Player Matchup

Thanatos
Thanatos
AM1NE1993
Thanatos
Level 101
God Stats
4W - 3L
1,471 SR
Queue Stats
30W - 39L
1,320 Elo+
Solo
Yu Huang
Yu Huang
COKllES
Yu Huang
Level 39
God Stats
3W - 7L
1,503 SR
Queue Stats
100W - 96L
1,446 Elo+
Solo
Charon
Charon
Crantiiko
Charon
Level 65
God Stats
2W - 0L
1,743 SR
Queue Stats
6W - 10L
1,326 Elo+
Solo
Hachiman
Hachiman
TheOwlController
Hachiman
Level 104
God Stats
12W - 13L
1,426 SR
Queue Stats
192W - 186L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
TonicAvenger510
Zhong Kui
Level 68
God Stats
8W - 12L
1,390 SR
Queue Stats
166W - 167L
1,422 Elo+
Solo
Team Averages
Level 75
1,507 SR
1,392 Elo+

VS

Team Averages
Level 60
1,504 SR
1,469 Elo+
Achilles
Achilles
Darkirua
Achilles
Level 15
God Stats
5W - 12L
1,261 SR
Queue Stats
51W - 69L
1,260 Elo+
Party 1
Skadi
Skadi
EzTheHuntress
Skadi
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 91L
1,344 Elo+
Party 1
Sobek
Sobek
NeonReaper2001
Sobek
Level 77
God Stats
1W - 2L
1,294 SR
Queue Stats
346W - 334L
1,484 Elo+
Solo
Ra
Ra
SHREK4S
Ra
Level 49
God Stats
0W - 1L
1,740 SR
Queue Stats
18W - 14L
1,746 Elo+
Solo
Fenrir
Fenrir
wuaki1996
Fenrir
Level 104
God Stats
12W - 6L
1,723 SR
Queue Stats
238W - 212L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AM1NE1993
Thanatos
11
5 / 3 / 4
7,217
555
4,755
10,277
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
COKllES
Yu Huang
13
1 / 1 / 1
7,398
569
3,114
5,073
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Crantiiko
Charon
11
1 / 2 / 12
7,859
605
8,175
8,872
6,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
10 / 1 / 3
8,098
623
16,915
9,186
4,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TonicAvenger510
Zhong Kui
13
2 / 2 / 3
8,023
617
6,531
9,068
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darkirua
Achilles
12
3 / 3 / 2
7,162
551
6,546
12,555
9,309
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 4 / 1
6,762
520
5,345
9,810
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 2
5,769
444
4,485
19,059
12,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 1
7,445
573
4,685
4,001
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
wuaki1996
Fenrir
12
2 / 3 / 3
6,770
521
4,837
13,583
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
9
9
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AM1NE1993
Thanatos
5
3
4
2.33
W
Yu Huang
COKllES
Yu Huang
1
1
1
1.5
W
Charon
Crantiiko
Charon
1
2
12
3.5
L
Achilles
Darkirua
Achilles
3
3
2
1.33
L
2
4
1
0.63
L
0
8
2
0.13
L
2
1
1
2.5
W
10
1
3
11.5
W
Zhong Kui
TonicAvenger510
Zhong Kui
2
2
3
1.75
L
Fenrir
wuaki1996
Fenrir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,490
Damage
25,898
42,476
Taken
59,008
25,381
Mitigated
32,597
16,679
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AM1NE1993
Thanatos
4,755
1,383
0
3,633
10,277
4,504
0
2,637
7,573
0
24,941
W
Yu Huang
COKllES
Yu Huang
3,114
323
0
625
5,073
2,136
220
1,048
3,966
60,682
0
W
Charon
Crantiiko
Charon
8,175
2,832
0
1,982
8,872
6,970
312
2,425
6,342
24,115
1,408
L
Achilles
Darkirua
Achilles
6,546
2,353
0
5,162
12,555
9,309
0
5,566
6,257
0
43,407
L
5,345
2,024
0
1,206
9,810
3,173
889
2,427
7,383
0
36,308
L
4,485
722
1,076
3,487
19,059
12,832
0
4,558
14,453
19,242
0
L
4,685
773
156
1,103
4,001
1,484
0
1,076
2,841
59,125
235
W
16,915
11,580
0
4,992
9,186
4,142
1,557
2,702
6,484
0
59,448
W
Zhong Kui
TonicAvenger510
Zhong Kui
6,531
704
55
5,392
9,068
7,629
0
69
8,999
50,462
0
L
Fenrir
wuaki1996
Fenrir
4,837
538
0
1,633
13,583
5,799
0
3,119
10,254
0
56,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
33,908
352
Minions Killed
314
0
Camps Cleared
0
1,166,041
Distance Traveled
1,178,610
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,217
555
34
3
0
242,975
0
W
Yu Huang
7,398
569
125
10
0
236,743
1
W
Charon
7,859
605
28
2
0
243,064
1
L
Achilles
7,162
551
61
5
0
218,753
1
L
Skadi
6,762
520
49
4
0
228,823
0
L
Sobek
5,769
444
18
1
0
240,577
3
L
Ra
7,445
573
95
7
0
235,698
7
W
Hachiman
8,098
623
65
5
0
231,181
0
W
Zhong Kui
8,023
617
100
8
0
212,078
5
L
Fenrir
6,770
521
91
7
0
254,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role