Player Matchup

Bacchus
Bacchus
Astrodog94
Bacchus
Level 40
God Stats
1W - 2L
1,486 SR
Queue Stats
7W - 10L
1,407 Elo+
Party 1
Vamana
Vamana
HRdad40
Vamana
Level 28
God Stats
0W - 2L
1,320 SR
Queue Stats
24W - 24L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
KodakJack6996
Danzaburou
Level 69
God Stats
1W - 2L
1,312 SR
Queue Stats
24W - 24L
1,414 Elo+
Party 1
Maman Brigitte
Maman Brigitte
PulpFiction__94
Maman Brigitte
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,434 Elo+
Party 1
Ishtar
Ishtar
raha23
Ishtar
Level 69
God Stats
3W - 7L
1,410 SR
Queue Stats
193W - 221L
1,462 Elo+
Solo
Team Averages
Level 59
1,405 SR
1,426 Elo+

VS

Team Averages
Level 114
1,471 SR
1,438 Elo+
Vamana
Vamana
 
Vamana
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ColtMak0204
Chaac
Level 76
God Stats
17W - 6L
1,691 SR
Queue Stats
459W - 477L
1,426 Elo+
Solo
Hun Batz
Hun Batz
GallarLuis6408
Hun Batz
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
284W - 298L
1,467 Elo+
Solo
Geb
Geb
SkodenBoston
Geb
Level 84
God Stats
9W - 1L
1,500 SR
Queue Stats
345W - 343L
1,438 Elo+
Solo
Da Ji
Da Ji
taocibaby
Da Ji
Level 126
God Stats
2W - 3L
1,166 SR
Queue Stats
144W - 169L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Astrodog94
Bacchus
16
3 / 0 / 3
8,321
756
8,308
16,964
14,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
HRdad40
Vamana
15
1 / 1 / 3
8,148
741
9,587
12,764
15,827
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
KodakJack6996
Danzaburou
13
3 / 3 / 2
7,797
709
11,942
9,154
4,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
PulpFiction__94
Maman Brigitte
11
0 / 4 / 3
6,829
621
5,434
8,469
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
raha23
Ishtar
11
0 / 4 / 3
6,798
618
7,515
8,461
3,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 1 / 7
7,629
694
11,851
11,341
12,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 7
8,592
781
12,778
17,760
21,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
14
3 / 2 / 1
8,253
750
8,479
9,253
6,183
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 6
8,263
751
8,748
13,495
11,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
taocibaby
Da Ji
14
3 / 0 / 6
8,279
753
7,496
10,973
10,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
12
12
Deaths
7
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
7
4.5
L
Bacchus
Astrodog94
Bacchus
3
0
3
4.5
W
3
1
7
6.5
W
Hun Batz
3
2
1
1.75
L
Vamana
HRdad40
Vamana
1
1
3
2.5
L
Danzaburou
KodakJack6996
Danzaburou
3
3
2
1.33
L
Maman Brigitte
PulpFiction__94
Maman Brigitte
0
4
3
0.38
W
2
3
6
1.67
L
Ishtar
raha23
Ishtar
0
4
3
0.38
W
Da Ji
taocibaby
Da Ji
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,786
Damage
49,352
55,812
Taken
62,822
42,417
Mitigated
61,455
21,537
Healing
22,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,851
4,975
539
1,944
11,341
12,593
0
2,090
8,847
0
18,702
L
Bacchus
Astrodog94
Bacchus
8,308
1,229
1,871
8,349
16,964
14,442
0
2,637
13,888
17,042
0
W
12,778
908
907
7,218
17,760
21,262
38
3,817
13,735
0
30,999
W
Hun Batz
8,479
2,181
869
1,850
9,253
6,183
266
2,574
6,558
469
17,949
L
Vamana
HRdad40
Vamana
9,587
2,424
1,185
2,158
12,764
15,827
0
1,947
10,448
0
24,133
L
Danzaburou
KodakJack6996
Danzaburou
11,942
5,208
1,561
2,375
9,154
4,438
0
1,211
7,807
0
22,438
L
Maman Brigitte
PulpFiction__94
Maman Brigitte
5,434
243
2,070
759
8,469
3,902
0
1,586
6,713
10,549
0
W
8,748
496
1,167
2,300
13,495
11,132
15
2,326
11,029
17,936
0
L
Ishtar
raha23
Ishtar
7,515
1,914
329
880
8,461
3,808
0
1,584
6,789
0
13,340
W
Da Ji
taocibaby
Da Ji
7,496
939
2,683
2,551
10,973
10,285
248
2,935
7,718
0
13,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,893
Gold Earned
41,016
107
Minions Killed
120
0
Camps Cleared
0
1,004,132
Distance Traveled
1,110,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,629
694
25
2
0
234,463
0
L
Bacchus
8,321
756
24
2
0
232,608
0
W
Chaac
8,592
781
34
3
0
250,052
0
W
Hun Batz
8,253
750
25
2
0
211,416
0
L
Vamana
8,148
741
36
3
0
228,117
0
L
Danzaburou
7,797
709
20
2
0
197,264
0
L
Maman Brigitte
6,829
621
12
1
0
185,949
0
W
Geb
8,263
751
15
1
0
212,996
0
L
Ishtar
6,798
618
15
1
0
160,194
0
W
Da Ji
8,279
753
21
2
0
201,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role