Player Matchup

Achilles
Achilles
Arragorg
Achilles
Level 89
God Stats
18W - 13L
1,644 SR
Queue Stats
54W - 66L
1,485 Elo+
Party 1
Medusa
Medusa
DraakSmurf
Medusa
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 17L
1,550 Elo+
Party 1
Sol
Sol
IITheExiledII
Sol
Level 138
God Stats
12W - 9L
1,519 SR
Queue Stats
199W - 191L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Lauritseske
Cthulhu
Level 62
God Stats
30W - 30L
1,609 SR
Queue Stats
211W - 213L
1,551 Elo+
Solo
Thanatos
Thanatos
sifohotman
Thanatos
Level 64
God Stats
7W - 10L
1,582 SR
Queue Stats
369W - 382L
1,514 Elo+
Solo
Team Averages
Level 73
1,571 SR
1,528 Elo+

VS

Team Averages
Level 65
1,545 SR
1,618 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ConsoleBAZ
Thor
Level 77
God Stats
1W - 4L
1,325 SR
Queue Stats
380W - 375L
1,567 Elo+
Solo
Maui
Maui
GypsyReapers
Maui
Level 28
God Stats
0W - 1L
1,724 SR
Queue Stats
12W - 10L
1,749 Elo+
Party 2
Ra
Ra
Sushifumi
Ra
Level 81
God Stats
11W - 8L
1,615 SR
Queue Stats
455W - 430L
1,563 Elo+
Solo
Bacchus
Bacchus
Truefan
Bacchus
Level 79
God Stats
3W - 2L
1,559 SR
Queue Stats
27W - 15L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arragorg
Achilles
10
1 / 0 / 3
5,499
550
3,827
7,609
4,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
DraakSmurf
Medusa
12
2 / 1 / 1
7,040
704
3,889
5,139
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 1 / 4
6,598
660
4,292
4,669
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Lauritseske
Cthulhu
12
2 / 0 / 1
6,864
686
7,102
5,822
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
sifohotman
Thanatos
11
3 / 0 / 0
5,751
575
2,386
9,564
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 3 / 0
5,517
552
4,881
7,267
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 0
5,207
521
2,728
7,977
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,246
425
1,762
7,235
5,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 1 / 0
5,410
541
3,232
3,807
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Truefan
Bacchus
8
0 / 1 / 2
5,318
532
4,077
9,810
9,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
0
0.33
W
Achilles
Arragorg
Achilles
1
0
3
2.5
L
1
0
0
1
W
Medusa
DraakSmurf
Medusa
2
1
1
2.5
L
0
3
0
0
W
0
1
4
2
W
Cthulhu
Lauritseske
Cthulhu
2
0
1
2.5
L
0
1
0
0
L
Bacchus
Truefan
Bacchus
0
1
2
1
W
Thanatos
sifohotman
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,496
Damage
16,680
32,803
Taken
36,096
15,710
Mitigated
22,601
16,168
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,881
801
0
982
7,267
2,511
0
0
7,267
0
47,248
W
Achilles
Arragorg
Achilles
3,827
847
0
2,110
7,609
4,905
0
2,730
4,662
0
20,936
L
2,728
747
0
1,378
7,977
3,429
0
2,051
5,838
0
42,673
W
Medusa
DraakSmurf
Medusa
3,889
1,636
0
910
5,139
1,897
1,717
574
4,565
0
58,333
L
1,762
313
0
0
7,235
5,879
0
2,826
4,013
14,812
0
W
4,292
1,034
0
2,096
4,669
1,451
0
1,651
2,872
44,894
4,117
W
Cthulhu
Lauritseske
Cthulhu
7,102
300
296
1,976
5,822
3,904
0
1,338
4,418
46,520
0
L
3,232
109
720
1,129
3,807
1,532
0
1,871
1,812
42,892
864
L
Bacchus
Truefan
Bacchus
4,077
355
167
3,640
9,810
9,250
0
3,600
5,948
11,710
3,780
W
Thanatos
sifohotman
Thanatos
2,386
328
0
8,780
9,564
3,553
0
1,805
7,665
0
35,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
25,698
369
Minions Killed
280
0
Camps Cleared
0
1,132,151
Distance Traveled
1,057,936
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,517
552
89
9
0
195,100
1
W
Achilles
5,499
550
33
3
0
239,921
0
L
Thor
5,207
521
62
6
0
246,457
1
W
Medusa
7,040
704
99
10
0
223,469
2
L
Maui
4,246
425
21
2
0
185,168
0
W
Sol
6,598
660
96
10
0
202,152
2
W
Cthulhu
6,864
686
85
9
0
205,401
2
L
Ra
5,410
541
94
9
0
200,030
2
L
Bacchus
5,318
532
14
1
0
231,181
2
W
Thanatos
5,751
575
56
6
0
261,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role