Player Matchup

Athena
Athena
BecknAction
Athena
Level 67
God Stats
3W - 11L
1,263 SR
Queue Stats
51W - 51L
1,408 Elo+
Party 2
Mulan
Mulan
KJ TORCEPA
Mulan
Level 115
God Stats
2W - 6L
1,492 SR
Queue Stats
324W - 310L
1,496 Elo+
Solo
Ra
Ra
OwlBearTurtle
Ra
Level 124
God Stats
6W - 5L
1,697 SR
Queue Stats
111W - 125L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
PowerDANY666
Danzaburou
Level 105
God Stats
35W - 32L
1,479 SR
Queue Stats
166W - 136L
1,419 Elo+
Solo
Fenrir
Fenrir
doluppX76
Fenrir
Level 119
God Stats
5W - 6L
1,496 SR
Queue Stats
79W - 81L
1,522 Elo+
Solo
Team Averages
Level 106
1,486 SR
1,443 Elo+

VS

Team Averages
Level 107
1,347 SR
1,486 Elo+
Maui
Maui
FIRULA1S
Maui
Level 143
God Stats
3W - 1L
1,253 SR
Queue Stats
146W - 131L
1,550 Elo+
Party 1
Janus
Janus
Matt924
Janus
Level 146
God Stats
4W - 8L
1,173 SR
Queue Stats
333W - 312L
1,514 Elo+
Solo
Ne Zha
Ne Zha
Ridawii
Ne Zha
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 84L
1,583 Elo+
Party 1
Artemis
Artemis
TameWARHOUND
Artemis
Level 64
God Stats
7W - 4L
1,458 SR
Queue Stats
17W - 27L
1,289 Elo+
Solo
Tyr
Tyr
Vàpor
Tyr
Level 156
God Stats
2W - 3L
1,353 SR
Queue Stats
186W - 167L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 1 / 3
5,019
502
2,726
7,446
5,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
10
2 / 2 / 0
6,170
617
6,714
9,558
6,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 4 / 0
4,979
498
399
6,150
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PowerDANY666
Danzaburou
4
0 / 2 / 0
3,702
370
1,415
2,822
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
doluppX76
Fenrir
11
2 / 2 / 0
5,602
560
2,803
9,443
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
1 / 1 / 5
5,408
541
2,895
6,427
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Matt924
Janus
12
4 / 0 / 0
6,835
684
3,389
2,913
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Ridawii
Ne Zha
12
3 / 0 / 3
6,313
631
7,132
8,518
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
TameWARHOUND
Artemis
8
1 / 1 / 2
4,926
493
1,761
3,439
1,143
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
Vàpor
Tyr
11
2 / 2 / 0
6,237
624
5,621
9,487
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
0
1
3
1.5
W
Maui
1
1
5
3.5
L
Mulan
2
2
0
1
W
Janus
Matt924
Janus
4
0
0
4
L
0
4
0
0
L
Danzaburou
PowerDANY666
Danzaburou
0
2
0
0
W
Ne Zha
Ridawii
Ne Zha
3
0
3
4.5
W
Artemis
TameWARHOUND
Artemis
1
1
2
2
W
Tyr
Vàpor
Tyr
2
2
0
1
L
Fenrir
doluppX76
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,057
Damage
20,798
35,419
Taken
30,784
19,717
Mitigated
15,376
9,180
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,726
748
0
1,302
7,446
5,896
11
1,571
5,837
15,136
1,256
W
Maui
2,895
1,381
0
2,144
6,427
4,518
0
1,150
5,277
15,511
0
L
Mulan
6,714
1,549
0
3,233
9,558
6,592
0
147
9,411
0
42,341
W
Janus
Matt924
Janus
3,389
260
0
917
2,913
1,015
0
399
2,514
52,299
2,076
L
399
0
0
1,627
6,150
1,940
0
1,788
4,146
33,583
0
L
Danzaburou
PowerDANY666
Danzaburou
1,415
508
0
684
2,822
804
0
532
2,290
0
10,498
W
Ne Zha
Ridawii
Ne Zha
7,132
2,898
0
2,935
8,518
3,431
301
703
7,815
0
52,319
W
Artemis
TameWARHOUND
Artemis
1,761
679
0
437
3,439
1,143
40
455
2,984
0
18,352
W
Tyr
Vàpor
Tyr
5,621
976
0
4,077
9,487
5,269
0
300
9,187
0
46,364
L
Fenrir
doluppX76
Fenrir
2,803
601
0
2,334
9,443
4,485
0
1,847
7,556
0
43,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
29,719
263
Minions Killed
303
0
Camps Cleared
0
858,347
Distance Traveled
1,036,882
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,019
502
23
2
0
241,509
0
W
Maui
5,408
541
13
1
0
209,651
2
L
Mulan
6,170
617
84
8
0
169,993
0
W
Janus
6,835
684
113
11
0
216,507
0
L
Ra
4,979
498
66
7
0
191,981
1
L
Danzaburou
3,702
370
17
2
0
61,918
0
W
Ne Zha
6,313
631
74
7
0
244,341
0
W
Artemis
4,926
493
26
3
0
160,066
2
W
Tyr
6,237
624
77
8
0
206,317
0
L
Fenrir
5,602
560
73
7
0
192,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role