10
0
182,813
0
W
Charon
3,856
551
20
3
0
145,340
0
W
Nut
4,031
576
29
4
0
142,525
2
W
Achilles
4,838
691
43
6
0
141,525
0
L
Fenrir
4,203
600
8
1
0
166,518
0
L
Olorun
3,035
434
3
0
0
35,568
0
L
Danzaburou
4,010
573
40
6
0
147,029
0
W
Surtr
5,115
731
52
7
0
153,665
0
W
Ao Kuang
4,783
683
49
7
0
175,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role