Player Matchup

Anubis
Anubis
Colonsqueezer
Anubis
Level 61
God Stats
2W - 2L
1,619 SR
Queue Stats
10W - 11L
1,504 Elo+
Party 3
Ymir
Ymir
Cori92
Ymir
Level 7
God Stats
0W - 3L
1,377 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 3
Cthulhu
Cthulhu
Hahbibi
Cthulhu
Level 29
God Stats
3W - 4L
1,595 SR
Queue Stats
5W - 10L
1,413 Elo+
Party 3
Vamana
Vamana
Terpz710
Vamana
Level 29
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ullr
Ullr
Yobi45
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,622 Elo+
Party 3
Team Averages
Level 29
1,560 SR
1,449 Elo+

VS

Team Averages
Level 86
1,452 SR
1,665 Elo+
Aphrodite
Aphrodite
KC Darth JayDer
Aphrodite
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
KCv1
Erlang Shen
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,755 Elo+
Party 1
Awilix
Awilix
Zelbiuq
Awilix
Level 14
God Stats
1W - 1L
1,302 SR
Queue Stats
20W - 6L
1,695 Elo+
Party 2
Agni
Agni
bruingrtx
Agni
Level 172
God Stats
1W - 0L
1,291 SR
Queue Stats
6W - 2L
1,676 Elo+
Party 1
Anhur
Anhur
kindaworth
Anhur
Level 44
God Stats
8W - 3L
1,665 SR
Queue Stats
149W - 82L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,454
545
5,590
7,019
3,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
Cori92
Ymir
6
0 / 3 / 0
4,136
414
1,037
7,632
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Hahbibi
Cthulhu
7
0 / 5 / 0
4,251
425
5,257
8,558
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Terpz710
Vamana
8
0 / 3 / 1
4,470
447
2,632
7,969
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Yobi45
Ullr
6
0 / 2 / 0
3,825
383
1,266
5,097
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KC Darth JayDer
Aphrodite
9
1 / 0 / 3
5,761
576
2,548
5,435
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
KCv1
Erlang Shen
12
5 / 0 / 1
7,592
759
4,913
12,919
8,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Zelbiuq
Awilix
13
5 / 0 / 1
6,809
681
5,951
5,578
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
8
0 / 3 / 3
5,156
516
4,060
5,533
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
3 / 0 / 3
6,555
656
6,810
4,828
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
15
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Ymir
Cori92
Ymir
0
3
0
0
L
Cthulhu
Hahbibi
Cthulhu
0
5
0
0
W
Aphrodite
KC Darth JayDer
Aphrodite
1
0
3
2.5
W
Erlang Shen
KCv1
Erlang Shen
5
0
1
5.5
L
Vamana
Terpz710
Vamana
0
3
1
0.17
L
Ullr
Yobi45
Ullr
0
2
0
0
W
Awilix
Zelbiuq
Awilix
5
0
1
5.5
W
Agni
0
3
3
0.5
W
Anhur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,782
Damage
24,282
36,275
Taken
34,293
15,860
Mitigated
18,281
5,260
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,590
192
0
3,011
7,019
3,602
53
2,977
4,042
43,318
0
L
Ymir
Cori92
Ymir
1,037
249
0
641
7,632
3,573
0
959
6,673
8,477
1,298
L
Cthulhu
Hahbibi
Cthulhu
5,257
883
57
669
8,558
3,886
0
834
7,724
23,783
552
W
Aphrodite
KC Darth JayDer
Aphrodite
2,548
701
1,396
3,596
5,435
3,621
0
2,126
3,309
16,784
0
W
Erlang Shen
KCv1
Erlang Shen
4,913
2,492
0
7,853
12,919
8,901
0
4,739
8,180
0
49,257
L
Vamana
Terpz710
Vamana
2,632
1,717
0
605
7,969
3,645
0
927
7,042
0
24,176
L
Ullr
Yobi45
Ullr
1,266
634
0
277
5,097
1,154
0
971
4,126
0
9,965
W
Awilix
Zelbiuq
Awilix
5,951
2,525
0
872
5,578
2,604
0
245
5,333
0
65,095
W
Agni
4,060
395
0
373
5,533
1,369
0
4,052
1,481
26,355
336
W
Anhur
6,810
4,956
0
2,154
4,828
1,786
1,396
391
4,437
0
55,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,136
Gold Earned
31,873
173
Minions Killed
373
0
Camps Cleared
0
882,030
Distance Traveled
1,000,237
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,454
545
68
7
0
171,774
0
L
Ymir
4,136
414
14
1
0
165,953
0
L
Cthulhu
4,251
425
27
3
0
202,681
0
W
Aphrodite
5,761
576
23
2
0
170,675
0
W
Erlang Shen
7,592
759
90
9
0
204,642
0
L
Vamana
4,470
447
44
4
0
191,989
0
L
Ullr
3,825
383
20
2
0
149,633
0
W
Awilix
6,809
681
113
11
0
251,470
1
W
Agni
5,156
516
58
6
0
199,227
0
W
Anhur
6,555
656
89
9
0
174,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role